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    Updating RNBO source code after project creation

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    • V
      vondamn
      last edited by

      Hey everyone, this may be a silly question but I'm totally new to this and can't find the info anywhere. Is it possible to re-import RNBO source code to HISE without losing UI / Scripting work? Thanks in advance :)

      HISEnbergH 1 Reply Last reply Reply Quote 0
      • HISEnbergH
        HISEnberg @vondamn
        last edited by

        @vondamn Yes you can do this, as long as the RNBO parameters are named the same your UI should still link to the RNBO parameters.

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        • V
          vondamn @HISEnberg
          last edited by

          @HISEnberg Thanks heaps for your reply. Would that entail rexporting the RNBO source code to the HISE project folder and then recompiling DSP detworks as .dll? Or is there additional step I'm missing? :)

          HISEnbergH 1 Reply Last reply Reply Quote 0
          • HISEnbergH
            HISEnberg @vondamn
            last edited by

            @vondamn Yes it is a bit tedious but you have to go through the whole process again. So assuming you have your RNBO code working in an FX Slot, it will reappear in those Slots again once you go through the stages of rebuilding your RNBO nodes.

            Assuming you have your RNBO nodes inside a ScriptNode network, you need to go to that network, disable it from compiling then build your RNBO nodes. Once that is done, you can reopen the ScriptNode networks, set them to compile, and recompile all of your FX.

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            • V
              vondamn @HISEnberg
              last edited by

              @HISEnberg Awesome, sounds good. Thanks heaps for your reply and the time you've taken.

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