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    • LindonL
      Lindon
      last edited by

      OK struggling with a beta testing problem.

      I have a Mac app that crashes for the tester but not me.

      So It loads 10 sample maps into 10 samplers on start up - and never re-loads any.

      So I wanted to check that all the samples were correctly loaded...

      I tried

      ScriptPanel.setLoadingCallback(var loadingCallback)

      but this never executes in the compiled app - because by the time we get there it seems to think its finished loading... by this I mean:

      start app..
      init loads the samples
      init starts the setLoadingCallback...

      So this isnt what I'm looking for - what I need is a check to see if the sample map has loaded correctly (fully) do we have a way to do this?

      HISE Development for hire.
      www.channelrobot.com

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      • d.healeyD
        d.healey
        last edited by

        Other than playing each key I can't think of a way to verify that it's loaded correctly from with the plugin. There are some functions to check if keys have samples mapped but I don't think that would help.

        You might be able to do it by building a standalone build in xcode with debugging symbols enabled and that might show in the output as each sample is loaded...

        Libre Wave - Freedom respecting instruments and effects
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