32bit macOS flag
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I just noticed this in the compile exporter
auto allow32BitMacOS = exporter->dataObject.getSetting(HiseSettings::Compiler::Support32BitMacOS); if (allow32BitMacOS) { REPLACE_WILDCARD_WITH_STRING("%MACOS_ARCHITECTURE%", "64BitUniversal"); REPLACE_WILDCARD_WITH_STRING("%MACOS_MAKE_ARCHITECTURE%", "Universal"); } else { REPLACE_WILDCARD_WITH_STRING("%MACOS_ARCHITECTURE%", "64BitIntel"); REPLACE_WILDCARD_WITH_STRING("%MACOS_MAKE_ARCHITECTURE%", "x86_64"); }Is this flag inverted?
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@David-Healey Is this in the dll compiler? because this would explain a bug I've seen a lot recently where if compile a dll in HISE it fails on apple silicon, I have to run the Xcode project and force it to use Release profile for it to work.
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@Lurch Not sure if it affects compiling networks