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    • ChazroxC
      Chazrox @johnmike
      last edited by

      @johnmike

      it doesnt know what 'setList' is because its not declared. In that same function...

      change:

      setList = obj.setList;
      
      to 
      
      local setList = obj.setList;
      
      // try that and see what happens...
      
      
      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Chazrox
        last edited by

        @Chazrox I think setList might be declare in on init I would expect an error on line 32 otherwise.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        ChazroxC 1 Reply Last reply Reply Quote 0
        • ChazroxC
          Chazrox @d.healey
          last edited by

          @d-healey would that mean that the combobox isnt declared properly 'SetListVP'
          ?

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Chazrox
            last edited by

            @Chazrox I suspect obj.setList doesn't contain an array.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            ChazroxC 1 Reply Last reply Reply Quote 0
            • ChazroxC
              Chazrox @d.healey
              last edited by

              @d-healey ahh. I see.

              1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @johnmike
                last edited by

                @johnmike Ok, my bad
                I have implemented some checks

                1. Check if the setList exist on the disk or not, if it doesn't, it will be created at init
                2. If the saved object is an array and contains any items

                I think it should work now, please check

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                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

                ChazroxC J 4 Replies Last reply Reply Quote 2
                • ChazroxC
                  Chazrox @ulrik
                  last edited by

                  @ulrik this is a sick feature. I might get brave/crazy and add this so late in development of my current project. lol.

                  1 Reply Last reply Reply Quote 0
                  • J
                    johnmike @ulrik
                    last edited by

                    @ulrik thanks so much! 🙏🏾…I will check this out in the morning when I get back to my computer

                    1 Reply Last reply Reply Quote 0
                    • J
                      johnmike @ulrik
                      last edited by

                      @ulrik works perfectly now!! now it's got my wheels turning in a different way...question is it possible to have buttons that select the items in the viewport? example... Button 1 -> Viewport Item 1 ...Button 2 -> Viewport Item 2....Button 3 -> Viewport Item 3....Etc etc...My thought is that end user could create the setlist...and as well as clicking the items in the list...they could also be triggered by a button press...so I could in theory assign a Midi CC to that button and be able to load that preset from a midi controller....Works really good in a live scenario when you are playing with both hands...it's quicker to just tap a button on a controller or even assign it to a footswitch...Ive done this for years in live performance using apps like MainStage...and this could def open up a ton of new use cases and possibilities hijacking the preset system in this way

                      1 Reply Last reply Reply Quote 0
                      • J
                        johnmike @ulrik
                        last edited by

                        @ulrik I think I figured it out!! had to dig and figure out that I could do a control callback on the viewport and setValue on the item list...It may be a bit crude but it works...yall feel free to check my work and see if I need to clean something up!

                        ezgif-5c133d5ce9543d.gif

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