If you're making a virtual instrument that can't function without its samples then these must also be made available.
Oh, ... so I would have to make the samples available in this case.
If you're making a virtual instrument that can't function without its samples then these must also be made available.
Oh, ... so I would have to make the samples available in this case.
Oh ok, I see now.
So in theory I could make a sample library (e.g. sample a piano), and sell that without putting my name on, and that would be "commercial".
I would then make the code public that creates the plugin.
But at the same time, I would not have to make the piano WAV samples public.
And proprietary means, I put my name on the piano sample library, and dont make the code available.
@d-healey said in Newbie questions about HISE...?:
@Ian_SAfc I believe the license is a % of sales, so no upfront fee - but I could be totally wrong.
Thats a good system.
Most of the code in my github repo is GNU GPL - so you can use it commercially but not in a proprietary plugin - and I also post lots of trivial snippets which are public domain and can be used in any context.
Thats good of you.
I know what proprietary means, but I am not sure I understand your meaning in terms of "commercial" vs "proprietary " in this context.
If I release a "commercial" product, it has my name on it. Its closed etc.
but you will need to arrange a license agreement with the developer of HISE >@Christoph-Hart
Hmm, that sounds like it might ultimately involve some expense. I wonder if he has a website or something that tells you how much a license with him might cost and what the license details are so I could have a better idea of costs?
Also, I gather that people share code sometimes. E.g. if I wanted to add a Saturation knob and someone say, "here's some code of mine you can use" then might add, "you can use it, but non-commercially..." I suppose that happens?
I actually dont mind paying for stuff, but just would like to have more information.
Just looking at HISE and it seems interesting.
Have a couple of newbie questions:
thanks,,