DSP compilation error with wrong CompileChannelAmount
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@Christoph-Hart This one is driving me nut for a while...
Each time I create a new DSP, I search for 2 hours understanding why the heck it does not compile, with neither XCBeautify nor direct XCode giving a clue on the issue...So beside me being dumb no remembering to set the right
CompileChannelAmount
, could we have a safety, a hint on what we forgot, or better, to set it automatically on network save?