How could this possibly be?
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@gorangrooves said in How could this possibly be?:
@Christoph-Hart I will try commits before the two you pointed to.
Remember that my previous working version was with November 2022 HISE compiling. So, there have been a ton of updates since, and trying one by one is going to suck a lot of my time. Also, I have to make sure it includes the FL Studio fix, which is the main reason for recompiling the plugins.
Hopefully, I'll be able to narrow it down with a couple of compiles
I'll report back.
Don't try one by one. Try one somewhere between the one that worked and the one that doesn't, if it still doesn't work do the same again. Repeat until you find one that works, then try one by one from there until you find the broken commit. And use got, don't download the zips. Also you don't need to rebuild HISE each time if the problem is only in your compiled project.
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@d-healey Thank you. Yes, good point that I don't have to rebuild HISE! That will save me time. I was thinking of the same strategy rather than one by one.
You mentioned I should use "got". What is that?
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@gorangrooves That is my phone auto-correcting. Should be git.
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@d-healey I know it sounds silly, but I don't know how to do it. I'll see if it takes me longer to set that up and learn or just download zips...
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@gorangrooves
git checkout #hash
that's the only command you need once you're setup. Or you can use a GUI. -
@d-healey Thanks very much. I'll check it out!
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Yeah use a GUI client for git then its as easy as double clicking the commit and rebuild HISE.
Check around the commits I mentioned above.
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@Christoph-Hart I will do that. Thank you!
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@Christoph-Hart Bingo! You were correct: the first of the two commits broke my poor innocent plugins.
- fix multichannel issue introduced with previous commits ยท christophhart/HISE@d151991
The open source framework for sample based instruments - - fix multichannel issue introduced with previous commits ยท christophhart/HISE@d151991
GitHub (github.com)
Please let me know if you need anything else from me to help you squash the bug.
Thank you!
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@gorangrooves Can you make a minimal snippet that has the issue?
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@d-healey I don't think so. It is only the compiled plugin that has an issue. The plugin is quite complex, and without the samples, you can't tell that it is not working. Everything looks fine; it just doesn't play two notes.
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@gorangrooves yeah, I either need a minimal example or you need to send me one of your projects. I keep looking at this commit but I can't see anything that would cause this issue, so I need to debug it.
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@Christoph-Hart Thanks, Christoph. I'll send the link in pm shortly. I can't make any sense of it either, especially considering that half of plugins work perfectly, half don't, but are all based on the same structure.
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@gorangrooves it has something to do with multimic samples, but only with a certain configuration, hence why I need a project to reproduce it.
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@Christoph-Hart Alright. We are getting closer to it
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@Christoph-Hart Happy to confirm that you fixed the issue! I am very happy and relieved about it, and as an added bonus, I am learning to use Git.
Thanks, Christoph and Dave!
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What did the problem turn out to be?
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@d-healey Christoph said: "if you have multiple containers they will overwrite the sound that was generated on previous siblings."
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Basically I used a
copy
function where aadd
function was supposed to be used, but it was hidden behind 3 levels of preprocessor madness which is why I didn't spot it first.