How to compile scriptnode patches into C++ modules?
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Just checked the documentation but couldn't find anything around compiliing scriptnode patches into C++ modules.
Has anybody done this before (or know how to)?
I'm trying to learn how to get as much efficiency out of scriptnode as possible
Cheers
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https://docs.hise.audio/scriptnode/manual/cpp_generator.html
The images are broken unfortunately though (and I don't have time to go into the doc generator to see where it went wrong), but it gives you a list of steps you need to do to setup HISE for exporting scriptnode as C++.
Be aware that this feature is still considered to be experimental - I am using it in production code, but some constructs in scriptnode fail to produce proper C++ so let me know if something does not compile.
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@Christoph-Hart thanks again.
Will post back with findings.