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    • VirtualVirginV
      VirtualVirgin
      last edited by VirtualVirgin

      Even if I use the AppData folder and let it search recursively in any child folders, it does not return any fonts: Screenshot 2025-08-29 at 7.59.07 PM.png

      You can listen to my orchestral mockups here:
      https://www.virtualvirgin.net/

      d.healeyD ustkU 2 Replies Last reply Reply Quote 0
      • d.healeyD
        d.healey @VirtualVirgin
        last edited by

        @VirtualVirgin Your font files need to be in the project's images folder.

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        HISE | Scripting | Engine

        An API class for accessing global properties.

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        (docs.hise.dev)

        Libre Wave - Freedom respecting instruments and effects
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        VirtualVirginV 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @VirtualVirgin
          last edited by

          @VirtualVirgin it's not in the appData folder but in project's folder you access using the wildcard {PROJECT_FOLDER} as in my example

          Hise made me an F5 dude, browser just suffers...

          VirtualVirginV 1 Reply Last reply Reply Quote 0
          • VirtualVirginV
            VirtualVirgin @d.healey
            last edited by

            @d-healey They are.

            You can listen to my orchestral mockups here:
            https://www.virtualvirgin.net/

            1 Reply Last reply Reply Quote 0
            • VirtualVirginV
              VirtualVirgin @ustk
              last edited by

              @ustk It doesn't seem to resolve to anything though: Screenshot 2025-08-29 at 8.36.48 PM.png

              You can listen to my orchestral mockups here:
              https://www.virtualvirgin.net/

              1 Reply Last reply Reply Quote 0
              • VirtualVirginV
                VirtualVirgin
                last edited by

                I've tried using File.Show() on each of these variations here and all three open to the Audio Files folder in the Project Folder instead of the Project Folder itself, so it seems like there is an error with the FileSystem processing of the wildcard?

                Screenshot 2025-08-29 at 9.00.03 PM.png

                You can listen to my orchestral mockups here:
                https://www.virtualvirgin.net/

                1 Reply Last reply Reply Quote 0
                • VirtualVirginV
                  VirtualVirgin
                  last edited by VirtualVirgin

                  Ok, well I made it to the Fonts folder by navigating form the Audio folder, back to the Project folder, then on down.Screenshot 2025-08-29 at 9.36.45 PM.png

                  But now I'm having an issue with

                  File.toString();
                  

                  which returns the path for "Filename" instead of just the filename:

                  Screenshot 2025-08-29 at 9.39.50 PM.png

                  The Docs says it should just return the file name and not the full path:

                  Screenshot 2025-08-29 at 9.40.10 PM.png

                  You can listen to my orchestral mockups here:
                  https://www.virtualvirgin.net/

                  d.healeyD 1 Reply Last reply Reply Quote 1
                  • d.healeyD
                    d.healey @VirtualVirgin
                    last edited by

                    @VirtualVirgin I don't think this will work in the compiled project because fonts are embedded in the binary and that folder structure won't exist.

                    With toString those are constants which are part of your file object, file.FullPath for example

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    VirtualVirginV 1 Reply Last reply Reply Quote 0
                    • VirtualVirginV
                      VirtualVirgin
                      last edited by

                      Ok, sorry about that.
                      This one actually works:

                      // this will load all of your fonts which are stored in the projectFolder/Images/Fonts
                      inline function loadAllFontsFromProjectFolder()
                      {
                      	
                      	local fontsFolder  = FileSystem.getFolder("{PROJECT_FOLDER}").getParentDirectory().getChildFile("Images").getChildFile("Fonts");	
                      	local fontFiles = FileSystem.findFiles(fontsFolder, "*.ttf;*.otf", false);
                      
                      	for (file in fontFiles)
                      	{
                      		local fontPath = file.toString("FullPath");
                      		local pathParts = fontPath.split("/");
                      		local fontNameWithExtension = pathParts[pathParts.length - 1];
                      		local targetName = "";
                      
                      		// if the file name suffix is "-Regular", loadAs will use just the prefix
                      		if (fontNameWithExtension.contains("-Regular.ttf") || fontNameWithExtension.contains("-Regular.otf"))
                      			targetName = fontNameWithExtension.substring(0, fontNameWithExtension.lastIndexOf("-Regular."));
                      		else
                      			targetName = fontNameWithExtension.substring(0, fontNameWithExtension.lastIndexOf("."));
                      	
                      		Engine.loadFontAs("{PROJECT_FOLDER}Fonts/" + fontNameWithExtension , targetName);
                      	}
                      }
                      

                      You can listen to my orchestral mockups here:
                      https://www.virtualvirgin.net/

                      1 Reply Last reply Reply Quote 0
                      • VirtualVirginV
                        VirtualVirgin @d.healey
                        last edited by VirtualVirgin

                        @d-healey Even if gets and loads the files using the "{PROJECT_FOLDER}" wildcard? That has to be used for Engine.loadFontAs anyway, so why wouldn't it also work for this?

                        You can listen to my orchestral mockups here:
                        https://www.virtualvirgin.net/

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @VirtualVirgin
                          last edited by

                          @VirtualVirgin might work, try it in the compiled plugin and let us know

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          1 Reply Last reply Reply Quote 0
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