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    A brand new DAW - LUNA

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    • orange
      orange last edited by orange

      Universal Audio has just announced LUNA, a brand new DAW that uses native AU plugins for macOS systems.

      It seems that, AU plugins need to be tested in LUNA too in the future 🙂

      (For now, no Windows version, only for macOS and AU plugins)

      https://www.uaudio.com/luna#

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      1 Reply Last reply Reply Quote 2
      • Dan Korneff
        Dan Korneff last edited by

        I'm at NAMM right now. Gonna load up some plugs and see what happens

        Dan Korneff - Producer / Mixer / Audio Nerd

        orange 1 Reply Last reply Reply Quote 4
        • orange
          orange @Dan Korneff last edited by orange

          @dustbro

          Key features:

          full featured DAW w/unlimited tracks
          available only for MacOS.
          works only with Apollo (any thunderbolt version) or Arrow. LUNA will not open sessions without an Apollo/Arrow connected
          easy audio routing and audio setup for Apollo and Arrow users
          access UAD plugins with no noticeable latency thanks to Accellerated Monitoring Feature (no audio buffer settings, everything is set automatically to get the minimal latency)
          built-in Neve summing mixer based on Neve 80-Series consoles
          mixer that remotely controls Apollo (gain on input and outputs, Unison preamps)
          multitrack tape emulation based on Oxide plugin + Apollo and Arrow users can purchase an optional A800 Tape Recording Extension (extensions run natively, not using UAD DSP)
          Virtual instruments designed by UA: Moog Minimoog, Ravel Grand Piano (Steinway Model 😎, Shape toolkit (a wide range of sampled instruments). Instruments are native (NOT using UAD DSP)
          Support of third party AU plugins – both instruments and effects
          Timestretch (2 proprietary algorithms developed by UA) and pitch shift audio in real time
          DAW will be available in Spring. Free for Apollo and Arrow users.
          requires iLok (honestly, I don’t understand why they use iLok, as it still requires UA hardware connected, maybe for the virtual instruments that are not using UAD DSP power)

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

          1 Reply Last reply Reply Quote 1
          • d.healey
            d.healey last edited by

            Sounds awful but thanks for the info.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 1
            • Christoph Hart
              Christoph Hart last edited by

              Lol they better make the non-buggiest DAW on earth because I don‘t see any plugin developer spending 2000k+ € to get a testing rig just for their software.

              1 Reply Last reply Reply Quote 5
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