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    HISE Compatibility with Windows 11 and Cubase 12

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    • orangeO
      orange @Christoph Hart
      last edited by orange

      @Christoph-Hart Some of my plugins were VST2 at the beginning and then I updated them to VST3 and I haven't seen any specific issue/crash with this transition.

      But since I've got lots of support tickets from the older DAW users (also from some users who want to demo the plugins) that they can't see the plugin, so I have to provide them with VST2 versions too.

      As mentioned, the current Reason version and previous DAW versions will still need VST2 only (also there are lots of users that haven't updated their DAWs yet), maybe a couple of years later VST2 deprecation can be a good idea. But for now, I think VST2 still needs to be on the road, at least a couple of years more.

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      Christoph HartC 1 Reply Last reply Reply Quote 2
      • Christoph HartC
        Christoph Hart @orange
        last edited by

        Alright, then I'm gonna build both versions. Yay...

        Casey KolbC 1 Reply Last reply Reply Quote 2
        • Casey KolbC
          Casey Kolb @Christoph Hart
          last edited by

          @Christoph-Hart Is there a way to export both VST2 and VST3 at once without checking and unchecking that option in the HISE settings? I'm probably missing something stupid.

          Casey Kolb
          Founder & CEO of Lunacy Audio
          Composer | Producer | Software Developer

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Casey Kolb
            last edited by

            @Casey-Kolb Use a script

            -p:{TEXT} sets the plugin type ('VST' | 'AU' | 'VST_AU' | 'AAX' | 'ALL' | 'VST2' | 'VST3' )

            Casey KolbC 2 Replies Last reply Reply Quote 0
            • Casey KolbC
              Casey Kolb @d.healey
              last edited by

              @d-healey My bash scripts are so fickle. Some days they work, other days they don't 😲

              Casey Kolb
              Founder & CEO of Lunacy Audio
              Composer | Producer | Software Developer

              1 Reply Last reply Reply Quote 0
              • Casey KolbC
                Casey Kolb @d.healey
                last edited by

                @d-healey I think this type of command will only export either VST2 or VST3 depending on your preferences:

                "$hise_exe_macos" export_ci "Presets/$hipFile.hip" -t:instrument -p:ALL -a:"x64"
                

                Casey Kolb
                Founder & CEO of Lunacy Audio
                Composer | Producer | Software Developer

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Casey Kolb
                  last edited by

                  @Casey-Kolb

                  I think this type of command will only export either VST2 or VST3 depending on your preferences:

                  You can run multiple commands one after another ;) https://github.com/davidhealey/sofiawoodwinds/blob/master/Packaging/OSX/build_mac.sh

                  I'll be posting a video soon demonstrating a script I use to build my plugins, installers, codesign, and notarize all in one go.

                  Casey KolbC 1 Reply Last reply Reply Quote 1
                  • Casey KolbC
                    Casey Kolb @d.healey
                    last edited by

                    @d-healey Yup, this much I know.

                    That's the script I've already modified for my setup :) I just mean the "ALL" command would be helpful if it actually exported all the versions. Maybe it does?

                    Casey Kolb
                    Founder & CEO of Lunacy Audio
                    Composer | Producer | Software Developer

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Casey Kolb
                      last edited by

                      @Casey-Kolb Meh, just write a few extra lines and you get everything you need.

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @d.healey
                        last edited by

                        I've added a -p:VST23AU flag that builds every plugin except for AAX. Not only it's less code to type in the build script, but it also is 30-50% faster now because it can reuse some object files from the compilations.

                        d.healeyD Casey KolbC 2 Replies Last reply Reply Quote 6
                        • d.healeyD
                          d.healey @Christoph Hart
                          last edited by

                          @Christoph-Hart

                          because it can reuse some object files from the compilations.

                          Isn't that the same as with the previous build script if you don't run a clean command in between?

                          1 Reply Last reply Reply Quote 0
                          • Casey KolbC
                            Casey Kolb @Christoph Hart
                            last edited by

                            @Christoph-Hart said in HISE Compatibility with Windows 11 and Cubase 12:

                            I've added a -p:VST23AU flag that builds every plugin except for AAX. Not only it's less code to type in the build script, but it also is 30-50% faster now because it can reuse some object files from the compilations.

                            Nice!

                            Casey Kolb
                            Founder & CEO of Lunacy Audio
                            Composer | Producer | Software Developer

                            1 Reply Last reply Reply Quote 0
                            • Matt_SFM
                              Matt_SF @Casey Kolb
                              last edited by Matt_SF

                              @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

                              I received a support ticket from a user who is using Cubase 12 on Windows 11. He can't seem to get any sound out of our plugin, standalone or VST, even after adjusting the audio driver and MIDI input settings. This is the first time we've encountered this issue, so I'm wondering if there is any known compatibility issues with HISE and Windows 11 / Cubase 12.

                              @Casey-Kolb Hi, One of my user just encountered the same problem. Did you manage to find what was causing this ?
                              (I'm only offering VST3 + I asked him to check that the samples were at the right place, and they are).

                              Develop branch
                              Win10 & VS17 / Ventura & Xcode 14. 3

                              d.healeyD 2 Replies Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Matt_SF
                                last edited by

                                This post is deleted!
                                1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @Matt_SF
                                  last edited by

                                  @Matt_SF Can you send him a standalone version to test?

                                  Matt_SFM 1 Reply Last reply Reply Quote 0
                                  • Matt_SFM
                                    Matt_SF @d.healey
                                    last edited by

                                    @d-healey yes, I just got his message today but I'll build it tomorrow to see if it works or not 👍

                                    Develop branch
                                    Win10 & VS17 / Ventura & Xcode 14. 3

                                    Casey KolbC 1 Reply Last reply Reply Quote 1
                                    • Casey KolbC
                                      Casey Kolb @Matt_SF
                                      last edited by

                                      @Matt_SF We were never able to resolve the issue, even with the VST3 version in Cubase 12,

                                      We tried switching the audio drivers in the user's preferences, but that didn't fix anything. It's the only case we've ever had of this, so I'm still wrapping my brain around what could be going wrong. The standalone works fine on the user's machine.

                                      Casey Kolb
                                      Founder & CEO of Lunacy Audio
                                      Composer | Producer | Software Developer

                                      Matt_SFM 1 Reply Last reply Reply Quote 1
                                      • Matt_SFM
                                        Matt_SF @Casey Kolb
                                        last edited by

                                        @Casey-Kolb Thank you for your response. I don't know how I'll be able to debug this one if you couldn't do it ! 😅
                                        I'll try anyway and report back if I stumble upon a solution

                                        Develop branch
                                        Win10 & VS17 / Ventura & Xcode 14. 3

                                        1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey
                                          last edited by

                                          @Casey-Kolb @Matt_SF Have they tried in another host? Have they tried on another machine? What audio interface are they using?

                                          Matt_SFM 1 Reply Last reply Reply Quote 0
                                          • Matt_SFM
                                            Matt_SF @d.healey
                                            last edited by

                                            @d-healey I'll ask 😅

                                            Develop branch
                                            Win10 & VS17 / Ventura & Xcode 14. 3

                                            Matt_SFM 1 Reply Last reply Reply Quote 0
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