Export " unmatched tags "
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@antarmata_02 yes, I use vs2017, but same issue when I chose vs2022.
I this nope,
also I don't create expansion.
![alt text]
let check this one: -
and the UI like this:
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@antarmata_02 said in Export " unmatched tags ":
also I don't create expansion.
I asked because you've populated the expansion settings (I don't think that will affect export though).
This looks like c++?
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oh sorry, I've been emptying the expansion setting. and delete the //parametriq script.
but still noting happening ;( -
@antarmata_02 I think I'd need to see your whole project, there's too many possibilities and I'd just be poking around in the dark at the moment.
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@antarmata_02 sure, how I can share to you?
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@antarmata_02 Upload it somewhere and send me a link via pm. Don't include the Binaries, PooledResources, or Samples folders - I don't need those and they will just add bloat.
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It compiles here.
Have you been able to compile any projects?
I noticed you have 79MB of image data, that might be the issue. Try unchecking embed images and see if it compiles.
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@d-healey
This is my first project, and I just followed your tutorial on YouTube ( https://www.youtube.com/watch?v=zeLeCSNh0XM&t=567s ), everything going well, same as this video.or do you have another tutorial how to compile it?
wait, where do you find the 79MB images data ? on my image UI just 10mb, and now I've been reduced to 1mb, the issue of " unmatched tags " still appears.
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Have you compiled HISE?
The file size of the images is not the same as the raw size they will occupy once loaded into RAM. You can see this if you add a floating window in HISE (from the view menu) and add a Pool Table component to it.
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do you mean like this:
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so, what is your suggestion ? how to reduce that?
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@antarmata_02 said in Export " unmatched tags ":
do you mean like this:
Maybe... but that looks like a Mac, I thought you're using Windows?
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no, I'm using Mac and Xcode.
- as I build a sampler plugin, should I compile DSP network ?
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@antarmata_02 said in Export " unmatched tags ":
as I build a sampler plugin, should I compile DSP network ?
DSP network is only for scriptnode.
Do you have a
.
in your project name? -
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@antarmata_02 is this the project name you mean?
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I was looking at your previous screenshot and I can see
.
in the paths you use. It's generally not a good idea because a.
usually indicates a file extension. I don't know if this will cause problems for compiling though.Are you using the develop branch of HISE?
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FINALLY, it solves man. thank you so much. you're really jenius.
the point is:- . usually indicates a file extension
so, I moved the folder to desktop, and that's work :)
one thing, I've made .hr1 file, and finished the step when I first launched the app, check this :
but, when I relaunched the app, the first step appeared, so I can't open the app because this sample imported appeared again,
do you have an idea for that?
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@antarmata_02 Did you make hr1 or ch1?
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I think I made hr1, based on the file :