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    playNoteWithStartOffset

    Scheduled Pinned Locked Moved Scripting
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    • Christoph HartC
      Christoph Hart
      last edited by

      It's the other way around - you can skip into the sample making it a negative delay - a normal midi delay can just be done using Message.delayEvent().

      @d-healey I've pushed an explanation to the Extended API doc...

      d.healeyD 1 Reply Last reply Reply Quote 2
      • d.healeyD
        d.healey @Christoph Hart
        last edited by

        @christoph-hart Excellent, this is going to be very useful for my legato script so I can skip the attack of mid phrase notes - currently I'm having to use a constant modulator.

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        • Christoph HartC
          Christoph Hart
          last edited by

          Yup this is exactly what it‘s there for.

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          • d.healeyD
            d.healey
            last edited by

            Am I right in assuming that the value passed as the offset should be in samples?

            I'm getting instant crashe/close when using any offset greater than 0, I even tried setting the s.mod to the full length of the sample.

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            • d.healeyD
              d.healey
              last edited by

              Hmm, seems the issue isn't with the function, I need to debug more.

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              • d.healeyD
                d.healey
                last edited by

                Ok I worked it out. There is a bug :) but it only happens when using multi-mic samples. With a really low offset it causes some nasty distortion and noises, with an offset greater than 1 millisecond it causes an instant crash on my system.

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                • d.healeyD
                  d.healey @d.healey
                  last edited by

                  bump bump

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Yupp, will add it to the things to fix with the new sample map system.

                    d.healeyD 1 Reply Last reply Reply Quote 2
                    • d.healeyD
                      d.healey @Christoph Hart
                      last edited by

                      @christoph-hart Has this been resolved?

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                      • d.healeyD
                        d.healey @d.healey
                        last edited by d.healey

                        @d-healey said in playNoteWithStartOffset:

                        @christoph-hart Has this been resolved?

                        It has not :p

                        dmesg shows this if it's any help: segfault at 7f4d7dc0dc74 ip 00000000008c49ea sp 00007f4dd6ef9df0 error 4 in HISE Standalone[400000+f61000]

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                        • d.healeyD
                          d.healey
                          last edited by d.healey

                          Was the recent multichannel crash commit meant to fix this issue?

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                          • d.healeyD
                            d.healey
                            last edited by

                            A quick demo of the bug, does some strange stuff. https://youtu.be/d5fjOezOtZ4

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                            • d.healeyD
                              d.healey @d.healey
                              last edited by

                              @d-healey This problem is still present in the develop branch

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                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                I think I found the problem and fixed it, but I didn't reproduce the issue because I am lazy. Can you check if it works now?

                                Basically I didn't duplicate the code from the normal sample playback to multimic playback, which caused a sample offset of minus one (=> crash)

                                d.healeyD 1 Reply Last reply Reply Quote 1
                                • d.healeyD
                                  d.healey @Christoph Hart
                                  last edited by

                                  @christoph-hart Building now...

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                                  • d.healeyD
                                    d.healey
                                    last edited by

                                    Yippie! it works! thank you!!!

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                                    • Christoph HartC
                                      Christoph Hart
                                      last edited by

                                      Well, you waited long enough :)

                                      1 Reply Last reply Reply Quote 1
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