Working on a granular effect: how to make it polyphonic?
-
Hi everyone,
I’m currently working on a granular effect inspired by the plugin Portal by Output. I have a Sampler with multiple sample maps, and I’d like the granulator to act directly on what I’m playing in real-time.I’ve managed to make it work in monophonic mode, but I can’t figure out how to make it polyphonic. Any advice on how to achieve this or on the best approach?
Thanks a lot!
-
The granulator is a sound generator, it has no effect on incoming signals. For that kind of thing, best look to FAUST.
To get the Scriptnode Granulator playing polyphonically, you have two options.
-
Increasing the density and reducing grain size will allow you to play chords, keep in mind though, anything after the granulator will still be monophonic.
-
For true polyphony, implement multiple granulators in different groups, one for each voice of polyphony. Then use a round robin script to handle the voice allocation.
-