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    HISE Compatibility with Windows 11 and Cubase 12

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    • d.healeyD
      d.healey @Matt_SF
      last edited by

      This post is deleted!
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      • d.healeyD
        d.healey @Matt_SF
        last edited by

        @Matt_SF Can you send him a standalone version to test?

        Matt_SFM 1 Reply Last reply Reply Quote 0
        • Matt_SFM
          Matt_SF @d.healey
          last edited by

          @d-healey yes, I just got his message today but I'll build it tomorrow to see if it works or not 👍

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          Casey KolbC 1 Reply Last reply Reply Quote 1
          • Casey KolbC
            Casey Kolb @Matt_SF
            last edited by

            @Matt_SF We were never able to resolve the issue, even with the VST3 version in Cubase 12,

            We tried switching the audio drivers in the user's preferences, but that didn't fix anything. It's the only case we've ever had of this, so I'm still wrapping my brain around what could be going wrong. The standalone works fine on the user's machine.

            Casey Kolb
            Founder & CEO of Lunacy Audio
            Composer | Producer | Software Developer

            Matt_SFM 1 Reply Last reply Reply Quote 1
            • Matt_SFM
              Matt_SF @Casey Kolb
              last edited by

              @Casey-Kolb Thank you for your response. I don't know how I'll be able to debug this one if you couldn't do it ! 😅
              I'll try anyway and report back if I stumble upon a solution

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

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              • d.healeyD
                d.healey
                last edited by

                @Casey-Kolb @Matt_SF Have they tried in another host? Have they tried on another machine? What audio interface are they using?

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @d.healey
                  last edited by

                  @d-healey I'll ask 😅

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @Matt_SF
                    last edited by Matt_SF

                    @Matt_SF
                    So I just compiled a standalone version of the plugin, adding to it "Settings", "MidiSource" and "MidiChannels" panels, and no problem on my computer (as expected).
                    I tried it first on my computer of course and it turns out that it's impossible to select the MIDI source or the MIDI channels, they are greyed out. Therefore I can't use my MIDI keyboard to play it but the sound is playing when I use the plugin's keyboard.

                    I compiled a simple SineGen standalone app to test this and the MIDI is working fine.

                    (The reported problem in Cubase is that the MIDI messages are not recognized or received by the plugin)

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    1 Reply Last reply Reply Quote 2
                    • Matt_SFM
                      Matt_SF
                      last edited by

                      ...Another great moment of solitude for me as we say here...
                      Turns out the greying out of the options was caused by an error in my LAF script :man_facepalming: :man_facepalming: :man_facepalming:
                      The MIDI options does work.

                      So, I've sent the standalone version to my user to see how that goes. I'll wait for him to respond and I'll try to debug things up with him.

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      1 Reply Last reply Reply Quote 1
                      • Dan KorneffD
                        Dan Korneff
                        last edited by Dan Korneff

                        Ok... It's happening here too. Can't get my newly exported samplers to work on C12 PC. Standalone, Reaper, and PT all work properly.
                        PT not working either. I'm thinking routing matrix issue

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        Casey KolbC 1 Reply Last reply Reply Quote 2
                        • Casey KolbC
                          Casey Kolb @Dan Korneff
                          last edited by

                          @dustbro Good to know I'm not crazy! You're using VST3 right?

                          Casey Kolb
                          Founder & CEO of Lunacy Audio
                          Composer | Producer | Software Developer

                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @Casey Kolb
                            last edited by

                            @Casey-Kolb yes

                            Dan Korneff - Producer / Mixer / Audio Nerd

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                            • Dan KorneffD
                              Dan Korneff
                              last edited by Dan Korneff

                              It appears to be Cubase in general. Cubase 11 no workie. PT no workie. Seems like Reaper is the only one functioning

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Dan Korneff
                                last edited by d.healey

                                @dustbro Can you recreate the system on your machine?

                                What are the audio settings he is using in Cubase, Pro-Tools, Reaper?

                                And does the standalone version work?

                                Dan KorneffD 1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff @d.healey
                                  last edited by Dan Korneff

                                  @d-healey It's happening on MY machine :)
                                  I'm using internal sound drivers for all tests.
                                  Gonna double check standalone after I do a little debugging.
                                  EDIT:
                                  Standalone works fine

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  Casey KolbC 1 Reply Last reply Reply Quote 1
                                  • Casey KolbC
                                    Casey Kolb @Dan Korneff
                                    last edited by

                                    @dustbro Strange, maybe the VST3 is messed up in general. Spooky because we're about to launch the VST3 version of our plugin in a week.

                                    Casey Kolb
                                    Founder & CEO of Lunacy Audio
                                    Composer | Producer | Software Developer

                                    1 Reply Last reply Reply Quote 0
                                    • Dan KorneffD
                                      Dan Korneff
                                      last edited by Dan Korneff

                                      I'm getting an error when activating outputs on my test instrument.
                                      "the current layout you supplied is not a valid layout".
                                      I would think that's the main reason it's not making any sound.

                                      >	TEST Debug.vst3!juce::AudioProcessor::Bus::isLayoutSupported(const juce::AudioChannelSet & set, juce::AudioProcessor::BusesLayout * ioLayout) Line 1073	C++
                                       	TEST Debug.vst3!juce::AudioProcessor::Bus::getBusesLayoutForLayoutChangeOfBus(const juce::AudioChannelSet & set) Line 1136	C++
                                       	TEST Debug.vst3!juce::AudioProcessor::setChannelLayoutOfBus(bool isInputBus, int busIndex, const juce::AudioChannelSet & layout) Line 191	C++
                                       	TEST Debug.vst3!juce::AudioProcessor::Bus::setCurrentLayout(const juce::AudioChannelSet & busLayout) Line 1005	C++
                                       	TEST Debug.vst3!juce::AudioProcessor::Bus::enable(bool shouldEnable) Line 1049	C++
                                       	TEST Debug.vst3!juce::JuceVST3Component::activateBus(long type, long dir, long index, unsigned char state) Line 2939	C++
                                      
                                      

                                      deactivating channels:

                                      -		this	0x00000000294518b0 {owner={deactivatedBecauseOfMemoryLimitation=false updater={suspendState=false parent=...} ...} ...}	juce::AudioProcessor::Bus *
                                      +		layout	{channels={heapAllocation={data=0x0000000000000000 {???} } preallocated=0x00000000294518c8 {6, 0, 0, ...} ...} }	juce::AudioChannelSet
                                      
                                      

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      Casey KolbC 1 Reply Last reply Reply Quote 2
                                      • Casey KolbC
                                        Casey Kolb @Dan Korneff
                                        last edited by Casey Kolb

                                        @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

                                        Casey Kolb
                                        Founder & CEO of Lunacy Audio
                                        Composer | Producer | Software Developer

                                        Dan KorneffD 1 Reply Last reply Reply Quote 1
                                        • Matt_SFM
                                          Matt_SF
                                          last edited by

                                          Still following. I haven't heard back from my user yet...

                                          Develop branch
                                          Win10 & VS17 / Ventura & Xcode 14. 3

                                          1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @Casey Kolb
                                            last edited by

                                            @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

                                            @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

                                            Confirmed. VST3 AAX and AU all working on MacOS

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            1 Reply Last reply Reply Quote 0
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