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    How to Crop button bounding boxes

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    • David HealeyD
      David Healey @Jeetender
      last edited by

      @Jeetender Should be the same as with a fresh setup.

      Free HISE Bootcamp Full Course for beginners.
      YouTube Channel - HISE tutorials
      My Patreon - More HISE tutorials

      J 1 Reply Last reply Reply Quote 0
      • J
        Jeetender @David Healey
        last edited by

        @David-Healey so can i install faust as i update?

        David HealeyD 1 Reply Last reply Reply Quote 0
        • David HealeyD
          David Healey @Jeetender
          last edited by

          @Jeetender Yeah

          Free HISE Bootcamp Full Course for beginners.
          YouTube Channel - HISE tutorials
          My Patreon - More HISE tutorials

          1 Reply Last reply Reply Quote 0
          • ChazroxC
            Chazrox @Jeetender
            last edited by

            @Jeetender Try this. You'll have to use two vertical sliders and style them with this laf to get that look with this script. You can figure out how to customize it by reading the comments.

            const var LED_Meter_Rectangle_TempGrade_HardStops = Content.createLocalLookAndFeel();
            
            LED_Meter_Rectangle_TempGrade_HardStops.registerFunction("drawLinearSlider", function(g, obj)
            {
                // ---- COLOUR CONTROL ----
                // Every colour this LookAndFeel draws with, in one place. Each name is one control in the
                // designer, so editing a value here changes that control and nothing else. The draw code
                // below only ever references these by name.
                var c_fillColourBot         = 0xFF03B300;
                var c_fillGradMidColour     = 0xFFFF981A;
                var c_fillColourTop         = 0xFFFF0A0A;
                var c_fillColourBot_a35     = 0x5903B300;
                var c_fillGradMidColour_a35 = 0x59FF981A;
                var c_fillColourTop_a35     = 0x59FF0A0A;
                var c_fillColourBot_a55     = 0x8C03B300;
                var c_fillGradMidColour_a55 = 0x8CFF981A;
                var c_fillColourTop_a55     = 0x8CFF0A0A;
                // Per-LED colour tables, sampled along the Fill gradient (one entry per LED).
                var ledColours = [
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillColourBot,
                    c_fillGradMidColour,
                    c_fillGradMidColour,
                    c_fillGradMidColour,
                    c_fillGradMidColour,
                    c_fillGradMidColour,
                    c_fillGradMidColour,
                    c_fillColourTop,
                    c_fillColourTop
                ];
                var ledOffColours = [
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillColourBot_a35,
                    c_fillGradMidColour_a35,
                    c_fillGradMidColour_a35,
                    c_fillGradMidColour_a35,
                    c_fillGradMidColour_a35,
                    c_fillGradMidColour_a35,
                    c_fillGradMidColour_a35,
                    c_fillColourTop_a35,
                    c_fillColourTop_a35
                ];
                var ledGlowColours = [
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillColourBot_a55,
                    c_fillGradMidColour_a55,
                    c_fillGradMidColour_a55,
                    c_fillGradMidColour_a55,
                    c_fillGradMidColour_a55,
                    c_fillGradMidColour_a55,
                    c_fillGradMidColour_a55,
                    c_fillColourTop_a55,
                    c_fillColourTop_a55
                ];
            
                // ---- GEOMETRY ----
                var a = obj.area;
                var isH = false; // exported from current designer orientation
                var norm = (obj.valueNormalized !== undefined) ? obj.valueNormalized : ((obj.value - obj.min) / (obj.max - obj.min));
                norm = Math.max(0.0, Math.min(1.0, norm));
                // Axis-aware scale: horizontal skins scale from component width; vertical skins scale from component height.
                // This keeps slider element proportions stable when exporting either orientation.
                var scaleBase = isH ? a[2] : a[3];
                var sw = scaleBase / 300.0;
                // Output bounds: master Draw Padding on each edge (px @300 design).
                var padL = sw * 4.0000;
                var padR = sw * 4.0000;
                var padT = sw * 4.0000;
                var padB = sw * 4.0000;
                var dW = Math.max(1.0, a[2] - padL - padR); var dH = Math.max(1.0, a[3] - padT - padB);
                // Position the clamped rect by the pad ratio so a large pad never drifts the slider off-axis.
                var sumX = padL + padR; var sumY = padT + padB;
                var dX = a[0] + (sumX > 0.0 ? (a[2] - dW) * (padL / sumX) : (a[2] - dW) * 0.5);
                var dY = a[1] + (sumY > 0.0 ? (a[3] - dH) * (padT / sumY) : (a[3] - dH) * 0.5);
                var drawBase = isH ? dW : dH;
                var trackThick = drawBase * 0.1500;
                var fillThick = drawBase * 0.1200;
                var hPad = (isH ? dW : dH) * 0.0200;
                var tX, tY, tW, tH;
                if (isH) {
                    tX = dX + hPad; tY = dY + dH * 0.5 - trackThick * 0.5;
                    tW = dW - hPad * 2; tH = trackThick;
                } else {
                    tX = dX + dW * 0.5 - trackThick * 0.5; tY = dY + hPad;
                    tW = trackThick; tH = dH - hPad * 2;
                }
                // Fill has its own cross-axis thickness, anchored to the same centre-line as the track
                var fbX, fbY, fbW, fbH;
                if (isH) {
                    fbX = tX; fbY = dY + dH * 0.5 - fillThick * 0.5;
                    fbW = tW; fbH = fillThick;
                } else {
                    fbX = dX + dW * 0.5 - fillThick * 0.5; fbY = tY;
                    fbW = fillThick; fbH = tH;
                }
                // Radius from the rail THICKNESS (cross-axis) so the end caps keep one shape at any length.
                var tR = (isH ? tH : tW) * 0.1100;
                var thumbBaseW = drawBase * 0.1314;
                var thumbBaseH = drawBase * 0.0657;
                var thumbW, thumbH;
                if (Math.abs(thumbBaseW - thumbBaseH) < 0.0001) {
                    thumbW = thumbBaseW; thumbH = thumbBaseW;
                } else {
                    // Rotate width / height with orientation, so a 200x100 vertical handle becomes 100x200 horizontal.
                    thumbW = isH ? thumbBaseH : thumbBaseW;
                    thumbH = isH ? thumbBaseW : thumbBaseH;
                }
                var thumbSz = Math.max(thumbW, thumbH);
                // Thumb travel range: 0 = left / bottom, 1 = right / top
                var trMin = Math.min(0.0000, 1.0000);
                var trMax = Math.max(0.0000, 1.0000);
                var travelNorm = trMin + (trMax - trMin) * norm;
                // The thumb travels the TRACK RAIL - the same span the fill covers and the ticks sit on - so
                // all three stay in step. Track Pad insets the rail, and therefore the throw, by design.
                var railStart = isH ? tX : tY;
                var railLen = isH ? tW : tH;
                var thumbCX = isH ? railStart + railLen * travelNorm : dX + dW * 0.5;
                var thumbCY = isH ? dY + dH * 0.5 : railStart + railLen * (1.0 - travelNorm);
            
                // ---- FILL LED SEGMENTS ---- (rectangle shape)
                // Each LED is a solid segment coloured by its slot position in the Fill gradient. Crisp on/off meter.
                var ledN = 23;
                var ledLit = Math.round(norm * ledN);
                var ledAlong = isH ? fbW : fbH;
                var ledPitch = ledAlong / ledN;
                var ledLen = Math.max(0.5, ledPitch * 0.8200);
                var ledThick = Math.max(0.5, fillThick * 1.0000);
                var ledCross = isH ? (fbY + fbH * 0.5) : (fbX + fbW * 0.5);
                // LED Glow - blur the lit segments behind the meter
                if (ledLit > 0) {
                    g.beginLayer(false);
                    for (var fgi = 0; fgi < ledLit; fgi++) {
                        var fgAlong = isH ? (fbX + (fgi + 0.5) * ledPitch) : ((fbY + fbH) - (fgi + 0.5) * ledPitch);
                        var fglx = isH ? (fgAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
                        var fgly = isH ? (ledCross - ledThick * 0.5) : (fgAlong - ledLen * 0.5);
                        var fglw = isH ? ledLen : ledThick;
                        var fglh = isH ? ledThick : ledLen;
                        g.setColour(ledGlowColours[fgi]);
                        g.fillRoundedRectangle([fglx, fgly, fglw, fglh], Math.min(fglw, fglh) * 0.1100);
                    }
                    g.gaussianBlur(Math.round(Math.max(0.0, 5.0 * sw)));
                    g.endLayer();
                }
                for (var li = 0; li < ledN; li++) {
                    var lAlong = isH ? (fbX + (li + 0.5) * ledPitch) : ((fbY + fbH) - (li + 0.5) * ledPitch);
                    var lx = isH ? (lAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
                    var ly = isH ? (ledCross - ledThick * 0.5) : (lAlong - ledLen * 0.5);
                    var lw = isH ? ledLen : ledThick;
                    var lh = isH ? ledThick : ledLen;
                    var lr = Math.min(lw, lh) * 0.1100;
                    var ledDrawn = true;
                    if (ledDrawn) {
                        if (li < ledLit) {
                            g.setColour(ledColours[li]);
                            g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                        }
                        else {
                            // Opaque black base first: Off Alpha then blends the dim colour over it, so a
                            // low alpha fades toward BLACK instead of letting the background show through.
                            g.setColour(0xFF000000);
                            g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                            g.setColour(ledOffColours[li]);
                            g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                        }
                    }
                }
            
            });
            

            LED_Meter_Rectangle_TempGrade_HardStops.png

            Dont mind the yellow dash lines. Thats just the guidelines from the designer app. Those wont come out in the render.

            David HealeyD J 2 Replies Last reply Reply Quote 1
            • David HealeyD
              David Healey @Chazrox
              last edited by

              @Chazrox said in How to Crop button bounding boxes:

              Try this. You'll have to use two vertical sliders and style them with this laf to get that look with this script. You can figure out how to customize it by reading the comments.

              If you're using laf anyway why not use the peak meter floating tile?

              Free HISE Bootcamp Full Course for beginners.
              YouTube Channel - HISE tutorials
              My Patreon - More HISE tutorials

              ChazroxC 2 Replies Last reply Reply Quote 0
              • ChazroxC
                Chazrox @David Healey
                last edited by

                @David-Healey adjusting the colours exactly how he wants.

                1 Reply Last reply Reply Quote 0
                • ChazroxC
                  Chazrox @David Healey
                  last edited by

                  @David-Healey just another option for the guy. just sharing.

                  1 Reply Last reply Reply Quote 2
                  • J
                    Jeetender @Chazrox
                    last edited by

                    @Chazrox said in How to Crop button bounding boxes:

                    @Jeetender Try this. You'll have to use two vertical sliders and style them with this laf to get that look with this script. You can figure out how to customize it by reading the comments.

                    const var LED_Meter_Rectangle_TempGrade_HardStops = Content.createLocalLookAndFeel();
                    
                    LED_Meter_Rectangle_TempGrade_HardStops.registerFunction("drawLinearSlider", function(g, obj)
                    {
                        // ---- COLOUR CONTROL ----
                        // Every colour this LookAndFeel draws with, in one place. Each name is one control in the
                        // designer, so editing a value here changes that control and nothing else. The draw code
                        // below only ever references these by name.
                        var c_fillColourBot         = 0xFF03B300;
                        var c_fillGradMidColour     = 0xFFFF981A;
                        var c_fillColourTop         = 0xFFFF0A0A;
                        var c_fillColourBot_a35     = 0x5903B300;
                        var c_fillGradMidColour_a35 = 0x59FF981A;
                        var c_fillColourTop_a35     = 0x59FF0A0A;
                        var c_fillColourBot_a55     = 0x8C03B300;
                        var c_fillGradMidColour_a55 = 0x8CFF981A;
                        var c_fillColourTop_a55     = 0x8CFF0A0A;
                        // Per-LED colour tables, sampled along the Fill gradient (one entry per LED).
                        var ledColours = [
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillColourBot,
                            c_fillGradMidColour,
                            c_fillGradMidColour,
                            c_fillGradMidColour,
                            c_fillGradMidColour,
                            c_fillGradMidColour,
                            c_fillGradMidColour,
                            c_fillColourTop,
                            c_fillColourTop
                        ];
                        var ledOffColours = [
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillColourBot_a35,
                            c_fillGradMidColour_a35,
                            c_fillGradMidColour_a35,
                            c_fillGradMidColour_a35,
                            c_fillGradMidColour_a35,
                            c_fillGradMidColour_a35,
                            c_fillGradMidColour_a35,
                            c_fillColourTop_a35,
                            c_fillColourTop_a35
                        ];
                        var ledGlowColours = [
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillColourBot_a55,
                            c_fillGradMidColour_a55,
                            c_fillGradMidColour_a55,
                            c_fillGradMidColour_a55,
                            c_fillGradMidColour_a55,
                            c_fillGradMidColour_a55,
                            c_fillGradMidColour_a55,
                            c_fillColourTop_a55,
                            c_fillColourTop_a55
                        ];
                    
                        // ---- GEOMETRY ----
                        var a = obj.area;
                        var isH = false; // exported from current designer orientation
                        var norm = (obj.valueNormalized !== undefined) ? obj.valueNormalized : ((obj.value - obj.min) / (obj.max - obj.min));
                        norm = Math.max(0.0, Math.min(1.0, norm));
                        // Axis-aware scale: horizontal skins scale from component width; vertical skins scale from component height.
                        // This keeps slider element proportions stable when exporting either orientation.
                        var scaleBase = isH ? a[2] : a[3];
                        var sw = scaleBase / 300.0;
                        // Output bounds: master Draw Padding on each edge (px @300 design).
                        var padL = sw * 4.0000;
                        var padR = sw * 4.0000;
                        var padT = sw * 4.0000;
                        var padB = sw * 4.0000;
                        var dW = Math.max(1.0, a[2] - padL - padR); var dH = Math.max(1.0, a[3] - padT - padB);
                        // Position the clamped rect by the pad ratio so a large pad never drifts the slider off-axis.
                        var sumX = padL + padR; var sumY = padT + padB;
                        var dX = a[0] + (sumX > 0.0 ? (a[2] - dW) * (padL / sumX) : (a[2] - dW) * 0.5);
                        var dY = a[1] + (sumY > 0.0 ? (a[3] - dH) * (padT / sumY) : (a[3] - dH) * 0.5);
                        var drawBase = isH ? dW : dH;
                        var trackThick = drawBase * 0.1500;
                        var fillThick = drawBase * 0.1200;
                        var hPad = (isH ? dW : dH) * 0.0200;
                        var tX, tY, tW, tH;
                        if (isH) {
                            tX = dX + hPad; tY = dY + dH * 0.5 - trackThick * 0.5;
                            tW = dW - hPad * 2; tH = trackThick;
                        } else {
                            tX = dX + dW * 0.5 - trackThick * 0.5; tY = dY + hPad;
                            tW = trackThick; tH = dH - hPad * 2;
                        }
                        // Fill has its own cross-axis thickness, anchored to the same centre-line as the track
                        var fbX, fbY, fbW, fbH;
                        if (isH) {
                            fbX = tX; fbY = dY + dH * 0.5 - fillThick * 0.5;
                            fbW = tW; fbH = fillThick;
                        } else {
                            fbX = dX + dW * 0.5 - fillThick * 0.5; fbY = tY;
                            fbW = fillThick; fbH = tH;
                        }
                        // Radius from the rail THICKNESS (cross-axis) so the end caps keep one shape at any length.
                        var tR = (isH ? tH : tW) * 0.1100;
                        var thumbBaseW = drawBase * 0.1314;
                        var thumbBaseH = drawBase * 0.0657;
                        var thumbW, thumbH;
                        if (Math.abs(thumbBaseW - thumbBaseH) < 0.0001) {
                            thumbW = thumbBaseW; thumbH = thumbBaseW;
                        } else {
                            // Rotate width / height with orientation, so a 200x100 vertical handle becomes 100x200 horizontal.
                            thumbW = isH ? thumbBaseH : thumbBaseW;
                            thumbH = isH ? thumbBaseW : thumbBaseH;
                        }
                        var thumbSz = Math.max(thumbW, thumbH);
                        // Thumb travel range: 0 = left / bottom, 1 = right / top
                        var trMin = Math.min(0.0000, 1.0000);
                        var trMax = Math.max(0.0000, 1.0000);
                        var travelNorm = trMin + (trMax - trMin) * norm;
                        // The thumb travels the TRACK RAIL - the same span the fill covers and the ticks sit on - so
                        // all three stay in step. Track Pad insets the rail, and therefore the throw, by design.
                        var railStart = isH ? tX : tY;
                        var railLen = isH ? tW : tH;
                        var thumbCX = isH ? railStart + railLen * travelNorm : dX + dW * 0.5;
                        var thumbCY = isH ? dY + dH * 0.5 : railStart + railLen * (1.0 - travelNorm);
                    
                        // ---- FILL LED SEGMENTS ---- (rectangle shape)
                        // Each LED is a solid segment coloured by its slot position in the Fill gradient. Crisp on/off meter.
                        var ledN = 23;
                        var ledLit = Math.round(norm * ledN);
                        var ledAlong = isH ? fbW : fbH;
                        var ledPitch = ledAlong / ledN;
                        var ledLen = Math.max(0.5, ledPitch * 0.8200);
                        var ledThick = Math.max(0.5, fillThick * 1.0000);
                        var ledCross = isH ? (fbY + fbH * 0.5) : (fbX + fbW * 0.5);
                        // LED Glow - blur the lit segments behind the meter
                        if (ledLit > 0) {
                            g.beginLayer(false);
                            for (var fgi = 0; fgi < ledLit; fgi++) {
                                var fgAlong = isH ? (fbX + (fgi + 0.5) * ledPitch) : ((fbY + fbH) - (fgi + 0.5) * ledPitch);
                                var fglx = isH ? (fgAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
                                var fgly = isH ? (ledCross - ledThick * 0.5) : (fgAlong - ledLen * 0.5);
                                var fglw = isH ? ledLen : ledThick;
                                var fglh = isH ? ledThick : ledLen;
                                g.setColour(ledGlowColours[fgi]);
                                g.fillRoundedRectangle([fglx, fgly, fglw, fglh], Math.min(fglw, fglh) * 0.1100);
                            }
                            g.gaussianBlur(Math.round(Math.max(0.0, 5.0 * sw)));
                            g.endLayer();
                        }
                        for (var li = 0; li < ledN; li++) {
                            var lAlong = isH ? (fbX + (li + 0.5) * ledPitch) : ((fbY + fbH) - (li + 0.5) * ledPitch);
                            var lx = isH ? (lAlong - ledLen * 0.5) : (ledCross - ledThick * 0.5);
                            var ly = isH ? (ledCross - ledThick * 0.5) : (lAlong - ledLen * 0.5);
                            var lw = isH ? ledLen : ledThick;
                            var lh = isH ? ledThick : ledLen;
                            var lr = Math.min(lw, lh) * 0.1100;
                            var ledDrawn = true;
                            if (ledDrawn) {
                                if (li < ledLit) {
                                    g.setColour(ledColours[li]);
                                    g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                                }
                                else {
                                    // Opaque black base first: Off Alpha then blends the dim colour over it, so a
                                    // low alpha fades toward BLACK instead of letting the background show through.
                                    g.setColour(0xFF000000);
                                    g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                                    g.setColour(ledOffColours[li]);
                                    g.fillRoundedRectangle([lx, ly, lw, lh], lr);
                                }
                            }
                        }
                    
                    });
                    

                    LED_Meter_Rectangle_TempGrade_HardStops.png

                    Dont mind the yellow dash lines. Thats just the guidelines from the designer app. Those wont come out in the render.

                    now this seems to be working fine and much customizable.. thanx a lot brother.

                    ulrikU 1 Reply Last reply Reply Quote 1
                    • ulrikU
                      ulrik @Jeetender
                      last edited by ulrik

                      @Jeetender This is a simple Laf version

                      HiseSnippet 2193.3oc6Y80aabbDeOIcNlrwMwot.8ohEJEETxTL7zerchaQn9GSXijLgnrhCrDTWd2Rxs73sGt6njXcDPereExa8SPeuuEf1OGE8iP+.D.2Y18NdGknjkYiMpcMePP6Lyt6LyNyuY18pGHs4ggx.hQ98F3yIFuuYiAdQcVuCS3QpsAw3Vl62eaVTf3zsXsHqMvmEFxcHFFS+EnHF4lgn98u+70XtLOadJIBYeovluknmHJkZ8Jekv0sJygumnWFoWtRMao25RWYePcl1rLwmY2k0luCCEaJSxWxB6PLl2z1YY6ksuWyksXrV22p483Mef08s3OvdEmO01lYuRSaqkVhQLtwlNhHYPiHVDOjXLyZRmAM5HOwSuA6KBEMc43.KRCXm0jqJccPSDoRVuiv0odheJjPLLqm50lV60ti41BGwP5oduOTwflNirNPioFU8ldD0yJq5UNi5MFUxHiJMiVktsYC6.geTJGTe9Il07h3AsXv4TVUQKKYp+wLlqKAI7hJ0i0kWM.FLbFEtW4xEoKWt7bOLed3rJLhV0UxhDds2S3xWl9aoIStMOZcYOeoGLnvriH0rvr0S1k0JyTrC3faXKoMycKor6pdNU4b2BfzfbkB3sEgfdTsumcjP5UXVm.1I5.y5bV2s4.yYKRakvucQpr4eXt7OKet1kBQ0ACrJ.zJ0rsd.rz.uVPz3tx9dvQ9tb6HlWaWtRLFnPEoKhRkO2wr.ZO1oMbkQgfRCabmR1bg6PIe5RGR+DpZXHucOvhZH9ib5cQsnjOywArejxbnySsb1bzwBK1vkXwC+jEenlYHrQwrtxkKV7NYWlkNToxsjAzBBfQ4GREzeihuW+dPvomG2MDHd26NW9bfCRsD.qKZcJ6wG7ugOUbHcdZm4.iD0Mzq.6gdSB0aRHrIIqBLRs5pk+Bm.hHduzyfbW1ovS0tn4EfcWvZdwbEACcAZ37nFTL1AVToOKbN+xgEoVp09LsdJZoOafyv5Jyo7gzu8aoiPx5vgJL5PPytg9XP4PBP0qvnqxXbJYCUFNUvd3ERVvhTHMJIXJwALpCJheZzj6fR184oubNpyxeFFcNR5JpXWHoDxHm6gIoZTo2NxH9i7Jnx1xeVd54Y0p0X4go9ARWWdvXYi0GBtpIV.h1ZhF1wL297gBBXfiBrZd4.qYw8s0HQYDT5UySD8Het2kUMfDCegfvwZEHZjBB9mFCA2vU3vCHB.o88L+JOYSKhRgiq886WZoOtB4w01fEwRVFXEgcwmGDIPCvXC9wPkTMxdNyM3gcij9vFMDjEpbGEWJRuoYODUa8GXNx4J4zgkd+ScqLHsNbsJwJPRcjyAxRRfOgobib49nmiSJMgFo96964OG0EQxDhhJQYnS8KMLeVdJc1gdyZNy9YzYaH546xoXyEVyVDEnFDyeJvZAK0Pn5rq7juVFzMDZPfCLZwbC4JdMzPkawcvPaf0xkJqX7X+M31rAXDEPsbL0MfC5wQ+wg7FfRaySvJGcS5xOoJyFhu.xVwSodZFEPcwXpXnz1ZrhLxFupJ6hiq8SApTphIkZA+8v7mQNQ3D0I6wRGtncmzFo9W9URQIzt2eP6eyDTbqWXj3kDFToekdBGGWdcYn.y5x1VGTH1GszXZ+ku669aedurMC9MeO.AkNbsJg8a0R.TLMoNqQ5IchiisEM4tDzNfl0LUcT5mFOnT7LwCPGgAPyfPPHxKVdxDmCrRFi+6CdqMGn7+WkC7bs+8hMDCshKc56xhFs+bzIGy.ixy1TL13qGD8OH6sbNeS6yb8ZZ+puSw0UcusYcQjcmwquSMF8Epm7pVeiuBzsL2rUKnwjTkcFypO4Uz8cl9h9q7I47OQs4ue7PZ0mXMta5X7mMSanvOfCHK78j0cYCJDxvrucAcrHsoqztqps8KzERLN0ZnDEriSRljlUtw01qXckdEBzdHBsowp.r1cfdwGIEFnYLEVfPOtLNFiQZv8bTCdN7KloEN1HloUByz1cH6viNAAfvVVh+ehwMQe+O2Dv77g.T9QgJusGh2uOOHTUG48LALlRkIqhXXH3sHNVFNcTzpKcG32Q5IrQRZIRrgU6A8.GkXHoIBqkbPkXSeIKbOlvEyKZzOD5fy4QdMf0Q8BEPrnwNphP2PihMnNCAZtsI1CHD.yCJYOLPd71SZPEdbnejhwKItSIPTZkCrodpBVSYBSG4qRpRptEmgkz9m9983HHydJczcsv8QtPe4j808RBNjIoGxrox2b3a.oJ.8EouATJAqq3MffxZbHCJKgudTD7uoxXdknZdGCJIbpyBNO30z+HkaXLy0FgEMI5aLUD9HSkK+MIEVER7liB+gl0Y+uP.wqCz8qAVv45H+R.CT2o8cfAuCL3cfAuM.F7yR5we09NB4VRrqBk+3NZJTjDE6dlGb4MH7W+g+408iD4es+HQMF3Yus98DF5yUWRZu.lcWvGkcqP0bSOF3ucxJ+tRYD9NkY+HUMT2B.N0BhfkO6hrKGPnB4iPqJzYotEvmYt4mcPcl6B5qQDdvmVhBphOENebOXKlmf0kyvQdNgzER4Q+0zp8i5Gvo65s1AaDzu2Qn5FdvVM1qQ0cOZynN7.Ny8ngrNZwirrVYs5aez5eboSXGSTuAi9bV89K5+0EDUYGYIromSxvyiqNy0CW8E7Uxl4U0WI60b99+suOvONeTubI5nt36lPQRWHIbHpeKVe2nDpilAtszSlbaprAw.xQ617fr59XMnUihfDoTJ2oxtbWNKLS1xupxVvUlXAmOO7kvWX8R+ANG640uvTqtTD1f91w65L8aZuqyaNk3dcrG8X1Axir0OBDFKeSEEvt8TELxYtMNlN5GER8qGfJdjs8nK0El3hS5DWZRm3xS5DWYRm38lzId+IchO3EOQrn0p8ij8zorDx102T8.LFFCaxvXZx+gHAGLe
                      

                      Hise Develop branch
                      MacOs 15.6.1, Xcode 16.2
                      http://musikboden.se

                      J 1 Reply Last reply Reply Quote 2
                      • J
                        Jeetender @ulrik
                        last edited by

                        @ulrik said in How to Crop button bounding boxes:

                        @Jeetender This is a simple Laf version

                        HiseSnippet 2193.3oc6Y80aabbDeOIcNlrwMwot.8ohEJEETxTL7zerchaQn9GSXijLgnrhCrDTWd2Rxs73sGt6njXcDPereExa8SPeuuEf1OGE8iP+.D.2Y18NdGknjkYiMpcMePP6Lyt6LyNyuY18pGHs4ggx.hQ98F3yIFuuYiAdQcVuCS3QpsAw3Vl62eaVTf3zsXsHqMvmEFxcHFFS+EnHF4lgn98u+70XtLOadJIBYeovluknmHJkZ8Jekv0sJygumnWFoWtRMao25RWYePcl1rLwmY2k0luCCEaJSxWxB6PLl2z1YY6ksuWyksXrV22p483Mef08s3OvdEmO01lYuRSaqkVhQLtwlNhHYPiHVDOjXLyZRmAM5HOwSuA6KBEMc43.KRCXm0jqJccPSDoRVuiv0odheJjPLLqm50lV60ti41BGwP5oduOTwflNirNPioFU8ldD0yJq5UNi5MFUxHiJMiVktsYC6.geTJGTe9Il07h3AsXv4TVUQKKYp+wLlqKAI7hJ0i0kWM.FLbFEtW4xEoKWt7bOLed3rJLhV0UxhDds2S3xWl9aoIStMOZcYOeoGLnvriH0rvr0S1k0JyTrC3faXKoMycKor6pdNU4b2BfzfbkB3sEgfdTsumcjP5UXVm.1I5.y5bV2s4.yYKRakvucQpr4eXt7OKet1kBQ0ACrJ.zJ0rsd.rz.uVPz3tx9dvQ9tb6HlWaWtRLFnPEoKhRkO2wr.ZO1oMbkQgfRCabmR1bg6PIe5RGR+DpZXHucOvhZH9ib5cQsnjOywArejxbnySsb1bzwBK1vkXwC+jEenlYHrQwrtxkKV7NYWlkNToxsjAzBBfQ4GREzeihuW+dPvomG2MDHd26NW9bfCRsD.qKZcJ6wG7ugOUbHcdZm4.iD0Mzq.6gdSB0aRHrIIqBLRs5pk+Bm.hHduzyfbW1ovS0tn4EfcWvZdwbEACcAZ37nFTL1AVToOKbN+xgEoVp09LsdJZoOafyv5Jyo7gzu8aoiPx5vgJL5PPytg9XP4PBP0qvnqxXbJYCUFNUvd3ERVvhTHMJIXJwALpCJheZzj6fR184oubNpyxeFFcNR5JpXWHoDxHm6gIoZTo2NxH9i7Jnx1xeVd54Y0p0X4go9ARWWdvXYi0GBtpIV.h1ZhF1wL297gBBXfiBrZd4.qYw8s0HQYDT5UySD8Het2kUMfDCegfvwZEHZjBB9mFCA2vU3vCHB.o88L+JOYSKhRgiq886WZoOtB4w01fEwRVFXEgcwmGDIPCvXC9wPkTMxdNyM3gcij9vFMDjEpbGEWJRuoYODUa8GXNx4J4zgkd+ScqLHsNbsJwJPRcjyAxRRfOgobib49nmiSJMgFo96964OG0EQxDhhJQYnS8KMLeVdJc1gdyZNy9YzYaH546xoXyEVyVDEnFDyeJvZAK0Pn5rq7juVFzMDZPfCLZwbC4JdMzPkawcvPaf0xkJqX7X+M31rAXDEPsbL0MfC5wQ+wg7FfRaySvJGcS5xOoJyFhu.xVwSodZFEPcwXpXnz1ZrhLxFupJ6hiq8SApTphIkZA+8v7mQNQ3D0I6wRGtncmzFo9W9URQIzt2eP6eyDTbqWXj3kDFToekdBGGWdcYn.y5x1VGTH1GszXZ+ku669aedurMC9MeO.AkNbsJg8a0R.TLMoNqQ5IchiisEM4tDzNfl0LUcT5mFOnT7LwCPGgAPyfPPHxKVdxDmCrRFi+6CdqMGn7+WkC7bs+8hMDCshKc56xhFs+bzIGy.ixy1TL13qGD8OH6sbNeS6yb8ZZ+puSw0UcusYcQjcmwquSMF8Epm7pVeiuBzsL2rUKnwjTkcFypO4Uz8cl9h9q7I47OQs4ue7PZ0mXMta5X7mMSanvOfCHK78j0cYCJDxvrucAcrHsoqztqps8KzERLN0ZnDEriSRljlUtw01qXckdEBzdHBsowp.r1cfdwGIEFnYLEVfPOtLNFiQZv8bTCdN7KloEN1HloUByz1cH6viNAAfvVVh+ehwMQe+O2Dv77g.T9QgJusGh2uOOHTUG48LALlRkIqhXXH3sHNVFNcTzpKcG32Q5IrQRZIRrgU6A8.GkXHoIBqkbPkXSeIKbOlvEyKZzOD5fy4QdMf0Q8BEPrnwNphP2PihMnNCAZtsI1CHD.yCJYOLPd71SZPEdbnejhwKItSIPTZkCrodpBVSYBSG4qRpRptEmgkz9m9983HHydJczcsv8QtPe4j808RBNjIoGxrox2b3a.oJ.8EouATJAqq3MffxZbHCJKgudTD7uoxXdknZdGCJIbpyBNO30z+HkaXLy0FgEMI5aLUD9HSkK+MIEVER7liB+gl0Y+uP.wqCz8qAVv45H+R.CT2o8cfAuCL3cfAuM.F7yR5we09NB4VRrqBk+3NZJTjDE6dlGb4MH7W+g+408iD4es+HQMF3Yus98DF5yUWRZu.lcWvGkcqP0bSOF3ucxJ+tRYD9NkY+HUMT2B.N0BhfkO6hrKGPnB4iPqJzYotEvmYt4mcPcl6B5qQDdvmVhBphOENebOXKlmf0kyvQdNgzER4Q+0zp8i5Gvo65s1AaDzu2Qn5FdvVM1qQ0cOZynN7.Ny8ngrNZwirrVYs5aez5eboSXGSTuAi9bV89K5+0EDUYGYIromSxvyiqNy0CW8E7Uxl4U0WI60b99+suOvONeTubI5nt36lPQRWHIbHpeKVe2nDpilAtszSlbaprAw.xQ617fr59XMnUihfDoTJ2oxtbWNKLS1xupxVvUlXAmOO7kvWX8R+ANG640uvTqtTD1f91w65L8aZuqyaNk3dcrG8X1Axir0OBDFKeSEEvt8TELxYtMNlN5GER8qGfJdjs8nK0El3hS5DWZRm3xS5DWYRm38lzId+IchO3EOQrn0p8ij8zorDx102T8.LFFCaxvXZx+gHAGLe
                        

                        this is absolutely amazing.. thanx again for the snippet.

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