I released my project!
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@oskarsh said in I released my project!:
@oskarsh Also when trying to download agai I am getting a Download limit reached please contact support.
It would be better to check the license way earlier when syncing the products instead of trying to initialize a download and then erroring out.
Yeah the license check is done during syncing. The second check is a back up in case someone tried to access the download endpoint directly. But you shouldn't be seeing the download button if you don't have a license so I need to check that out.
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@oskarsh Ok I figured out what's happening. My server is serving cached requests. I need to figure out how to disable that, but at least I don't have to recompile :)
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Ah this is annoying. The GET request works when ran from Hoppscotch/Postman but when I run it from HISE I get back a cached version of the data.
Any web request experts here? Does HISE add some extra headers to GET requests?
Also if I change the endpoint method to POST and change the call in HISE accordingly it works just fine. But this really should be a GET request.
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After 7 hours I remember that HISE adds a
/
to the end of POST requests but not GET. So I add one to my GET request and magically it all works!!!! Well I learned a lot today about configuring lscache :) -
@oskarsh New version up - https://codeberg.org/LibreWave/Hub/releases/tag/1.0.1
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@d-healey I tested version 1.0.1 and now I am not able to download products that I do not own. So everything good here.
Another minor thing I noticed is that the MIME type of the .jpg images indicates that these images are actually .png files. I think there is some potential here to use actual .jpg and compress them to bring down the file size since .png files are usually larger.
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@oskarsh Thanks for confirming. I'll checkout the mime type thing.
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I made a new instrument :)
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@d-healey sounds good! Where do you get these kind of instruments? Do you have an ethnic shop nearby?
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@Matt_SF I outsource the recording to the musicians who have the instruments. This one we originally recorded a few years ago and released as a Kontakt library.
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@d-healey ah, that's what I supposed. Thanks for sharing
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@d-healey Nice sounding instrument, congratulations!!
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Another new instrument: https://librewave.com/product/modern-bodhran/
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@d-healey This is really awesome! You're incredibly talented.
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@d-healey very nice release mate well done.
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@d-healey Sounds very nice. Congrats !
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@d-healey Bravooooooo!! I like it
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@d-healey Very well thought-out and put together, Dave! I think you've done a particularly good job with the software implementation. Meticulous planning and work invested are evident in every detail.
I have a couple of critical observations if you don't mind.
The color coding of keys is a bit too much for my tastes. I am not sure whether I would remember what color is what or whether there is a better way to accomplish that.
While the samples were recorded very cleanly and with multiple mics, you seem to have overlooked the most important set of mics for making this sound like a real acoustic instrument: room mics.
The way it sounds in the demo is if you were to stick your head right inside the drum, which is not the way anyone, not even the performer, will ever hear the instrument that way. To me, this sounds closer to a synth drum than an actual percussion instrument played by a person in an acoustic space. To my taste, you missing the "dirt."What we are accustomed to hearing live is not only the instrument that produces the sound but, just as equally important, the acoustic environment in which the instrument is played and how it interacts with it. Additionally, the direct sound produced by percussion instruments is very different from up close to a bit further away.
Of course, there are users who will want this type of sound and control, and I would highly and gladly recommend this to them. And for those who are after a virtual bodhran that sounds like the actual acoustic instrument played in an acoustic space with the "dirt" that accompanies it, I think I will create one myself.
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Thanks guys!
@gorangrooves We did actually record a stereo room pair but I didn't include them because I wasn't happy with the sound. Maybe I'll work on them a bit and release them in an update if I can get them to a point I'm happy with.
For a "dirty" sound you might prefer my other bodhran library.