Adding samplemaps
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@coreyu21 I've not yet used it myself, but the expansion system is your friend. A search in forum and doc will sure give you results…
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@ustk I would like to use the expansion system but there’s some issues with the saveInPreset and I don’t know much about c++ to fix on my own. If someone is willing to try and fix that issue, not only would my life be much easier, but then the expansion system would be totally operable
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@coreyu21 what is the problem with saveInPreset you’re referencing?
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@TNTHM hello, so when I have my expansion project built, the only issue I run into is whether you use the combo box to load an expansion or a viewport to updare the preset browser, I cannot use saveInPreset to save the expansion without the system failing. I’ve talked with @d-healey and we think it has something to do with the c++ somewhere. Thats the only issue I’ve ran across and it’s killing me
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@coreyu21 I see. I've been having a problem with saveInPreset breaking the link between the knob and the module parameter it is assigned to. I thought you might be referencing that.
On that note: When I select saveInPreset for a knob it stops manipulating the module parameter I have assigned it too, via parameterId. Has anyone experienced this problem? Does anyone have a solution to it?
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@TNTHM Never seen such an issue... What Hise version do you use? Do you have a callback assigned to this knob along with a parameterId in the property editor? If it is the case, you should have only one of them, not both...
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@ustk It's certainly strange, yes. I am running v2.1.0. There shouldn't be any callbacks assigned to the knobs, but to be completely honest I don't know what a callback is. Is there a way to overwrite isPluginParameter in the script editor?
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@ustk I've watched a few, obviously I need to watch a few more!
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@ustk Still curious if there is a way to overwrite isPluginParameter in the script editor.
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@TNTHM What do you mean by overwrite? you can change its state manually in the script editor, or you can use
knob.set("isPluginParameter", true)
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@ustk This is what I was looking for. Thanks!
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@TNTHM all component properties can be accessed this way from script ;)
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@ustk EPIC!! Thanks for thanks for the tip!
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First ten minutes is all about callbacks
https://www.youtube.com/watch?v=8JO4m-OloqA -
@d-healey this is gold. Thank you!
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@TNTHM The simplest way to modify any of the parameters of your UI widgets is:
select your widget from the list then Press Control-J
This will show you the JSON for the widget and you can change any param to whatever - including deleting the param and press save.
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@Lindon No need for CTRL, pressing J works :)
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@ustk said in Adding samplemaps:
@Lindon No need for CTRL, pressing J works :)
your right! another round of repetitive strain injury saved!
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