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    Engine.loadUserPreset for expansions?

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    • d.healeyD
      d.healey @bendurso
      last edited by

      @bendurso Did you try using {EXP::Auralis}Category 3/Native Preset.preset directly?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
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      • bendursoB
        bendurso @d.healey
        last edited by

        @d-healey Yeap, doesnt work.

        When you use a string path it adds "Plugin/User Presets" + the string path. (that's the error log of the console)

        like this:
        Plugin/User Presets/{EXP::Auralis}Category 3/Native Preset.preset

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        • bendursoB
          bendurso @bendurso
          last edited by bendurso

          @bendurso The only way it doesnt return an error is if I use a object full path to the preset with FileSystem.fromAboslutePath(), it starts loading a bit and Hise crashes.

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          • d.healeyD
            d.healey @bendurso
            last edited by

            @bendurso said in Engine.loadUserPreset for expansions?:

            When you use a string path it adds "Plugin/User Presets" + the string path.

            You mean Engine.loadUserPreset("{EXP::Auralis}Category 3/Native Preset.preset");?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • bendursoB
              bendurso @d.healey
              last edited by bendurso

              @d-healey Yeap, if you use that, the console returns:

              User preset /Volumes/Ben/Hise Projects/Raizes Player/UserPresets/{EXP::Auralis}Category 3/Native Preset.preset doesn't exist
              

              It directly searches inside the main plugin User Presets folder, so it's impossible to make it work.

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              • d.healeyD
                d.healey @bendurso
                last edited by d.healey

                @bendurso You said using a File object causes a crash. What about instead of using fromAbsolutePath you piece the path together, something like this:

                local rootFolder = Expansion.getRootFolder(); // I can't remember the proper function name
                local preset = rootFolder.createDirectory("UserPresets").getChildFile("myPreset.preset");
                

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • bendursoB
                  bendurso @d.healey
                  last edited by bendurso

                  @d-healey I had also previously tried building the entire path that way and it doesn't work either :( I mean, it doesn't throw an error but it crashes.

                  I just tried in the compiled plugin, and it also crashes :(

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                  • d.healeyD
                    d.healey @bendurso
                    last edited by

                    @bendurso I'll do some tests

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • d.healeyD
                      d.healey @bendurso
                      last edited by

                      @bendurso Ok it's an issue with the loadUserPreset function

                      This is what it looks like in the source

                      File userPresetRoot = FrontendHandler::getUserPresetDirectory();
                      
                      userPresetToLoad = userPresetRoot.getChildFile(file.toString());
                      

                      As you can see, no matter what we pass in (file) it's always going to try and load it from the userPresetRoot which is the project's user presets folder not the expansion's. I'll see if I can implement a fix.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • d.healeyD
                        d.healey
                        last edited by

                        I've played around with it but it would take me quite a while to find a solution and I don't have the time at the moment to really dig into it.

                        Either we need to modify the loadUserPreset function to use the expansion's preset folder when the filename is an expansion wildcard reference. Or we need a separate Expansion.loadUserPreset() function. My preference would be for the former.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • bendursoB
                          bendurso @d.healey
                          last edited by

                          @d-healey Nice, maybe I could post a feature request and see if anyone else is interested? I find it strange that no one has found this before.

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                          • d.healeyD
                            d.healey @bendurso
                            last edited by

                            @bendurso said in Engine.loadUserPreset for expansions?:

                            I find it strange that no one has found this before.

                            I don't think many people are using expansions.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • bendursoB
                              bendurso @d.healey
                              last edited by

                              @d-healey I was checking the source code, and actually I think it should work an expansion preset with the absolute path.

                              void ScriptingApi::Engine::loadUserPreset(var file)
                              {
                              	auto name = ScriptingObjects::ScriptFile::getFileNameFromFile(file);
                              
                              	File userPresetToLoad;
                              
                              	if (File::isAbsolutePath(name))
                              	{
                              		userPresetToLoad = File(name);
                              	}
                              	else
                              	{
                              #if USE_BACKEND
                              		File userPresetRoot = GET_PROJECT_HANDLER(getProcessor()).getSubDirectory(ProjectHandler::SubDirectories::UserPresets);
                              #else
                              		File userPresetRoot = FrontendHandler::getUserPresetDirectory();
                              #endif
                              

                              Because the code you mentioned (the "else" part) only runs if it's not an absolute path.

                              And it actually loads the preset with absolute path, but I don't know why it crashes immediately. It doesn't crash with a non-expansion preset, so the problem might be somewhere else.

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                              • d.healeyD
                                d.healey @bendurso
                                last edited by

                                @bendurso Ah good work, looks like it must be this function that's at fault then

                                5fa60e8d-72d6-4bcb-a4a0-813a71fb785e-image.png

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • bendursoB
                                  bendurso @d.healey
                                  last edited by

                                  @d-healey Oh. Maybe @Christoph-Hart could take a look to this?

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