Using rLottie in IOS build

  • @Christoph-Hart would you have some insight as to any roadblocks we might have in using the Lottie feature with an IOS build? We are looking at using some touch-based interfacing and using Lottie would be a game-changer if indeed it is doable 🙂

  • Oh that's a tough one. Lottie is actually an iOS library, but rLottie is a C++ port by Samsung. You might have a guess whether they care about iOS support 🙂

    The problem is that iOS doesn't allow dynamic linking, so you would need to add the original Lottie library somehow in the project.

  • I had a feeling it was so. I think I might have found a way by installing the original Lottie IOS library as a package dependency (

    Screen Shot 2019-11-12 at 6.59.53 AM.png

    Not sure if you might have to change something on your rLottie integration for it to work with this version, but either way, I am happy to test a build if you think its a good idea.

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