Lindon last edited by
OK struggling with a beta testing problem.
I have a Mac app that crashes for the tester but not me.
So It loads 10 sample maps into 10 samplers on start up - and never re-loads any.
So I wanted to check that all the samples were correctly loaded...
but this never executes in the compiled app - because by the time we get there it seems to think its finished loading... by this I mean:
init loads the samples
init starts the setLoadingCallback...
So this isnt what I'm looking for - what I need is a check to see if the sample map has loaded correctly (fully) do we have a way to do this?
d.healey last edited by
Other than playing each key I can't think of a way to verify that it's loaded correctly from with the plugin. There are some functions to check if keys have samples mapped but I don't think that would help.
You might be able to do it by building a standalone build in xcode with debugging symbols enabled and that might show in the output as each sample is loaded...