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    HISE Compatibility with Windows 11 and Cubase 12

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    • Casey KolbC
      Casey Kolb @Christoph Hart
      last edited by

      @Christoph-Hart said in HISE Compatibility with Windows 11 and Cubase 12:

      I've added a -p:VST23AU flag that builds every plugin except for AAX. Not only it's less code to type in the build script, but it also is 30-50% faster now because it can reuse some object files from the compilations.

      Nice!

      Casey Kolb
      Founder & CEO of Lunacy Audio
      Composer | Producer | Software Developer

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      • Matt_SFM
        Matt_SF @Casey Kolb
        last edited by Matt_SF

        @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

        I received a support ticket from a user who is using Cubase 12 on Windows 11. He can't seem to get any sound out of our plugin, standalone or VST, even after adjusting the audio driver and MIDI input settings. This is the first time we've encountered this issue, so I'm wondering if there is any known compatibility issues with HISE and Windows 11 / Cubase 12.

        @Casey-Kolb Hi, One of my user just encountered the same problem. Did you manage to find what was causing this ?
        (I'm only offering VST3 + I asked him to check that the samples were at the right place, and they are).

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        d.healeyD 2 Replies Last reply Reply Quote 0
        • d.healeyD
          d.healey @Matt_SF
          last edited by

          This post is deleted!
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          • d.healeyD
            d.healey @Matt_SF
            last edited by

            @Matt_SF Can you send him a standalone version to test?

            Matt_SFM 1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @d.healey
              last edited by

              @d-healey yes, I just got his message today but I'll build it tomorrow to see if it works or not 👍

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              Casey KolbC 1 Reply Last reply Reply Quote 1
              • Casey KolbC
                Casey Kolb @Matt_SF
                last edited by

                @Matt_SF We were never able to resolve the issue, even with the VST3 version in Cubase 12,

                We tried switching the audio drivers in the user's preferences, but that didn't fix anything. It's the only case we've ever had of this, so I'm still wrapping my brain around what could be going wrong. The standalone works fine on the user's machine.

                Casey Kolb
                Founder & CEO of Lunacy Audio
                Composer | Producer | Software Developer

                Matt_SFM 1 Reply Last reply Reply Quote 1
                • Matt_SFM
                  Matt_SF @Casey Kolb
                  last edited by

                  @Casey-Kolb Thank you for your response. I don't know how I'll be able to debug this one if you couldn't do it ! 😅
                  I'll try anyway and report back if I stumble upon a solution

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

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                  • d.healeyD
                    d.healey
                    last edited by

                    @Casey-Kolb @Matt_SF Have they tried in another host? Have they tried on another machine? What audio interface are they using?

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @d.healey
                      last edited by

                      @d-healey I'll ask 😅

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      Matt_SFM 1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @Matt_SF
                        last edited by Matt_SF

                        @Matt_SF
                        So I just compiled a standalone version of the plugin, adding to it "Settings", "MidiSource" and "MidiChannels" panels, and no problem on my computer (as expected).
                        I tried it first on my computer of course and it turns out that it's impossible to select the MIDI source or the MIDI channels, they are greyed out. Therefore I can't use my MIDI keyboard to play it but the sound is playing when I use the plugin's keyboard.

                        I compiled a simple SineGen standalone app to test this and the MIDI is working fine.

                        (The reported problem in Cubase is that the MIDI messages are not recognized or received by the plugin)

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

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                        • Matt_SFM
                          Matt_SF
                          last edited by

                          ...Another great moment of solitude for me as we say here...
                          Turns out the greying out of the options was caused by an error in my LAF script :man_facepalming: :man_facepalming: :man_facepalming:
                          The MIDI options does work.

                          So, I've sent the standalone version to my user to see how that goes. I'll wait for him to respond and I'll try to debug things up with him.

                          Develop branch
                          Win10 & VS17 / Ventura & Xcode 14. 3

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                          • Dan KorneffD
                            Dan Korneff
                            last edited by Dan Korneff

                            Ok... It's happening here too. Can't get my newly exported samplers to work on C12 PC. Standalone, Reaper, and PT all work properly.
                            PT not working either. I'm thinking routing matrix issue

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            Casey KolbC 1 Reply Last reply Reply Quote 2
                            • Casey KolbC
                              Casey Kolb @Dan Korneff
                              last edited by

                              @dustbro Good to know I'm not crazy! You're using VST3 right?

                              Casey Kolb
                              Founder & CEO of Lunacy Audio
                              Composer | Producer | Software Developer

                              Dan KorneffD 1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @Casey Kolb
                                last edited by

                                @Casey-Kolb yes

                                Dan Korneff - Producer / Mixer / Audio Nerd

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                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by Dan Korneff

                                  It appears to be Cubase in general. Cubase 11 no workie. PT no workie. Seems like Reaper is the only one functioning

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Dan Korneff
                                    last edited by d.healey

                                    @dustbro Can you recreate the system on your machine?

                                    What are the audio settings he is using in Cubase, Pro-Tools, Reaper?

                                    And does the standalone version work?

                                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                                    • Dan KorneffD
                                      Dan Korneff @d.healey
                                      last edited by Dan Korneff

                                      @d-healey It's happening on MY machine :)
                                      I'm using internal sound drivers for all tests.
                                      Gonna double check standalone after I do a little debugging.
                                      EDIT:
                                      Standalone works fine

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      Casey KolbC 1 Reply Last reply Reply Quote 1
                                      • Casey KolbC
                                        Casey Kolb @Dan Korneff
                                        last edited by

                                        @dustbro Strange, maybe the VST3 is messed up in general. Spooky because we're about to launch the VST3 version of our plugin in a week.

                                        Casey Kolb
                                        Founder & CEO of Lunacy Audio
                                        Composer | Producer | Software Developer

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                                        • Dan KorneffD
                                          Dan Korneff
                                          last edited by Dan Korneff

                                          I'm getting an error when activating outputs on my test instrument.
                                          "the current layout you supplied is not a valid layout".
                                          I would think that's the main reason it's not making any sound.

                                          >	TEST Debug.vst3!juce::AudioProcessor::Bus::isLayoutSupported(const juce::AudioChannelSet & set, juce::AudioProcessor::BusesLayout * ioLayout) Line 1073	C++
                                           	TEST Debug.vst3!juce::AudioProcessor::Bus::getBusesLayoutForLayoutChangeOfBus(const juce::AudioChannelSet & set) Line 1136	C++
                                           	TEST Debug.vst3!juce::AudioProcessor::setChannelLayoutOfBus(bool isInputBus, int busIndex, const juce::AudioChannelSet & layout) Line 191	C++
                                           	TEST Debug.vst3!juce::AudioProcessor::Bus::setCurrentLayout(const juce::AudioChannelSet & busLayout) Line 1005	C++
                                           	TEST Debug.vst3!juce::AudioProcessor::Bus::enable(bool shouldEnable) Line 1049	C++
                                           	TEST Debug.vst3!juce::JuceVST3Component::activateBus(long type, long dir, long index, unsigned char state) Line 2939	C++
                                          
                                          

                                          deactivating channels:

                                          -		this	0x00000000294518b0 {owner={deactivatedBecauseOfMemoryLimitation=false updater={suspendState=false parent=...} ...} ...}	juce::AudioProcessor::Bus *
                                          +		layout	{channels={heapAllocation={data=0x0000000000000000 {???} } preallocated=0x00000000294518c8 {6, 0, 0, ...} ...} }	juce::AudioChannelSet
                                          
                                          

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          Casey KolbC 1 Reply Last reply Reply Quote 2
                                          • Casey KolbC
                                            Casey Kolb @Dan Korneff
                                            last edited by Casey Kolb

                                            @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

                                            Casey Kolb
                                            Founder & CEO of Lunacy Audio
                                            Composer | Producer | Software Developer

                                            Dan KorneffD 1 Reply Last reply Reply Quote 1
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