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    Full Instrument Expansions - how, what where....

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    • LindonL
      Lindon @Lindon
      last edited by Lindon

      Ok some progress...

      My player now loads a very simple test full instrument expansion....but the expansion cannot seem to find its sample maps....so Im doing something wrong...

      So how I have this set up:

      In my HISE project for the Player I have an Expansions folder, in there is an expansion folder (named for the expansion)

      inside the individual expansion folder I have the classic folder structure...

      999b173f-1e64-48c1-9f13-21d5ef0b0895-image.png

      ..as well as the info.hxi file

      In the Samples folder here I have a LinkWindows file (only)

      and in the SampleMaps folder I have all the xml sample maps for my expansion, but when I load my expansion using the player I get this in the sampler:

      f83d36dc-5b10-4f14-822a-4b4cd9870079-image.png

      So no sample maps found...

      How I set up my info.hxi file:

      I loaded my expansion as its own project, with sample and sample maps set up.. and generated the hxi using the export menu...

      What is it Im doing wrong?

      HISE Development for hire.
      www.channelrobot.com

      David HealeyD 1 Reply Last reply Reply Quote 0
      • David HealeyD
        David Healey @Lindon
        last edited by

        @Lindon said in Full Instrument Expansions - how, what where....:

        In my HISE project for the Player I have an Expansions folder, in there is an expansion folder (named for the expansion)

        The expansions should be completely separate HISE projects

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        • LindonL
          Lindon @David Healey
          last edited by Lindon

          @David-Healey it is... I have a seperare expansion project...which is where the hxi is being generated - then Im copying over to the player (in the Players exapnsions sub folder structure)..

          HISE Development for hire.
          www.channelrobot.com

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          • David HealeyD
            David Healey @Lindon
            last edited by

            @Lindon Nothing goes in the player project's Expansions folder. Put your hxi, UserPresets, and Samples folder (with Link file) in the player's AppData Expansions folder.

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            • LindonL
              Lindon @David Healey
              last edited by

              @David-Healey Okay.... now nothing works from within the Players HISE project -- does this ONLY work in a compiled plugin?

              HISE Development for hire.
              www.channelrobot.com

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              • David HealeyD
                David Healey @Lindon
                last edited by

                @Lindon No it will work in HISE if you've set the player project to use Full Expansions and the encryption key matches the one used for the expansion project.

                Free HISE Bootcamp Full Course for beginners.
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                • LindonL
                  Lindon @David Healey
                  last edited by Lindon

                  @David-Healey well I have and it doesnt....now nothing happens at all...so Im still doing something wrong..

                  HISE Development for hire.
                  www.channelrobot.com

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                  • David HealeyD
                    David Healey @Lindon
                    last edited by

                    @Lindon This is how my app data folder looks for Rhapsody, is your structure similar?

                    dbe4cb1b-a0ef-466b-b3eb-de0f44a95526-image.png

                    Free HISE Bootcamp Full Course for beginners.
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                    • LindonL
                      Lindon @David Healey
                      last edited by

                      @David-Healey yes:

                      7323d09a-d7d6-4b72-8656-41e321487896-image.png

                      Samples has only LinkWindows in it

                      HISE Development for hire.
                      www.channelrobot.com

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                      • David HealeyD
                        David Healey @Lindon
                        last edited by

                        @Lindon No need for the sample maps folder, the sample maps are embedded in the hxi. How are you expecting the expansions to show up in your player HISE project?

                        Free HISE Bootcamp Full Course for beginners.
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                        • LindonL
                          Lindon @David Healey
                          last edited by Lindon

                          @David-Healey it shows up as taking over the entire screen with a LOUD ui.....

                          heres what Im doing to call the expansion

                          reg eh = Engine.createExpansionHandler();
                          
                          function instrumentMouseCallBack(event,panel)
                          {
                          	if(event.doubleClick)
                          	{
                          		pos = InstrumentPanels.indexOf(panel);
                          		tempMouseJSON = getJSONforInstPanel(pos);
                          		//Content.getComponent("Label1").set("text", "here we load an expansion called:" + tempMouseJSON.ExpName);
                          		
                          		
                          		Console.clear();
                          		Console.print("loading an instrument........." + tempMouseJSON.ExpName);
                          		for(e in eh.getExpansionList())
                          		{
                          			Console.print("the name of the expansion is:" + e.getProperties().Name);
                          		}
                          		
                          		eh.setCurrentExpansion("KeyEngineTest");
                          	}
                          };
                          

                          ..and now its not printing "the name of the expansion is..."

                          So its not finding any expansions....

                          HISE Development for hire.
                          www.channelrobot.com

                          LindonL David HealeyD 2 Replies Last reply Reply Quote 0
                          • LindonL
                            Lindon @Lindon
                            last edited by

                            @Lindon right now the expansions own project cant even find the sample maps in its own project structure...this is getting silly.

                            HISE Development for hire.
                            www.channelrobot.com

                            David HealeyD 1 Reply Last reply Reply Quote 0
                            • David HealeyD
                              David Healey @Lindon
                              last edited by

                              @Lindon

                              You're loading the expansion directly after that loop so the loading of the expansion probably wipes out the output, not sure.

                              Try putting that loop in on init right after you declare your expansion handler.

                              Free HISE Bootcamp Full Course for beginners.
                              YouTube Channel - Public HISE tutorials
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                              • David HealeyD
                                David Healey @Lindon
                                last edited by

                                @Lindon said in Full Instrument Expansions - how, what where....:

                                right now the expansions own project cant even find the sample maps in its own project structure...this is getting silly.

                                Do you mean when you load it through the player project?

                                Free HISE Bootcamp Full Course for beginners.
                                YouTube Channel - Public HISE tutorials
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                                • LindonL
                                  Lindon @David Healey
                                  last edited by Lindon

                                  @David-Healey no - just loading the expansion project...it cant find anything, rebuilding a new test expansion project now.... called Test2

                                  ..ok thats back to working at least... now:

                                  Building the hx1 file....
                                  Expansion type = Full
                                  Encryption key = Test

                                  OK creating a new folder called Test2 in the AppData folder structure of the Player

                                  Adding a Samples folder - with the LinkWindows file in it only...
                                  Adding an empty UserPresets folder
                                  putting my info.hxi that I just generated in the Test2 folder...

                                  to get to this:

                                  ab21842f-20f0-45ae-9d49-99d534ada489-image.png

                                  I load the Player project and execute this code:

                                  reg eh = Engine.createExpansionHandler();
                                  reg expansionList = eh.getExpansionList();
                                  function instrumentMouseCallBack(event,panel)
                                  {
                                  	//Console.print(trace(event));
                                  	if(event.doubleClick)
                                  	{
                                  		pos = InstrumentPanels.indexOf(panel);
                                  		tempMouseJSON = getJSONforInstPanel(pos);
                                  		//Content.getComponent("Label1").set("text", "here we load an expansion called:" + tempMouseJSON.ExpName);
                                  		Console.print("loading an instrument........." + tempMouseJSON.ExpName);
                                  		Console.clear();
                                  		for(e in expansionList)
                                  		{
                                  			Console.print("the name of the expansion is:" + e.getProperties().Name);
                                  		}
                                  		
                                  		eh.setCurrentExpansion("Test2");
                                  		//Console.print(trace(eh.getExpansionList()));
                                  	}
                                  };
                                  

                                  and nothing happens.......it cannot find the list of expansions in its AppData folder...

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  LindonL 1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @Lindon
                                    last edited by

                                    @Lindon

                                    Interface: the app data folder is:C:\Users\Lindon\AppData\Roaming\NomadSounds\KeyEngine
                                    Interface: the number of expansions found is:0
                                    

                                    😢

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    David HealeyD 2 Replies Last reply Reply Quote 0
                                    • David HealeyD
                                      David Healey @Lindon
                                      last edited by

                                      @Lindon Put this in on init after you declare the expansion handler

                                      for(e in eh.getExpansionList())
                                          Console.print(e.getProperties().Name);
                                      

                                      Free HISE Bootcamp Full Course for beginners.
                                      YouTube Channel - Public HISE tutorials
                                      My Patreon - HISE tutorials

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                                      • LindonL
                                        Lindon @David Healey
                                        last edited by

                                        @David-Healey said in Full Instrument Expansions - how, what where....:

                                        for(e in eh.getExpansionList())
                                        Console.print(e.getProperties().Name);

                                        done:

                                        reg eh = Engine.createExpansionHandler();
                                        reg expansionList = eh.getExpansionList();
                                        for(e in eh.getExpansionList())
                                            Console.print("we have found expansion:" + e.getProperties().Name);
                                        

                                        and the output is.....

                                        Interface: USER SAMPLES LOCATION:D:\AudioContent\NomadSounds
                                        Interface: library panel repaint getting called
                                        

                                        As I say its not finding any expansions in the AppData folder structure...

                                        HISE Development for hire.
                                        www.channelrobot.com

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                                        • David HealeyD
                                          David Healey @Lindon
                                          last edited by

                                          @Lindon said in Full Instrument Expansions - how, what where....:

                                          the app data folder is:C:\Users\Lindon\AppData\Roaming\NomadSounds\KeyEngine

                                          What did you use to print this?

                                          Free HISE Bootcamp Full Course for beginners.
                                          YouTube Channel - Public HISE tutorials
                                          My Patreon - HISE tutorials

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                                          • LindonL
                                            Lindon @David Healey
                                            last edited by

                                            @David-Healey

                                            Console.print("the app data folder is:" + FileSystem.getFolder(FileSystem.AppData).toString(0));
                                            

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            LindonL 1 Reply Last reply Reply Quote 0
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