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    DSP compilation error with wrong CompileChannelAmount

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    • ustkU
      ustk
      last edited by

      @Christoph-Hart This one is driving me nut for a while...
      Each time I create a new DSP, I search for 2 hours understanding why the heck it does not compile, with neither XCBeautify nor direct XCode giving a clue on the issue...

      So beside me being dumb no remembering to set the right CompileChannelAmount, could we have a safety, a hint on what we forgot, or better, to set it automatically on network save?

      Hise made me an F5 dude, browser just suffers...

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