General UI Advice: How to handle lots of waveforms?
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I'm working on an instrument that will have lots of user selectable sample maps, potentially 500+.
I could use a combobox, but with so many options this would have users scrolling off screen, and seems inelegant.
My other thought was to use a slider linked to a "screen" that displays the name of the sample map.. the downside to this being finding a specific waveform is tricky..
How would you guys approach this from a design point of view?
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@modularsamples like this:
You will need a panel and some paint routines to draw your boxes and names - and a mouse callback to handle selection. Drop the panel into a ViewPort to get it sliding
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@Lindon Thanks, this definitely looks the the best approach.