Control individual sample volumes?
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Can we adjust volumes for samples loaded into sample maps with a slider? Or do I have to load samples into unique samplers and control the sampler volume? Im trying to figure out the easiest way to do this?
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@Chazrox if you want to adjust each dynamically maybe you could do
Synth.playNote(60, Knob1.getValue());
Synth.playNote(61, Knob2.getValue());
And maybe call Sampler1.changed(); for each
I'm not sure though, never tried it, but if not this then something similar I think
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@rglides ehhhhh no, I don't think this works haha
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@Chazrox said in Control individual sample volumes?:
Can we adjust volumes for samples loaded into sample maps with a slider? Or do I have to load samples into unique samplers and control the sampler volume? Im trying to figure out the easiest way to do this?
try:
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@rglides lol Thanks anyways!
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@Lindon I'll give this a try. Thanks!
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@Chazrox no problem, worth a shot lol
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@Lindon I checked it out but I cant figure it out. Could you possibly share a snort snippet with me if its not too much please.
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@Chazrox In the note on callback you put
Message.setGain(-6);
and the incoming note will be set to -6db. -
@d-healey Thanks. Im trying to adjust drum samples. I have a set arrangement where the kick, snare,hat, etc. goes on the keyboard, so per key, like a mixer, I want to be able to change the volume of one note. I realize I thought of this late in the process of making this but if I have to i'll rebuild this idea.
So I guess my question is how to write this per note?
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@Chazrox said in Control individual sample volumes?:
I want to be able to change the volume of one note
Which note? In realtime? Is this something the user should have control over?
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@d-healey Sorry I should be more clear. Yes, in real time and I want to present a slider knob per key. I want individual knobs for Kick, snare, clap, hat, etc. Thank you.
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@Chazrox I'd probably put each drum in a separate sampler, unless you have tons.
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@d-healey yeah this 100%
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@d-healey ok. My brain is trying to figure out how to call on all these different sample maps to 1 preset if I decide to do it this way with 12 samplers.
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@Chazrox Do you want to load different sample maps for different presets?
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@d-healey Yes. with this approach I imagine,
12 samplers,
- Kick
- stick
- snare 1
- clap
..... and so on.
each sampler has x amount of hits in them depending on how many total kits are available.
12 drum kits = 12 hits per sampler.
I just want to the user to be able to control the volume of each type of drum (per "track/key") from the interface.
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@Chazrox said in Control individual sample volumes?:
Yes. with this approach I imagine,
In what way does changing a preset need to affect which sample maps are loaded?
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@Chazrox Just occupy one drum type with one sample in each sampler. Kick on note 1 in sampler1, Snare on note 2 in sampler2 etc. give each sampler its own gain knob (and any other effect you want) and simply add sliders connected to those effects in the UI.
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@rglides David has a good tutorial on key switching that you can adapt to add a bunch of kick samples, for example, into one note in one sampler/samplemap and allow the user to toggle through them with a slider in the UI