Some additions, please enjoy.
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Wow these are some cool additions, especially the downloader! Does it integrate with expansions at all?
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@d-healey I haven't even looked at expansions yet, I really should lol most of my time has been spent outside of hise for a while (I have my own juce projects on the side including a really, really basic memorymapped sampler) but now that's all done I started getting back to hise. Feel free to try it out and let me know though. I guess if you can change the var assigned to the script command with expansions it should work, but I dont know anything about expansions yet.
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@LightandSound Ok cool, I'll take a look!
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@d-healey I haven't tested these on anything other than windows too, so I'm interested to hear of any problems!
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Thanks for posting this!
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Freeform resize! Excellent work!
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@LightandSound Wow! Amazing!
Will test on mac asap! -
@LightandSound Wow, nice work, and thanks for sharing!
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@LightandSound this is awesome, well done. i can see the download button possibly being incorporated into the expansion system. when the download button is clicked, maybe open a link on a web page where users can locate zip packages of purchased expansions, and download directly..
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@LightandSound <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3
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@coreyu21 you can parse external text files into hise very easily so theres no need to go to an external page, could easily be changed. Also you can have multiple download buttons in the ui or change the files stored at any time with other buttons or callbacks! I'd say the less time outside of the plugin the better for users :)
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@LightandSound man this is gold! Thank for your generosity!
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@LightandSound ok interesting. Iβm new with anything that requires adding files to the project. I use innoscript to package ch1 and user presets, along with an updated binary of the plugin. Then ship the plugin with a global sample maps folder included for all expansions that way when a user installs a purchased expansion, everything is read correctly.
Are you saying there is an easier way to include zip pckge expansions to the end user through the plugin itself? I know thereβs the expansion system which would speed this process up , but has some c++ issues and until I can figure out the saveInPreset situation. This has been my process
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@coreyu21 The downloader I added will automatically unzip any .zip file to the folder its downloaded to, then once unzipped remove the zip file. For this reason, I'd recommend instead not using the installer (disable the flag) and just zip up the sample files and link to those. That way the user literally just loads the plugin (or app), hits download and it will take care of the rest. You don't need to locate the samples either, the download button will do that too (but leaving the option to relocate should they want to move the samples later).
(Zip files can contain folders, so you can zip up your folder structure for it to also keep that intact)
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@LightandSound thanks so much. I will look into that!
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@LightandSound .....is a great contribution!
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Any Example Of Free Form?!
Cant Get Find Anything New Related To That Option.@LightandSound Thank You :)
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@LightandSound +1 What's the magic spell for resized()?
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@Natanr @dustbro sorry, been busy on some disk streaming stuff for my own sampler so missed this - you don't have to do anything, you just compile and it's resizable.
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@LightandSound was this merged with the script node branch?