After using some tips from the JUCE forums and a fix from @Christoph-Hart , I was able to compile for iOS but I get a black screen in the app now with LOADS of "SIGTRAP" errors.
I don’t know what to do from here.
Does it work when you run your app on an iOS device?
@d-healey Nope. Splash screen shows then I’m greeted to a lovely black screen.
Hitting continue in the Debug Window doesn’t help, I get past the errors but still get a black screen.
@d-healey But specifically yes, the app does install to my iPad, app icon is there. But it’s a glorified black screen simulator app right now lol
It would get instantly rejected on the App Store lol.
Open GL issue perhaps
@d-healey Nope. That much I do know is fixed.
Simply because I converted the OpenGL code into Metal using MoltenGL