plugin build not asking for sample library location anymore?
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@d-healey where is the link file located?
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@jeffd in the plugin's app data folder
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@d-healey i thought i deleted it
this is the folder under application support yes? -
@jeffd Yeah
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@d-healey
any idea why this isnt working for me?
i have deleted the app data folder
I even tried creating a new plugin name and code plugin code.Is there something in the settings i may be missing?
what does the link file look like?
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@jeffd on Mac it's called LinkOSX - how do you know you deleted the right folder?
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@d-healey its under application support and my company name?
but i dont see a file called LinkOSX
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@jeffd this worked me before,
i would just go and delete that folder if i wanted to test new presets and samplemaps,
and upon first loading the plugin, i would be asked to locate the samples. -
@jeffd in your project preferences is the company name set to "my company"?
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@d-healey ah yes it is
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@jeffd
under project settings it is com.myCompany.productbut under user settings i have it set to my real company name
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@jeffd and the folder you deleted has your real company name too?
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@d-healey yep,
so should i delete the mycompany under projects settings?
and then look for a folder that says mycompany under application support? -
@jeffd or is com.myCompany.product
just the identifier for the format? -
@jeffd yeah that's unrelated to the folder, but you should set it to match your company name too. Are you using any preprocessor definitions?
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@d-healey yes
USE_COPY_PROTECTION=1
USE_SCRIPT_COPY_PROTECTION=1
HISE_DEACTIVATE_OVERLAY=1
JUCE_USE_BETTER_MACHINE_IDS=1although i have the copy protection turned off now in the script
but maybe thats the issue? -
@jeffd deactivate overlay
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@d-healey ha!
that worked.
but now its not receiving any midi input
no sound either when clicking on the graphic midi keyboard -
@jeffd How do you know it's not receiving midi?
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@jeffd you know i just recently added a MidiChannelList
do i need to add a floatingTile set to MidiSources as well?