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    How to compile scriptnode patches into C++ modules?

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    • L
      LeeC
      last edited by

      Just checked the documentation but couldn't find anything around compiliing scriptnode patches into C++ modules.

      Has anybody done this before (or know how to)?

      I'm trying to learn how to get as much efficiency out of scriptnode as possible ☺

      Cheers

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      • Christoph HartC
        Christoph Hart
        last edited by

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        HISE | Docs

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        (docs.hise.audio)

        The images are broken unfortunately though (and I don't have time to go into the doc generator to see where it went wrong), but it gives you a list of steps you need to do to setup HISE for exporting scriptnode as C++.

        Be aware that this feature is still considered to be experimental - I am using it in production code, but some constructs in scriptnode fail to produce proper C++ so let me know if something does not compile.

        L 1 Reply Last reply Reply Quote 2
        • L
          LeeC @Christoph Hart
          last edited by

          @Christoph-Hart thanks again.

          Will post back with findings.

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