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    Apple M1 or monterey = freeze

    Scheduled Pinned Locked Moved General Questions
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    • d.healeyD
      d.healey @BWSounds
      last edited by

      @BWSounds I have to go out now so only got chance to have a quick look at it. Nothing immediately stands out as being problematic but I'll take a closer look later. I did see that you could simplify your control callback though.

      inline function onPHASERsyncPOWERControl(component, value)
      {
      	SYNCindicatorLIGHT.setValue(value);
      	SYNCindicatorLIGHT.showControl(value);  
      	
      	LFOsynthphaser.setBypassed(!value);
      	LFOsoundphaser.setBypassed(!value);
      	
      	PHASERsoundPOWER.setValue(value);
      	PHASERsynthPOWER.setValue(value);  
      	
      	SYNCindicatorLIGHT.changed();
      	PHASERsoundPOWER.changed();										  
      	PHASERsynthPOWER.changed();
      };
      

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      B 1 Reply Last reply Reply Quote 1
      • B
        BWSounds @d.healey
        last edited by BWSounds

        @d-healey
        thank you. anything helps!
        I've been trying to simplify that part all morning, I'll keep at it.

        EDIT: Ahh, I see what you did!

        d.healeyD 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey @BWSounds
          last edited by

          I'm not seeing anything there that I would call problematic. There is a lot of repetition in your code that could be reduced but I don't think this would make a difference to the crashing issue.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          B 2 Replies Last reply Reply Quote 0
          • B
            BWSounds @d.healey
            last edited by

            @d-healey
            Yea it’s been driving me crazy but every time I take that part of the script out , my plugin works in logic.

            I’ll compile with the simplified coding you provided…

            1 Reply Last reply Reply Quote 0
            • B
              BWSounds @d.healey
              last edited by

              @d-healey
              your simplified coding was what I needed, I compiled and it loaded up and worked perfectly.

              Thank you

              1 Reply Last reply Reply Quote 1
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