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    latest build and latest tutorial dont work (no floating tiles and compilation error)

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    • M
      mwplugs
      last edited by

      i tried recompiling the latest hise build and now it just crashes when i click plugin preview? its all messed up man.

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      • M
        mwplugs
        last edited by

        something about floatingtile factory methods is making it crash on compile and freezes at plugin preview. latest hise build and tutorial commit

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        • Christoph HartC
          Christoph Hart
          last edited by

          Ah sorry, I am currently reworking the FloatingTile stuff in order to have a automatic documentation system and this might have broken something along the way.

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          • M
            mwplugs
            last edited by

            ok i thought i was going crazy. but yeah even the latest build as of this second it is still broken. let me know when its fixed im trying to work on this now

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            • M
              mwplugs
              last edited by

              bump..kind of cant do anything here. its broken

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              • Christoph HartC
                Christoph Hart
                last edited by

                Actually, it compiles fine here (I've just compiled and tested a library on all platforms). Can you try the latest build again (also make sure you recompile HISE)

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                • M
                  mwplugs
                  last edited by

                  ok so now it is compiling and even showing preset browser in compiled version but it is not showing it in plugin preview in hise

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    You mean in the popup that is opened if you click on the Home button?

                    You can't open nested popups. Use View -> Add Interface Preview and it will show an own window.

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                    • M
                      mwplugs
                      last edited by

                      alright. i built the libs for x64 and x86 aax but im still getting errors

                      0_1507387841251_upload-804364a3-2f89-41ed-bd6f-6046b9b4ac78

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                      • Christoph HartC
                        Christoph Hart
                        last edited by Christoph Hart

                        Welcome to the nastier parts of the C++ language :)

                        These error messages come from a C standard library mismatch. You need to build the AAX SDK with the correct runtime libraries (you can set these in the Project Properties of the AAX libs).

                        You've built libraries which use the dynamic runtime library which is not the smartest thing (don't know why it's the default). Set both x86 and x64 Configurations it to static runtime linking.

                        This is a screenshot of my Project settings of the AAXLibrary - unfortunately in German, but you should be able to extrapolate the necessary information without a German crash course :)

                        0_1507401426594_Config.png

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                        • M
                          mwplugs
                          last edited by

                          alright got it working! im gonna be setting my mac pro up to compile mac vst/au/aax this week so im sure ill have tons of issues lol. btw did you put anything anywhere about how to use a filmstrip vu meter? i can give you one that im using to test.

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                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            Make sure you don't install Xcode 9, it is buggy as hell according to everybody...

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