@soheil70 Thanks for the help. I figured out the issue: for some reason, I had CompileChannelAmount set as 4 instead of 2 in my DSP network properties.
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Posts
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RE: Error in HardcodedMasterFX after Compiling Networks with ScriptNode
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Error in HardcodedMasterFX after Compiling Networks with ScriptNode
I get this error after compiling my scriptnode and importing it using the HardcodedMasterFX.
How can there be a channel amount mismatch? And why would it expect 4?
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RE: faust-ERROR: unable to open file stdfaust.lib
@soheil-karami70 Solved, the directory was wrong it was supposed to be "C:\Program Files\Faust"
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faust-ERROR: unable to open file stdfaust.lib
Hi, I'm just starting to develop this plugin idea, which I have little experience with. I tried to import Faust and followed the steps, but I keep getting this error. Does anyone know what I'm doing wrong?