HISE Logo Forum
    • Categories
    • Register
    • Login

    HISE Compatibility with Windows 11 and Cubase 12

    Scheduled Pinned Locked Moved General Questions
    97 Posts 7 Posters 8.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Matt_SFM
      Matt_SF @Casey Kolb
      last edited by Matt_SF

      @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

      I received a support ticket from a user who is using Cubase 12 on Windows 11. He can't seem to get any sound out of our plugin, standalone or VST, even after adjusting the audio driver and MIDI input settings. This is the first time we've encountered this issue, so I'm wondering if there is any known compatibility issues with HISE and Windows 11 / Cubase 12.

      @Casey-Kolb Hi, One of my user just encountered the same problem. Did you manage to find what was causing this ?
      (I'm only offering VST3 + I asked him to check that the samples were at the right place, and they are).

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

      d.healeyD 2 Replies Last reply Reply Quote 0
      • d.healeyD
        d.healey @Matt_SF
        last edited by

        This post is deleted!
        1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Matt_SF
          last edited by

          @Matt_SF Can you send him a standalone version to test?

          Matt_SFM 1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @d.healey
            last edited by

            @d-healey yes, I just got his message today but I'll build it tomorrow to see if it works or not 👍

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            Casey KolbC 1 Reply Last reply Reply Quote 1
            • Casey KolbC
              Casey Kolb @Matt_SF
              last edited by

              @Matt_SF We were never able to resolve the issue, even with the VST3 version in Cubase 12,

              We tried switching the audio drivers in the user's preferences, but that didn't fix anything. It's the only case we've ever had of this, so I'm still wrapping my brain around what could be going wrong. The standalone works fine on the user's machine.

              Casey Kolb
              Founder & CEO of Lunacy Audio
              Composer | Producer | Software Developer

              Matt_SFM 1 Reply Last reply Reply Quote 1
              • Matt_SFM
                Matt_SF @Casey Kolb
                last edited by

                @Casey-Kolb Thank you for your response. I don't know how I'll be able to debug this one if you couldn't do it ! 😅
                I'll try anyway and report back if I stumble upon a solution

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey
                  last edited by

                  @Casey-Kolb @Matt_SF Have they tried in another host? Have they tried on another machine? What audio interface are they using?

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @d.healey
                    last edited by

                    @d-healey I'll ask 😅

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @Matt_SF
                      last edited by Matt_SF

                      @Matt_SF
                      So I just compiled a standalone version of the plugin, adding to it "Settings", "MidiSource" and "MidiChannels" panels, and no problem on my computer (as expected).
                      I tried it first on my computer of course and it turns out that it's impossible to select the MIDI source or the MIDI channels, they are greyed out. Therefore I can't use my MIDI keyboard to play it but the sound is playing when I use the plugin's keyboard.

                      I compiled a simple SineGen standalone app to test this and the MIDI is working fine.

                      (The reported problem in Cubase is that the MIDI messages are not recognized or received by the plugin)

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      1 Reply Last reply Reply Quote 2
                      • Matt_SFM
                        Matt_SF
                        last edited by

                        ...Another great moment of solitude for me as we say here...
                        Turns out the greying out of the options was caused by an error in my LAF script :man_facepalming: :man_facepalming: :man_facepalming:
                        The MIDI options does work.

                        So, I've sent the standalone version to my user to see how that goes. I'll wait for him to respond and I'll try to debug things up with him.

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        1 Reply Last reply Reply Quote 1
                        • Dan KorneffD
                          Dan Korneff
                          last edited by Dan Korneff

                          Ok... It's happening here too. Can't get my newly exported samplers to work on C12 PC. Standalone, Reaper, and PT all work properly.
                          PT not working either. I'm thinking routing matrix issue

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          Casey KolbC 1 Reply Last reply Reply Quote 2
                          • Casey KolbC
                            Casey Kolb @Dan Korneff
                            last edited by

                            @dustbro Good to know I'm not crazy! You're using VST3 right?

                            Casey Kolb
                            Founder & CEO of Lunacy Audio
                            Composer | Producer | Software Developer

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @Casey Kolb
                              last edited by

                              @Casey-Kolb yes

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff
                                last edited by Dan Korneff

                                It appears to be Cubase in general. Cubase 11 no workie. PT no workie. Seems like Reaper is the only one functioning

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @Dan Korneff
                                  last edited by d.healey

                                  @dustbro Can you recreate the system on your machine?

                                  What are the audio settings he is using in Cubase, Pro-Tools, Reaper?

                                  And does the standalone version work?

                                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @d.healey
                                    last edited by Dan Korneff

                                    @d-healey It's happening on MY machine :)
                                    I'm using internal sound drivers for all tests.
                                    Gonna double check standalone after I do a little debugging.
                                    EDIT:
                                    Standalone works fine

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    Casey KolbC 1 Reply Last reply Reply Quote 1
                                    • Casey KolbC
                                      Casey Kolb @Dan Korneff
                                      last edited by

                                      @dustbro Strange, maybe the VST3 is messed up in general. Spooky because we're about to launch the VST3 version of our plugin in a week.

                                      Casey Kolb
                                      Founder & CEO of Lunacy Audio
                                      Composer | Producer | Software Developer

                                      1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff
                                        last edited by Dan Korneff

                                        I'm getting an error when activating outputs on my test instrument.
                                        "the current layout you supplied is not a valid layout".
                                        I would think that's the main reason it's not making any sound.

                                        >	TEST Debug.vst3!juce::AudioProcessor::Bus::isLayoutSupported(const juce::AudioChannelSet & set, juce::AudioProcessor::BusesLayout * ioLayout) Line 1073	C++
                                         	TEST Debug.vst3!juce::AudioProcessor::Bus::getBusesLayoutForLayoutChangeOfBus(const juce::AudioChannelSet & set) Line 1136	C++
                                         	TEST Debug.vst3!juce::AudioProcessor::setChannelLayoutOfBus(bool isInputBus, int busIndex, const juce::AudioChannelSet & layout) Line 191	C++
                                         	TEST Debug.vst3!juce::AudioProcessor::Bus::setCurrentLayout(const juce::AudioChannelSet & busLayout) Line 1005	C++
                                         	TEST Debug.vst3!juce::AudioProcessor::Bus::enable(bool shouldEnable) Line 1049	C++
                                         	TEST Debug.vst3!juce::JuceVST3Component::activateBus(long type, long dir, long index, unsigned char state) Line 2939	C++
                                        
                                        

                                        deactivating channels:

                                        -		this	0x00000000294518b0 {owner={deactivatedBecauseOfMemoryLimitation=false updater={suspendState=false parent=...} ...} ...}	juce::AudioProcessor::Bus *
                                        +		layout	{channels={heapAllocation={data=0x0000000000000000 {???} } preallocated=0x00000000294518c8 {6, 0, 0, ...} ...} }	juce::AudioChannelSet
                                        
                                        

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        Casey KolbC 1 Reply Last reply Reply Quote 2
                                        • Casey KolbC
                                          Casey Kolb @Dan Korneff
                                          last edited by Casey Kolb

                                          @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

                                          Casey Kolb
                                          Founder & CEO of Lunacy Audio
                                          Composer | Producer | Software Developer

                                          Dan KorneffD 1 Reply Last reply Reply Quote 1
                                          • Matt_SFM
                                            Matt_SF
                                            last edited by

                                            Still following. I haven't heard back from my user yet...

                                            Develop branch
                                            Win10 & VS17 / Ventura & Xcode 14. 3

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            22

                                            Online

                                            1.7k

                                            Users

                                            11.8k

                                            Topics

                                            102.7k

                                            Posts