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    Polyphonic Aftertouch?

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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey aye, will carry it over and retry

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      1 Reply Last reply Reply Quote 0
      • MorphoiceM
        Morphoice @ulrik
        last edited by

        @Lindon given you've been trying to get polyphonic aftertouch to run too, here's a working solution from @ulrik . I'm trying to get it running on my side, maybe you want to give it a try too and let us know how it goes.

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

        LindonL 1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @d.healey
          last edited by Morphoice

          @d-healey I can confirm from a seperate script it no longer crashes. However it still doesn't do the aftertouch, so I might have made a mistake somewhere else... I do see the pressure values in the console if I output them, so the problem must be in the scriptnode

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          1 Reply Last reply Reply Quote 0
          • MorphoiceM
            Morphoice @ulrik
            last edited by

            @ulrik so this is what I did

            Screenshot 2025-02-25 at 17.55.13.jpg
            the poly pressure event data is coming into HISE just fine

            Screenshot 2025-02-25 at 17.55.48.jpg

            it should be passed to globalRouting

            Screenshot 2025-02-25 at 17.56.30.jpg
            however, in the scriptnode I can't get a readout. Did I miss a step?

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

            ulrikU 1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @Morphoice
              last edited by ulrik

              @Morphoice I made a smaller snippet, works here, compiled as au instrument, loaded in Logic

              Things to check:
              SlotIndex should be the same in the scriptnode fx as in your script

              Skärmavbild 2025-02-25 kl. 20.08.24.png

              GRM.setEventData(eventId, slotIndex, value);
              

              Differences: you have the clear and add, I don't have them
              I don't think the peak node will show anything, you are in the mod.chain

              Try my snippet, it's easy to compile
              VIDEO

              HiseSnippet 2753.3oc6ZssaaibFlxNiOnca2DD2lBTzsDF8B4EoNjTm6hhHGeHwMw1pQdyt.EsFiIGYMvTCUIobr1hbeun2WrW09ZzqZA5KPA5KPeD12f1+YFdXnLkshpCb1cs7MjyL++y2+g4+vP212ylDD34qUn3giFPzJ7gnNiXg81rGlxz1cKsB+DTaO2QazMj3en2P6d6PcgG06P6Ovkn8jQCvAADGsBEl+obRJr7czD+95G+DrKlYSRGRS6UdTaxKn8ogoi1t0yott6fcHGR6qr5Js101isomq2P.dyiLzFfsOEeBYeLeYygzdFNnmVgOAY08Xaqt0K2vroYy5UZZZVswwULrrcp1rb4Zkc5Z0.WqAPzBa6PC876DhCIAZEtyS7bF0om2qYxM3Uz.5wfTAuXp0A1Y4v6345vEQ9nZa1i55zNVuEnoU.0NUKNuTKtBZOpCMY7Ts4cESnmRgpBrvbYg27YfmoJ7LTfWNPpfBjtiDR2C0w1mNHLcFNd9.ztLvb1Eam0VJWqVg+IZSOXArv06iOkriO7RBAkJaX7PcSCi09zhEK1cHyNj5wz8X66ERNfUZsh+ghKW7ME0GeptcycN9N4645R7ycZt2g+kQXI1v9GS7en9YX2gjjEBZfrpUzjUqpVcaofqrPO1tLZ3ACHrI4KnEos.SvbQnBVZnv.78iL.cboNDeMJnmWB7FXOmcrl.wIt9+C+VZSG03yuH0s9Ksz9rc2BGh4NBQ.B.4.heHkK+E1hbFbLT5VrLZKRvogdCDHt+.OFG9Et6Ui4yUOpNJ8keVqWScB6kNvuqUOB8jdJG42sUH4b3cDpObtnumCg6ItiO42OjvrGo0WMPRkV8wo60e7e2JHjLnC8KIpwZBF1sK8bNG0e1WBz633RZ6EP4dHIqavetkCoKdna3qFWeOH1HtqCOFX6MNTOPdDX.1Gh2.t76pJ7ZSqtRZgTzUNyttBTC235Jv6Z50URgW6hAifvfdNCcwgYiMxyfDMAGKpAj3QcX.FGoJIWaALmVHdOTaZncu7w3b4fQdff2AXLJMy2Csc2tD6vT.dGzNew6lbJpa+GkoVgm56MbfX2WQN.IfF.kHHF275nDAiotDgsYXPZ1YOUNtI12mB9jLGhx4vu9umXeuvLeFiF3w7DPYi9dCYYvRzraQBGxhAye8q9p+1iilny.eB1QUL4nuCAfpifkAY7gm+xpIwbFqIYouAWSRlPJ4TTxbe7hHPWFDpKCFq+K0iKRA637bl2wkVUNypOTGpPgWeR7BBHJoBgxY5+q5bv9oKmWyvpPD0U+E5VFOj+L9bwyvO9qwgSgwLWWNhHXJ79pPvzUEj.gn4u2MNDsbzLgY4zWUxR0nrvvPMUEeCufpHITDBMWITLCHglUlRYLhfadYjuUpB4Se4dfDtM6DJir9Ijvm55cL18kdCCorS1CyfZ9gB+fk6SNQ+Txn.Gv8Cn327agwdziV9TBYfdnOzcftWWcpSfXg.ZnufBrOg01v4xPxdQiK3HPsOoKwGjAhdnmND7Jxyq64Qni29yfddLpsz+amuvDXoHPGGrxHvkVMcY5x0oCKb0n8.LI.dXxJSKRYt.bTqfU5+EWGqcbsEpkxlCL3V5MBC8oGOLjTJuE.6YLO9zhuAvRrOB.7jJXRb+WiyvHPrI108XPiVZLvoJP3ymr.Ib1dGHP3ymJAR5qOIAREbhlWhjHxY.0NPkyYcEXf2tN3OLtXxOnko23RBFrqyC0Cb8BEoUTkXvOmCns4KhWe9krbP3lTGUtd1XWct++dPLS3rAW14KXeQ6Ob25ki884am3TWIvOHd47N41.BNzkZSwtkViSP7op0GLLnWIlX+mXeaSCBjmOXRxdxnskRZoDfcRBvxt+9j9dmQxAAi2cHsqdo3smFjXGBE1g0Vq3xvZhQ5XPMqQaLfGQivLbYj01GlYnOQJEBJun+PNhKaMQRII++D8RlOxzptPG7laa38lqg2hSUCunB7MbT7CSt2o756R1o1BqDUVprSsEz2W9Z1txlTepZSKjS56DU3OcCBYts48+1+xTa5xwXTdEmayNi3B9RQ8+skTJSFUEj6AE+KSXo19wKIPBsSfRXTgdtxCj5CRPkNxJsdIwkfCHpWXvKfTPX+8D2CvLoJLeqKSOWy0OBIgqNOLk92b6Ze9uU20dFyI5vn.F7rTw0TI.vCP4V9ZFLA4Hk28OOiRAdvj3KI9mhxK4jR9Hz0jyYZ1Fs8Igu1y+TgHF8rVgE4xxGiFjHKGgSpI3ntBvqsgqq2qSk1HD.RkHb3hHi0g+jqhGqkF4w.J.4qDvrwXD236E.UXN.NOCGbHl5xuEnNCCfDlNGv5.KVb4Ff8rv9hCrKtC1FTDiZi4W5283swFBNAD+0sSbFtB7mZR35H42B4JHgqpaGe0bARIlim3KNQlY.Du9h7JygfkvmmqbmSB7E3HqHB56SBzLxwJJxQxJxCmJLXV1+6iDELeDuB8i32wBHaY.xOF4KaZb8Ktv7vSdL7p.VZTjCw9PYcAQEcvH1RGEAhkW.Jj9jmxrs50htHRlgTSwh.Dk7FrqP8FQYQQb2QMHYdz6KfLqACzIIUMBA8nG8kb5D2DgVFp0lNVK4TdbdID+fKbTYL1lVgkllhUJQryXZtqvGAhKrdzr4YORH85zH3hc310LFA0KPOqgXAEs0ctJsEWbismaLLzqODeK9N4lN9rLRbuKQ7ZYt8g1eX+Kian2BtgOWvssxTZlD6S2NrBrClFxelUZZXZVyLq+He25bJ40RqsjBqFMMpUogUkpMLMqTyR.mEP7kokADZusZafIfG50rCdQd1OrOuDfKwEW0MIyLhbr72fJHlSdAl6F7J9rPijwbDxRj4LRjW4XmQjArCVOZ17OiDM4UcFgmtxkbdbeQw4tSdDdH5huEIam3ofERUoK.9WSvg6Bt.VMaZToZMKqxUZTuQ0nXToG6x5StDxTxmKwsTAH2G1gxQdklMsLZZ0TAU2G0b8FM4+pY1nZYCq5kuH9pUotY8Fl0KaTqpYiZB7MO5WqkvCSfGl0pVsd4Z.KpXZk6wnI3AuH5ma1X7P2MRbhEeGj+ObhGSXJaXZvUGMa1nRy5FlwID564E1CRGFuU+PN2LZJ+UuN+HZ0FVyxoPQ+GWumBWFI+3MNiGhXRGBylzjyB42SdZhOlXlJKdMOKqZBk21j7oAx0xAivpeKv3RhAd2.xn7CyT3rY4JWl1N19Pj7qqw6q78vFJ+Pj7a7cCBuGHg2Gf9b7YDwksJP1OP7dWO+95Ok.0iyw8k8IX+WS6mfcvT+IXOvNDfvg9XVv.u.hoJm6P5SOziQBxL5XTXkKEYFU5cXdwgxrJtpXGPUnrtkZEOnk5fswrLLCdOCm1ip78g+OOVFnR9EcOHvFTLXQr3Tad6gtAjOm++1goJgoCaoN7yv9NfMLy0F8t46Buv6ceW3uq7eGx7em4+NjK2JBGkd+91Be.BNRaoKLk52L1xjO8cnu3902eX+NP7U636dJH9Zmhd2HtCfNDli3k+K7KZRyjqqClzLdxYLWh0s4RtMWxs4RtMWxs4RtMWRRtjusrG8w19dGEcQ0h+MJEi.5Vl3t23cLCuqaN1+ABxuqN8Ha6rr5BDZMqDVdVIrxrRX0YkvZyJg0mUBab0Dxy9Dc0h7yePV31aKt9hBEhu0I3nn1+CzZhXEE
              

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              MorphoiceM 3 Replies Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @ulrik
                last edited by

                @ulrik yet slot index is 0. that shouldn't be the problem.
                I tried replacing the peak node by a minmax node like your snippet, but still no movement....

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                1 Reply Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @ulrik
                  last edited by

                  @ulrik could the tree be a problem? there are quite a few networks, maybe the global routing info isn't passed all the way to the Polyphonic Script FX1? It doesn't work if I rearrange them either, though... I'm sure its a simple mistake but I cant see it rn

                  Screenshot 2025-02-25 at 20.47.14.jpg

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  1 Reply Last reply Reply Quote 0
                  • MorphoiceM
                    Morphoice @ulrik
                    last edited by

                    @ulrik I tried moving the aftertouch script into the synthesizer group, but then eventID gives me -1 every time

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                    ulrikU 1 Reply Last reply Reply Quote 0
                    • ulrikU
                      ulrik @Morphoice
                      last edited by

                      @Morphoice said in Polyphonic Aftertouch?:

                      @ulrik I tried moving the aftertouch script into the synthesizer group, but then eventID gives me -1 every time

                      You moved the whole script processor?
                      The eventId = -1 should not happen if you have moved the whole script., meaning with the onNoteOn, onNoteOff, onController etc... callbacks.

                      Have you tried my snippet?

                      Hise Develop branch
                      MacOs 15.3.1, Xcode 16.2
                      http://musikboden.se

                      MorphoiceM 2 Replies Last reply Reply Quote 0
                      • MorphoiceM
                        Morphoice @ulrik
                        last edited by

                        @ulrik I got the eventID back now, it conflicted with another script, that's fixed, but I'm still missing something there is still no output in the scriptnode. I did exactly what I could deduct from your snippet, unless I oversaw something

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        1 Reply Last reply Reply Quote 0
                        • MorphoiceM
                          Morphoice @ulrik
                          last edited by

                          @ulrik HEUREKA. Got it to work, there was a Message.ignoreEvent(true) somewhere else in the script apparently creating havoc. I removed it and there it went

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          ulrikU 1 Reply Last reply Reply Quote 3
                          • ulrikU
                            ulrik @Morphoice
                            last edited by

                            @Morphoice I'm glad you got it up and running!

                            Hise Develop branch
                            MacOs 15.3.1, Xcode 16.2
                            http://musikboden.se

                            1 Reply Last reply Reply Quote 2
                            • LindonL
                              Lindon @Morphoice
                              last edited by

                              @Morphoice said in Polyphonic Aftertouch?:

                              @Lindon given you've been trying to get polyphonic aftertouch to run too, here's a working solution from @ulrik . I'm trying to get it running on my side, maybe you want to give it a try too and let us know how it goes.

                              you mistake me for that person I'm afraid - all I've been trying to do is get channel aftertouch working correctly and consistently across HISE modulators...

                              HISE Development for hire.
                              www.channelrobot.com

                              MorphoiceM 1 Reply Last reply Reply Quote 0
                              • MorphoiceM
                                Morphoice @Lindon
                                last edited by

                                @Lindon no worries.

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                1 Reply Last reply Reply Quote 0
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