Multiple instruments, single project or multiple projects?
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Aha ok, same as before then :)
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I'm working with the storeAllControlsAsPreset and restoreAllControlsFromPreset functions but I'm getting a crash as soon as I try to restore. Any ideas?
/** * Title: Preset Hander v1.0.0.js * Author: David Healey * Date: 02/07/2017 * Modified: 03/07/2017 * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html */ //INIT const var save = Content.addButton("Save", 0, 0); const var load = Content.addButton("Load", 150, 0); //FUNCTIONS function savePreset() { Content.storeAllControlsAsPreset("test"); } function loadPreset() { Content.restoreAllControlsFromPreset("test"); } //CALLBACKS function onNoteOn() { } function onNoteOff() { } function onController() { } function onTimer() { } function onControl(number, value) { switch(number) { case save: number.setValue(0); savePreset(); break; case load: number.setValue(0); loadPreset(); break; } }
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You are storing the widget that calls the restore function in the preset. This causes an endless loop because it will load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback, fire the onControl callback, load the preset on the onControl callback :)
This can be solved by settingsaveInPreset
to false for both buttons. (I thought about adding a safety measure that prevents this loop, but there was no easy solution and this is the kind of error that you'll only do once.Also you need to give it a file extension (the HISE default extension for user presets is
.preset
) - and thenumber
widget is not defined, which causes a script error. -
Thanks Christoph, that makes total sense - you are right, I will not make that mistake twice :p
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After I saved a user preset with
Content.storeAllControlsAsPreset("Bank 1/Category 1/test.preset");
I then click to load it from the preset browser and I get the prompt "This User Preset Was Built With a Previous Version. Do you want to update it?" - am I missing a setting somewhere?Also is there a way to get the ID of the current script (self)? I want to save the state of all scripts but I can't reference the script I'm in, my current solution is to ignore midi processors with a particular ID but I have to hard code that ID to be the same as the MIDI processor and I would like it to be more generic if it could just know its own ID.
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Can you post the
.preset
file, then I'll take a look.I need to rewrite the preset system a bit to make sure you can store multiple scripts - I added this feature long time ago but it never got used so it's a bit abandoned. With the new layout stuff and the possibility to include script interfaces within other script interfaces, it might become interesting again.
But actually you don't need to retrieve the ID of the script, the preset is a XML file that has a child element for each script that gets automatically resolved using the ID.
Oh, and Happy Birthday!
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Thank you!
I've uploaded the preset file here - http://www.filedropper.com/preset10
I've almost got a fully working factory preset saving system that saves all modules, effects, synths, and processors :)
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I see a new
saveUserPreset()
function has appeared. What is the difference between this andstoreAllControlsAsPreset()
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Actually it is pretty similar. I am simplificating the user preset interaction with the scripting engine and this new method opens a dialog, asks for a name and saves the preset automatically (the exact same function as the "Save preset button in the old top bar).
It might be possible that the
storeAllControlsAsPreset
will be deprecated soon, so I would bet on the other function if I were you :) -
Ah, actually I found out what's wrong with your preset: You exported just the script as preset, while an actual user preset contains a wrapper element around this with the version number and so on.
Idiotic stuff like this is exactly why I am rewriting the preset system :)