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    VST3 ?

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    • hisefiloH
      hisefilo @Jay
      last edited by

      @Jay good to know!!

      1 Reply Last reply Reply Quote 1
      • W
        Win Conway
        last edited by

        At this point it is more important to get a VST IDE to go with the VSTi IDE we already have, @orange has showed that HISE is capable of creating world class effects now too, so we could really do with a way to preview in context as we build.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Win Conway
          last edited by d.healey

          @Win-Conway said in VST3 ?:

          At this point it is more important to get a VST IDE to go with the VSTi IDE we already have, @orange has showed that HISE is capable of creating world class effects now too, so we could really do with a way to preview in context as we build.

          We can already do this by running HISE as a VST plugin and developing in that. Or did you mean something else?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • W
            Win Conway @d.healey
            last edited by Win Conway

            @d-healey
            VST, not VSTi, we have a VSTi, not a VST.
            VSTi = Instrument.
            VST = Effect.
            To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

            d.healeyD JayJ 3 Replies Last reply Reply Quote 2
            • d.healeyD
              d.healey @Win Conway
              last edited by

              @Win-Conway said in VST3 ?:

              @d-healey
              VST, not VSTi, we have a VSTi, not a VST.
              VSTi = Instrument.
              VST = Effect.
              To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

              Oh now I understand. I wonder if there are any flags we can set in Projucer to enable this, like we can for changing the number of audio outs...

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              W 1 Reply Last reply Reply Quote 0
              • JayJ
                Jay @Win Conway
                last edited by

                This post is deleted!
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                • JayJ
                  Jay @Win Conway
                  last edited by

                  @Win-Conway said in VST3 ?:

                  VST, not VSTi, we have a VSTi, not a VST.
                  VSTi = Instrument.
                  VST = Effect.
                  To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

                  Agree

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                  • W
                    Win Conway @d.healey
                    last edited by

                    @d-healey
                    I'm a complete newb with the compiling side of things, but it would be interesting if we could get a VST going for sure, Making some basic effects would be a great way to learn construction in HISE i think.

                    JayJ 1 Reply Last reply Reply Quote 1
                    • JayJ
                      Jay @Win Conway
                      last edited by

                      @Win-Conway following

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                      • ?
                        A Former User @Jay
                        last edited by

                        @Jay haha...I never thought to try it. Assumed it was broken. Appreciated

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