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    • RE: VST UI: Had a neat idea involving Lottie and FloatingPanel/Analyzer

      @d-healey Hi David,

      Thank you for providing this link. From what the topics cover, i'm about 1/2 way there, if you plan on doing one in the future could I suggest a few possible topics?

      • VST and Effects implementation/Design
      • Scripting/Callbacks in the guise of Design and Control
      • Customizing controls with lottie (as per your videos) Or the entire UI (as per my request in this thread)
      • OSX builds (this i've already going through and worked through this part with the help of you and of the forum users --there are some interesting gotchas)
      • Packaging your VST (with either pkgbuild, productbuild or "Packages")

      Honestly, if you covered these points in your new one (aside from whatever else you may include) I would buy into BOTH of these Masterclasses 100%. Just my $0.02 but I'd love to see detailed examples of all of the above, granted you do cover some of these in videos out there already (which is awesome.)

      Thanks.

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: VST UI: Had a neat idea involving Lottie and FloatingPanel/Analyzer

      @aaronventure Very cool! If there was some sort of Masterclass, that's ideal in the sense it give you the basic fundamentals vs trying to figure out piece by piece and then getting lost in the sauce.

      I also don't want it "now" or "yesterday" -- keep in mind, I mentioned I'd do the work or what's required to get there. I just need direction,which if there is a masterclass available, I think that would be the best starting point for me, rather than just fumbling around with HISE and then piece-meal research on each thing i'm trying to build with no basis for a groundwork, and clearly yes it's not Roblox :)

      There is no time frame for this, besides, hiring someone on Fiverr for $500/engagement is always an option if I had a really cool idea but I'd also just buy a plugin that did that already vs. buying someone elses code and calling it my own; that's not the goal.

      I think you've answered my question to be honest and i'll dig check out the links you provided and also see about the masterclass. Thanks.

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: VST UI: Had a neat idea involving Lottie and FloatingPanel/Analyzer

      @aaronventure Thanks for chiming in on this one.

      I'm all for doing the work, I just don't know in which direction to go. I'm not really a developer (I'm more a sysadmin/Linux/bash/ansible automation engineer) - That said, I also produce music and run a label.

      When it comes down to breaking out the code editor, obviously you folks are hardcore ninjas. That said, I primary have used HISE just to chain multiple effects, match controls and UI to those under the hood settings and also learn a bit more about the actual knob control, or generating filmstrips for UI, etc etc. The WYSIWYG portion of HISE has been pretty cool, but i'm still for the most part a novice, so when it comes down to writing actual code to make this thing do anything useful, i'm still very green.

      That said, I think maybe, it would be a benefit (and it's already been done a number of times here) that if someone comes up with an idea, (in this case me) if others on the forum would be willing to pitch in, I'd gladly do the bits that I know how to do but also work with individuals that are interested in this type of project. It's a very simple concept of a VST that literally the input volume/bands/whatever you want to key it off of would legit just animate the UI. I think others may find this type of thing useful, but again I have 0 starting point. David and I spoke briefly about AHDSR as I was trying to build an envelope but turns out the only way I may be able to do that is using script node. I've got lots of great ideas, but I think assistance in implementing them is really where the rubber meets the road. Keeping full in mind, i'm totally OK with generating lottie's and writing things that manipulate UI's and all that kind of thing. So, I guess in some cases, maybe a gentleman's agreement of "If you can help me with X I would gladly help you with Y" at least for project design and other such things. As mentioned i'm still pretty green, so anyone who's interested in lending a hand to at least get this simple plugin off the ground leveraging this type of function, I would completely assist them with whatever I could in the guise of elements for their projects. (maybe that's a better way to sell it hehe)

      The Plugin "Idea" is legit a gain plugin, keying off the incoming volume, to then play the lottie (which is a lottie of a rumbling image) -- That's all it is. I had plans to release it for free; aside from a few of the others I'm working on.

      Anyhow, thanks for reading my long note. If you are willing to help, cool, if not, understood :)

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: VST UI: Had a neat idea involving Lottie and FloatingPanel/Analyzer

      @d-healey Ah! Yeah dude, i'm still a padawan level HISE user, so I don't think "from scratch" would be an ideal project for me at present :) But, as long as there was some movement generated, I wouldn't mind keying it off incoming volume. Is there something you can suggest I peek at in an effort to key off that and feed that into the LAF? BTW i'm I'm thinking of making the LAF the entire UI, so the entire device is going to be animated, when the volume level hits (Granted I don't need to display the volume, just key off the value, from there I could figure out via the frames or the other variable to show the animation so it doesn't look like it's skipping)

      Anyway! Any help would be greatly appreciated just as a starting point. Thanks!

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • VST UI: Had a neat idea involving Lottie and FloatingPanel/Analyzer

      Hi All,

      I had an idea after watching @d-healey's video on Lottie animations and controls[1]..

      Would it be possible, to adjust the lottie animation, and have that key off of Analyzer (for example, music goes through your VST or device, the lottie animation now moves/bounces with the audio)

      In David's awesome tutorial, it shows how to map a knob, generate the proper callbacks and also hide the knob, giving the illusion that the "skateboard dude" is the control.

      i've got the lottie built already, I just need to figure out how to tie in the audio variable of the spectrum/scope and make that drive the animation.

      Thanks again in advance.

      --FD1
      [1] - https://www.youtube.com/watch?v=5aFbxEY2eRQ

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      @d-healey Thank you David!

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      @d-healey Oh wow -- this is sick dude. I've never tinkered with ScriptFX/Scriptnode because I'm still a HISE padawan-learner. That said, my only follow up question about Scriptnode is this, I've managed to find the simple ADSR and added it to my project.

      How exactly would one now connect the controls that i've already got in place (keeping in mind I did this with the UI and i've got everything mapped and working perfectly although it's controlling the AHDSR controls for the waveform gen. I can easily port those configs to a NEW set of objects (by hand)

      d0e2fc31-536b-4c17-87bd-3f18b6b9aa1c-image.png

      Am I on the right track? Do you happen to know of a tutorial you have or something I can look at to guide me through Script Node? Thanks!

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      @d-healey I thought so, I wasn't sure if it would just bypass the generator and allow me to use the envelope. That said, I did look at the Simple Gain:

      b378485b-bc68-4411-ac1b-b0806ae8d38e-image.png

      There's no option for it - Envelopes are grayed out. Is there some kind of Healey-Fu I need to be applying to this idea? Thanks !

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      ccde8225-d177-4871-9f96-bfbdae37e330-image.png

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      @d-healey - I had one quick follow up question about this one.

      I created a Waveform Generator - Added the ADSR to the chain under Gain modulation. Now, if i compile this, and add this to an FX chain on another instrument (within my DAW) will this then apply the ADSR to that instrument? I'm about to test it but what worries me is the waveform generator is just sitting dormant, and I'm not really using it for that purpose (make a synth etc) -- i'm legit just looking to make a VST that's just an ADSR (if that helps colorize what i'm trying to attempt) Thanks again in advance :)

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Is there no basic ASDR?

      @d-healey Ah sweet! Thank you David :) We need to get some HISE Merch made including a shirt that says "In Healey We Trust" :)

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • Is there no basic ASDR?

      Hi All,

      I've been digging around just looking at things but, is there no "ADSR" FX module at all? For example, if you just wanted to make a VST that was just an ASDR, is that possible? Thank you!

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Package your VST3? Best method?

      @d-healey -- https://github.com/packagesdev/packages

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Package your VST3? Best method?

      @d-healey - I was asking in the sense, that you mentioned others here on the forum do not like this software, If it's opensource or a frontend, I see that as a win-win :)

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Package your VST3? Best method?

      @d-healey -- I see that most people just say use pkgbuild or productbuild which is clean and does it via the OS however, it's hardly WYSIWYG and it looks like a lot of trial and error. I guess if whitebox is opensource, then what's the problem? :)

      I'll dig for the other video as i'm a subscriber there.

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: Package your VST3? Best method?

      @d-healey --- https://www.youtube.com/watch?v=PhhOw3PRX_w

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • Package your VST3? Best method?

      Hi Folks,

      I had a question about packaging up VST on OSX. I found that within the build directory you have a output directory of yourplugin.vst3 -- This is usuallyplaced in /Library/Shared/Plug-ins/VST3 on your target system.

      I saw pkgbuild and productbuild, and managed to find a "sample script" out there but I guess i'm curious to know what everyone is using, is there an easier method to package these things?

      Here was one sample script[1]I found and obviously requires a few edits as i'm not installing anything other than VST3.

      That said, I wasn't sure if there was something that is even easier than this, that may almost give you a preview of what the package would look like, so i'm not trial/erroring on writing the config etc.

      Can anyone share a template for pkgbuild or productbuild (that's working 100% and also is a bit more specific as far as populating it with graphics and all that other jazz?) -- Additionally if anyone has another suggestion on another OSX packager, I'm all ears.

      As a standard practice, I'd love to build something just simple that allows the user to drag it to the VST3 folder and be done.

      Thank you in advance.

      --FD1

      [1] - https://forum.juce.com/t/vst-installer/16654/15

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: UI "Eyecandy" is that a thing in HISE?

      @d-healey "skate boarding dude" :)

      Very cool technique, i'm for sure interested, it opens up many cosmetic possibilities with HISE :) Thank you sir!

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • RE: UI "Eyecandy" is that a thing in HISE?

      @Straticah How exactly would you map the UI change to the lottie? would it be keyed to a certain frame? so example, if it was a night / day lottie/vector animation/etc and I twist the wet/dry 50% , how would i seek to 50% into the animation's frames? (lets say it was 200 frames, so wet/dry 50% mapped to keyframe 100) ? And does anyone have any example code to peek at ?

      Thank you guys for chiming in on this one, it's much appreciated.

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1
    • UI "Eyecandy" is that a thing in HISE?

      Hi All,

      I wanted to post this quick question to see if this is even possible or if maybe someone has some slick snippits to share.

      Is it possible to alter the UI of your plugin/project with some type of HISE trick?

      Example:

      Clark Audio has this sweet plugin out called Citrus Crusher (I own it) and it's one of the nicer bitcrushers out there:

      210803d9-9a75-4ebe-b45f-74a738c5e06b-image.png

      Note the little lemon guy (which is actually a reference to Limewire, even though he's a lemon)

      When you modulate the sound with crush/filter/soak you get this as a result:

      43636856-1ad9-4deb-976d-5ee90af32c1a-image.png

      Now this is actually part of an animation, depending on the recipe of how you dial in your settings, it's can be full on pixelation, very light or somewhere in between. (Again depends on your recipe of dialed in knob fiddling) - it takes the incoming audio signal and then bounces with the signal.

      That said, Do we have any way of doing this in HISE? For example, If I wanted to add some type of visual effect so that when the wet/dry knob of my plugin hit a certain value the UI changes from Day -> Night and for example 50% is dusk?

      Just curious, again I find eyecandy typically worthless and just chewing up CPU cycles but I wanted to ask if HISE would even allow someone to meddle with the UI to make something look flashy.

      Thank you in advance.

      --FD1

      posted in General Questions
      bandit_FD1B
      bandit_FD1