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    Do I not understand the setLoadingCallback?

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    • clevername27C
      clevername27 @d.healey
      last edited by

      @d-healey Good point. I'm wondering if the callback is good enough for the progress bar, and then use the broadcaster to finish it?

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      • d.healeyD
        d.healey
        last edited by

        @Christoph-Hart Could it be the preloading callback isn't working correctly for me because I'm not loading my sample maps from my deferred UI script, instead I'm using a secondary MIDI processor for this?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • d.healeyD
          d.healey
          last edited by

          I just found this in the doc on threads, is this why my loading bar isn't working reliably?

          With the exception of the latter, all these multithreaded use cases are not synchronised by default (with the rationale of preferring data race conditions over deadlocks and priority inversions). The exception is the user preset load, which locks the scripting thread by default during the operation.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • clevername27C
            clevername27 @d.healey
            last edited by

            @d-healey Have you found any resolution on this?

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            • d.healeyD
              d.healey
              last edited by

              Bump bump @Christoph-Hart What's the use case for SampleMapLoaded/changed?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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