Use of undeclared identifier 'GL_BLEND_SRC'
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This is my last build issue for iOS. Oh mighty @Christoph-Hart , please help!
glGetIntegerv(GL_BLEND_SRC, &blendSrc);
Use of undeclared identifier 'GL_BLEND_SRC'
glGetIntegerv(GL_BLEND_DST, &blendDst);
Use of undeclared identifier 'GL_BLEND_DST'
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