Painted Button?
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my mistake - wrong value used - Is still too early here :-)
Thanks for your support -
@MikeB said in Painted Button?:
my mistake - wrong value used - Is still too early here :-)
Thanks for your supportNo Problem
Glad to Help
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@Natan said in Painted Button?:
There is more examples On The forum For on/Off Text LAF,
So - now I've read all 532 posts on the subject of LAF.
In none of them is there an example of a LAF-generated button where I can change the text to "On" and "Off" in addition to the color change.You are sure that this is possible.
Before I continue to search here for hours without success.laf.registerFunction("drawToggleButton", function(g, obj) { var a = obj.area; if (obj.text == "Power") { g.fillAll(0x00000000); g.setColour(0xFF878787); //Text "off" visible obj.down ? g.setColour(0x75F9F9F9): ""; //Text "on" visible obj.value ? g.setColour(obj.itemColour1): ""; g.fillPath(PowerButtonData, obj.area); } g.setFont("Arial", 15.0); g.drawAlignedText("on", [0, 2, a[2], h/2], "centred"); });
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@MikeB You need to use lots of 'if' and 'else if' statements - ran into this the other day, I'll grab a snippet one sec
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HiseSnippet 1296.3oc6Y0yaabCFlmsufHkp.azBzUBMDHA3ndR1NMvFFMV1RAN0eHXIGTjk.p63IypSjB2QYaACu0otkr0gNTfLzwL2eAcon+A5Tm5XmaQQJ4wS5NYcVQVAwEwUmArDe+f7gO7k78zKq3xLwddLWfVhZcaiAZejd0tT9QadDhPAauEP6t56h73XWnRTwtsQddXKfl1rOVJPKwb.+m+7KJhbPTSbnH.3oLhIdGRKBOTZkG8kDGmxHKbMRqHVu7i11jQ2j4v5Hvyr5Ff1HylnF38PRylQGncqRVDNysJGwwd.s4Jxr5V8H1ITk8Ok3Qp6fkMxCpJ5Hk3xLGKIhkRAadDwwpRu4sGPzKUBYgYUrvmnuKwhzWdHaLuuBXnGQ4CsYFE7x+1gmQbvSKB7lSAuEzqZ5RZyC0Hw1cz2lJVnrQhkfnvRYKXl+XA8MYBKn7bsPMwkcEM56QlGXXrHbECirqkJYpjel7AtUoxab3N0fEOrVs82KURwxiGGdLxE5frgqCKQaPn3bltXwD9wNr5HG0fsCi0bCpUYL1IirCElmyCyUlTVLtYRuQcry8O.2niCxM8hv7OLWvPKs0E2fHC5J2gZxILZlzVtnSpwZzvAWrCmynBWr6orwhPV8uNapjmkJILxirEwFlQnLGGeJGt95vzJ2ymNqxV0+OCFySXmQr86iiQNcvxNwHantKLlMjySULruO0anZjcsncnxRaw1fCXcnhU+CvlbDUL67cBIHzEgEj7wk02FmVtbokj+EqUijiGzZIytgCoAEaUSPR8YKeRM.JoMEQMtXqzhoQn+mGsqFAaAu2876K1wX2wm4HbbKUyBCLpWWbmKA479kztbJK+jPS4uwDiMDa0izTefc7vW1F6BWXi83v1evrc1AVD0EQu91JOMH8JDjNl4N9v7zvqsLIiHdaxXNIB5uo8+SDmk3EOm9hJQXoAxkDIUxM2DF+m79eSSZLMowzjFSSZbiMogrJEmmcsd0e.xn6w338oYxl7rjIRddR3EUYaGqNY4XbYNNX2XUKKOl6nbLCsSq5X2Eg9g68MDnM2fEh5NiWgnLUUGJhgL51TBe+13f1QqjVuYcOsFf9S1nhBmiQk5O0hwrPQCWILPP0qjkrKvbgob+Jhc2fJho9Qf.h.iIzCJ0CvmchVURvUv8Buatuz6l6KGi6Gt8VHNRVYv.BQPRswtbhboVaK7wDSrpNgIz2B60jyZ6yXsZynR5S61iAmcJPSWyRLZckegJ9Ru85Bqt027qI9KITBSvHkJNtvdPoEjhmed9eKEGdlpTZylm7l.13J.rBJf8wZA.icAfA.e++LLv9tWA9wX.1m9hWDCvdxSNXB.1RJf8y8XreeHPr5pm3yNQg6qR95eJFf0oyuECvZ29am.fsrBX18XrU0FDBIRvObXF6ku70wsT9rm8Cw.rUV4WT.a3JUOu9tLKwAz7AKht7lCBTHNPafpUKqHM0iv6F8lEtBUV2XrK7+3B2EzqP3lGEOdmIF7J1Z99FuA2SQJ8R11hjqgfcN8xe0jdoDWAnHRryIzF6h3tDY70dcZUUDMXhEHgRE+pJYn1LxXUUaCYaIyTESs7a7FwSfx7x1ZAJy2SInExzk8bS0gkxaB419RDXh5egPIz2U1F1+.dccibFfVDKxyMMkTw8EXOdeJLA9rzD3yxSfOqLA97fIvmOeB74gizG4cisQGNqkZahPPkR94pzzJQQhnL+HRv+RIU9zg
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@DanH Nice demo. You could simplify that code a little (Google DRY programming)
const var laf = Engine.createGlobalScriptLookAndFeel(); laf.registerFunction("drawToggleButton", function(g, obj) { obj.value == 0 ? g.setColour(obj.bgColour) : g.setColour(obj.itemColour1); if (obj.over && !obj.value) g.setColour(obj.itemColour2); else if (obj.over && obj.value) g.setColour(obj.textColour); g.fillRoundedRectangle(obj.area, 2); g.setColour(0xFFE3E3E3); g.setFont("Abel-Regular", 18.0); g.drawAlignedText(obj.text, obj.area, "centred"); });
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@DanH
Thank you. That helps me very much.
This is exactly what I was looking for.But much less lines are enough for me - see snippet
HiseSnippet 1032.3ocuVs0aaaCElJIpaVctXEn+.H7S1.tdxoWVAJBpsisJLVRrQsSwF1CEzRTxblhTPhNNdAAX+N1y6G3dd6grCkriraUxJ7tP+hOW4GO5b9HGFKcoIIxXjQowKinHiuxbzRgZ5wSILApeWjwiLOkjnnw3LUcVFQRRndHCi8eqVgQoCPoqe+McHbhvklqBgduj4ROgExT4ZG156XbtCwiNlEtg2OuUeWo3XIWNGvy9l1nHh6LR.8Lh1s8LQFOnmGSIiGoHJZBx3fNRukilJWHx7+8rD1DNUKzDMBRTlZGI2SiXsVzwSYbugqO2IHHKCyqB6mUEdh4oLO1s5yqFecpAbdDaVOL169fWyMgmcgvytH3YrA7NHCdO1bjaLKRkaQisGZ1W.en7IvmfMgUlun8908MOVBdHTMBIynNwfvsQT8k110wuv1t1qKaU15azKb2dNsO+jw3NmOd7fyJaAedRT3KHwXNwGeDtmHfInMbiovA9sb4DBOayNQJm0V34Po7p5DBt2HgpxbwA12pUZOgxe56nAy4j3J0wG9pFq1Zsuwz.ltoyYtvUwjhpU7hIKFKCB3zNyUJo.Bweswf5X4jepVYqqv4qxVXLyGWErzPQuTgO5HbkH4BZbkZWk6hdEnwVgnpYJpvErVGqdSR2iKH74zZWkq+1Lm0Qm5zjfLAcN+XO8gghdbNKJgl5KApp5JxckO6Kcb58L8uO0Kc0pMmEHndigyd0JC78qjVkRSacbEWnMHl5UAPRdvWm+WJOg92bXXJZXlXy++OOh653r0oIS35zuWWW60q6XvRwYREcfnZMqqrJYcsE9iM46WnM8.TrjyowEZVSnEeeAVULObBMtNNqcYsivj81TGl2M0wlLatYyya3nTzWvTChnh6huCshDPSsrBUfqpThkGshXIaFCw.9CKyIJwP8bCJEyaxtiNueWhhrNSPRgMJhFqX5yfQW5E.6eFkUIytzjYJYTpugQRgFBFO7yYeuLeO+gVKuU3W9wVqmm.cO.g9s+PqNusTqs7Oaby1ZOTqdvMn+TqVyLj67rYKRcdAySMMeS62ZJkELUsoFcfHiuvLkQAtS6S3ngaJjd.MhZ6qOz2Ytx.zXrEOslKVjvTK27N0+w2oTXKvmIber4PlxcZw3cuBvKzI7eMdWcCcYyd99TWUNXOvz46+2853Bgx6jyULQvoDULCZLMOad3Hn8wkBHQH.ZSPmwd5wrLYasrtxLhJ7REtAVqL1TKarxXy0FQgD2X4GbyFN0uA3KS0.XRj9TnRvax.Yby0ijll1MrQgvSS9fqqtT7T.6EGyg6PLOaGh446PLuXGh4k6PLe6NDyqt2XzuJr8bkLLaLATLrWJ0ngQOAA5xR6HQ+EPWnavG
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@d-healey said in Painted Button?:
@DanH Nice demo. You could simplify that code a little (Google DRY programming)
const var laf = Engine.createGlobalScriptLookAndFeel(); laf.registerFunction("drawToggleButton", function(g, obj) { obj.value == 0 ? g.setColour(obj.bgColour) : g.setColour(obj.itemColour1); if (obj.over && !obj.value) g.setColour(obj.itemColour2); else if (obj.over && obj.value) g.setColour(obj.textColour); g.fillRoundedRectangle(obj.area, 2); g.setColour(0xFFE3E3E3); g.setFont("Abel-Regular", 18.0); g.drawAlignedText(obj.text, obj.area, "centred"); });
@David
Now I have already shortened my example and learned from you. (see snippet)
But your version is of course even more elegant -
@d-healey
Whereas your example concerns the general LAF button
not a second or third one which is defined by "(obj.text == "XXXXX"){
is created. -
@MikeB Because all those buttons need the same code. If a particular button needs different code then it's time to use an if statement.
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I understood that now - thanks