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    Issue creating a c++ script fx node with multiples .h files

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    • ustkU
      ustk @Papours
      last edited by

      @Papours would it make a difference if you use

      #include <test_filter.h>
      

      in the cpp instead of

      #include "test_filter.h"
      

      Hise made me an F5 dude, browser just suffers...

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      • ustkU
        ustk @Papours
        last edited by ustk

        @Papours You might also need to set the search path for src in your VS project so it knows where to look for dependencies. I know it's the case in XCode but I don't know VS...

        Hise made me an F5 dude, browser just suffers...

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        • P
          Papours @Papours
          last edited by

          @ustk Hi, thanks for the reply !
          I tried a lot of different ways to import my file. I tried to change the quotes to "<" ">", I tried to add a "./" at the beginning and a mix of the two. Nothing changed my issue. I don't think the issue is with the way I include my file, since the c++ linter has no issues finding my file.

          I'm not sure what the equivalent of "search path" is for visual studio, but I tried to dig into the project settings and add the global path to my src folder everywhere I tought could be the equivalent.
          So I added the path to my src in :

          • executable directory
          • Include directory
          • External include directory
          • Reference directory
          • Library directory
          • Win RT directory
          • Source directory

          After adding my path everywere (but not adding the external file directly as i did in the video), I still had the linker error.

          That being said, I don't think not having the error would have solver my issue, because I think the root of my problem is that hise is re-generating the visual studio project every time I trie to compile a dll, vst or standalone app, so I'm not sure if the solution is inside visual studio.

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          • P
            Papours @Papours
            last edited by

            @Papours Another frustrating thing is that if I manually add my external dependency in vscode, then build as release, then open hise, in tool > Show DSP network DLL info, it says that my DLL is working fine alt text.

            However, when exporting my hise project, it tried to re-build everything and fail :(

            HISEnbergH P 2 Replies Last reply Reply Quote 0
            • HISEnbergH
              HISEnberg @Papours
              last edited by

              @Papours Sorry I missed your reply.

              Have you tried using an absolute instead of a relative path here:

              #include "src/test_filter.h"

              I've noticed that VS can be kind of finicky about paths sometimes. So in this case for windows it will look like:

              ("C:\\path\\to\\file\\src\test_filter.h")

              This isn't an ideal solution but it might help solving if the compiler is failing to find the file or not....

              Sonic Architect && Software Mercenary

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              • P
                Papours @Papours
                last edited by

                @HISEnberg Hey, it's ok, you're answering pretty fast even when missing my reply ^^

                I did try to use an absolute path, I still had the same issue : I can build the project inside visual studio after adding the .h and .cpp files manually, but can't export my project from hise
                alt text

                I don't think the issue is with the #include since I can build my project from visual studio code

                HISEnbergH 1 Reply Last reply Reply Quote 0
                • HISEnbergH
                  HISEnberg @Papours
                  last edited by

                  @Papours Hmm maybe try running the HISE project directly in VS.

                  So go through this whole procedure, but instead of compiling the Standalone in HISE, go to Project Name/Binaries/Builds/VisualSudio2022 and launch the project directly from there.

                  You can get a lot more useful information from the compiler that way.

                  Sonic Architect && Software Mercenary

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                  • P
                    Papours @HISEnberg
                    last edited by

                    @HISEnberg

                    When launching the project directly from there, I get the same linker 2019 error as from when launching from dspNetwork.

                    alt text

                    If I add my external dependency directly (right click on the project > add > existing element), I can generate a standalone app from there

                    alt text

                    But then if I reopen hise and try to export my project as a vst (which is my final goal), I get the same linker error.

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                    • P
                      Papours @Papours
                      last edited by

                      @Papours OH

                      However, if before opening the visual studio project in "project name/binaries/build" I try in hise to make a VST, the project there is trying to make a VST.

                      Doing the same dance of adding my external files and building from there do generate my VST.

                      So that solves my issue, thanks !

                      P 1 Reply Last reply Reply Quote 0
                      • P
                        Papours @Papours
                        last edited by

                        @Papours alt text

                        And I was able to import it into lmms !

                        Many thanks !

                        HISEnbergH 1 Reply Last reply Reply Quote 0
                        • HISEnbergH
                          HISEnberg @Papours
                          last edited by

                          @Papours Nice glad you solved this!

                          Sonic Architect && Software Mercenary

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