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    Scheduled Pinned Locked Moved Scripting
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    • d.healeyD
      d.healey @rava2212
      last edited by

      @rava2212 You shouldn't need to open that file if you're exporting from HISE.

      In HISE go to Export >> Clean Build Directory, and click Ok

      Then go to Export >> Compile Project.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      R 1 Reply Last reply Reply Quote 0
      • R
        rava2212 @d.healey
        last edited by

        @d-healey Screenshot 2025-05-24 alle 19.54.00.png

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @rava2212
          last edited by

          @rava2212 Your image is too small, I can't see the text clearly. Click the copy to clipboard button and paste it in the post.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • R
            rava2212 @d.healey
            last edited by

            @d-healey > Perform sanity checks

            Create C++ autogenerated files
            Create binary data files
            Exporting the pooled resources
            Export audio files
            Export image files
            Writing {PROJECT_FOLDER}background.png ... 0 kB
            Writing {PROJECT_FOLDER}hise_knob_small.png ... 1625 kB
            Writing {PROJECT_FOLDER}SLAMMER.png ... 2256 kB
            Export samplemap files
            Export MIDI files
            DONE
            Create embedded data files
            Launch system compiler...
            Re-saving file: /Users/alessandro/Desktop/SLAMMER/Binaries/AutogeneratedProject.jucer
            Finished saving: Visual Studio 2017
            Finished saving: Xcode (macOS)
            Finished saving: Xcode (iOS)
            Finished saving: Linux Makefile
            Compiling FX plugin slammer ...
            ** BUILD FAILED **
            CompileC /Users/alessandro/Desktop/SLAMMER/Binaries/Builds/MacOSX/build/slammer.build/Release/slammer\ -\ Shared\ Code.build/Objects-normal/x86_64/include_hi_tools_03.o /Users/alessandro/Desktop/SLAMMER/Binaries/JuceLibraryCode/include_hi_tools_03.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'slammer - Shared Code' from project 'slammer')
            (1 failure)

            Compilation error. Check the compiler output.

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @rava2212
              last edited by

              @rava2212 That's referencing a Windows location, did you clean the build folder?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • R
                rava2212 @d.healey
                last edited by

                @d-healey yes

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @rava2212
                  last edited by

                  @rava2212 are all the files for your project on the Mac or are you using a shared drive?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  R 1 Reply Last reply Reply Quote 0
                  • R
                    rava2212 @d.healey
                    last edited by

                    @d-healey no I have copied the folder on a usb... but I try to export a new project made only on Mac and I have te same error message

                    d.healeyD HISEnbergH 2 Replies Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @rava2212
                      last edited by

                      @rava2212 Have you compiled HISE on your Mac?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 0
                      • HISEnbergH
                        HISEnberg @rava2212
                        last edited by

                        @rava2212 Is it an FX project (or contain scriptnode FX)? If so you need to recompile those FX on your Mac before compiling the project to VST or AU.

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