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    • Y
      yall
      last edited by

      compilation not possible mac BigSur 11.5.2, Xcode 12.5
      Ipp correctly installed (ipp folder moved to the root of the intel folder).
      compilation fails at step 103/197

      several such messages> /Users/mine/Desktop/HISE-develop/hi_dsp_library/snex_basics/snex_ExternalData.h:95:22: Aligned deallocation function of type 'void (void *, std :: align_val_t) noexcept' is only available on macOS 10.14 or newer

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @yall
        last edited by

        @yall Change the version to 10.14 in Projucer

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Y 1 Reply Last reply Reply Quote 0
        • Y
          yall @d.healey
          last edited by

          @d-healey I saw above that this had to be changed. I redid the compilation which goes further but it still fails.

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @yall
            last edited by

            @yall Did you clean the build folder before compiling again? What error are you seeing?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • Y
              yall
              last edited by

              @d-healey yes I did.
              some errors like this one.

              /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:70:32: No member named 'ui' in namespace 'snex'; did you mean 'scriptnode::analyse::ui'?

              /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:70:42: No member named 'WorkbenchData' in namespace 'scriptnode::analyse::ui'

              /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:133:18: Unknown type name 'Ptr'

              /Users/mine/Desktop/HISE-develop/hi_components/floating_layout/SnexFloatingTiles.h:105:40: Expected class name

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @yall
                last edited by

                @yall Looks like it's all snex related. Have you tried the new_layout branch?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Y 1 Reply Last reply Reply Quote 0
                • Y
                  yall @d.healey
                  last edited by

                  @d-healey no but I will try. but is it functional to release plugins?

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @yall
                    last edited by

                    @yall I haven't tried compiling any plugins with it yet so I don't know.

                    The latest commit has a bug where UI tables cause HISE to crash, so you should use a few commits earlier. Probably this one https://github.com/christophhart/HISE/tree/a3eb5dfa2d1ce5051564a1c2ed4774dfb6970574

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Y 1 Reply Last reply Reply Quote 0
                    • Y
                      yall @d.healey
                      last edited by

                      @d-healey I will try them all. forcefully there is one who will have pity on me 😂

                      1 Reply Last reply Reply Quote 0
                      • Y
                        yall
                        last edited by

                        @d-healey the 2 verisons that you recommended to me do not compile. same error

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @yall
                          last edited by

                          @yall There is possibly some configuration issue with your system because both develop and new_layout work for me and others. Are you using git to manage source code versions and branches?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Y 1 Reply Last reply Reply Quote 0
                          • Y
                            yall @d.healey
                            last edited by

                            @d-healey I download them directly. I've always done like that. I try with xcode 12.5.1 now

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @yall
                              last edited by

                              @yall Does that work for you? We had a discussion in a thread recently because clicking the download as zip was always downloading the master branch no matter which one you selected.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              Matt_SFM 1 Reply Last reply Reply Quote 0
                              • Matt_SFM
                                Matt_SF @d.healey
                                last edited by

                                @d-healey @yall it's solved. Now you can DL the choosen branch correctly.

                                Develop branch
                                Win10 & VS17 / Ventura & Xcode 14. 3

                                Y 1 Reply Last reply Reply Quote 1
                                • Y
                                  yall @Matt_SF
                                  last edited by

                                  @Matt_SF so far it has downloaded the correct versions. I will try again anytime

                                  Y 1 Reply Last reply Reply Quote 0
                                  • Y
                                    yall @yall
                                    last edited by

                                    @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                                    I managed to compile hise with my following config.
                                    xcode 12.5.1
                                    development target 14.

                                    I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                                    .
                                    big on 15.5.2 last develop version

                                    now do you think the audio units will work in Logi pro?
                                    because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                                    d.healeyD LindonL 2 Replies Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @yall
                                      last edited by

                                      @yall said in Develop branch build status:

                                      logic belongs to apple so rosetta will not work

                                      According to Apple it should work

                                      If you're using an Audio Unit plug-in that wasn't built for Apple silicon, Logic Pro or Final Cut Pro recognizes the plug-in only when Rosetta has been installed.

                                      If you're having issues with this you should make a new thread so we can keep track of the problem.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @yall
                                        last edited by

                                        @yall said in Develop branch build status:

                                        @d-healey I come back to you regarding the compilation of hise 5 hours later;)
                                        I managed to compile hise with my following config.
                                        xcode 12.5.1
                                        development target 14.

                                        I also put in projucer, in the mac os part, on native architecture of build machine. (they were on 64 bits)
                                        .
                                        big on 15.5.2 last develop version

                                        now do you think the audio units will work in Logi pro?
                                        because so far I still have not had an answer on this subject (logic belongs to apple so rosetta will not work)

                                        try running auval for a start...

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        1 Reply Last reply Reply Quote 0
                                        • Y
                                          yall
                                          last edited by

                                          @Lindon
                                          can you tell me what AUVAL is? I don't know at all please

                                          Dan KorneffD d.healeyD LindonL 3 Replies Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @yall
                                            last edited by

                                            @yall https://auval.ca/ 🍺

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            LindonL 1 Reply Last reply Reply Quote 3
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