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    • CasmatC
      Casmat @d.healey
      last edited by Casmat

      @d-healey Hold down two notes at the same time, lets say C and E. Then while holding those two down, hold another key, lets say G, and then let go of G, but not C and E. Then Repress G and there should be a pitch difference in the note

      Edit: oops forgot snippet

      HiseSnippet 2534.3oc0YztaaibjzwLHlW50bWuCsn+ZSPwA4q5bjby4jbAswxRT1DQeAQY6jeTbXE4Joslhq.4R6ndv.4G8wnEs+sOEsnOA8Qn8dB5aP5LK0GjxxNxt2k1JjH3c146Y1YmYUqPgKKJRDpouQmwiXZ520vYbfbP4ATdflcEM8OznNMRxBIIf1a7HZTDySSW+V6i.z2XcM0m+0y2i5SCbYyAoocjf6xpwGxkyg1Z2Wv88qR8Xc3CSg8i101UDTV3KhA84VFEzFQcOg1m0fhnslgl9ss73RQnijJYQ.N6I7F6LPbVPB9Gwi3c8Y3hhZN.iR.qUd.22q0TaMRSS2n0bK+VIV9mXTm6wmAetG3dpMHyoHsOPesqRkJdMTo0RoRqmnRejgiaHejb9Nn97AF1AP.oGEb0oUkDb0z+qFkE.BAxsFROgUMDVLifb6TnPdB70lOqWbfqjKBHhfFBIqYPtMM+FyMLO2jr3V85sz8PwDJ78YgKcaL5FdUDlKHdXWVXdxoT+X1LDAyOqO81qlO0MwpSgnHvNfKaNhMYcUguG5qv+9hQ.sItM3uNztBURgfh9DX.diXgRNpN5UXmBY0IgnMLpvhNQJFovc3HQ.xA86JmjSkDTp5KnRdP+NbPs4fF7CMRCpn1qSenY7rEu4jcOi6IG.Ir5ubMMsALd+ARbk2b8MQQLMdAabWAMzSqa+oGh131ddduE4DWxFNG5ae6a+oYgt8DvJjkrWKmi7T0R4RV6Wqa7MlDxC.ocLpZO3qHEezVExivpviF4SG2zUROk0PEbgs6Q8iXp8qINCHC.8T0xC3IqJt8iUqKGGIEC2OjNZ.2MJCkUX8nw9xRiFwngXQFXWYXbxl64C0I.V0FbnBXiBasySUedxSJ73mV3wEUX0QzuuOqtvikgy3Ya3rdP.yGUEErCiXGwbgLvT5xLoAaV0mJcji8WfSsrlFBVDNjIGJmKksmB2JvKkr2w7bn53JVE3GMA575REWV0f0dxcMd3ma1Y.iT2tCoFj3FDwH4fEaZZVVLZbHlRQ9a+Yx1EJ93732OQ88Swu2tf56hpu2lTgdJ2ib.i5yFaZ1hENjGEgmo4QjArPV2wj9P3Qx7xS5ExXDQOh6.ZXeVdhTPnAiIvwnHrHPWITeEx+MoDWPKPLkC.1zCNOPxIA88aeyu2QzSdFMj8su4OrohCdfnI7.Bt+zMImwkCDwRyPVjLjqJxjGPx0O1CDvzsI930PTUIHjbkcGgLMFBTJkHu4PgGu237DnxEpyih65yiFjm3wQV2MVB.iPfJ2Xdvh7dnHjDw78QN.0G.CwLs1ovAkxHzaImX+J4d1.wvrVBZ+wgAfHYdln4JHQBkD+MP9HRChdOnlq3LzzfRdPkRvhh9JSULl1UbJSYKIg0.gDT0DU.8tilGxlrUz.Jn6cYSbXfbA2KMk4DhhORBQUN36GIBUxKIdMW02Bj+AVDmlU6bbo1VDaGRq1MOxthUELPVxAf.Qw7jis6bPyC6P.rZWpQmWQZVkTpwqHuvtQk7DqW1pskiiYy1D65spYaAvraTt1gUrarOYOftFMgrXaH8EXbmlDTnSXkskCxr5VsKe.rrzd10r67p7lUs6z.3IoJvzRjVkZ2wt7g0J0lz5v1sZ5XAhuBv1F1Mp1FjhUcqFc1BjJ.iXcDrf3bPoZ0T1WoCAsuMHm1jxMa8p116ePGxAMqUwB.tmEnYk1qlUhn.ipbsR10ySpTpdo8sTT0D3RaSDsDsib7AVHHTdkf+UticyFnYTtYiNsgk4AqrcmYjdrsiUdRo11NnCoZ6l0yahtSfhlJl.z0vJgKnqljIp.nfqOzwZFCIUrJUC3kCRbZj2x7yeHVgHoUhHlTUtO2NeIz6PZvGntSJmBLbDrOwG5WDaaf7KIeQwmo.ExfSO86CcQNGF6TfA1dOaFMchw5A.FE.F8vGt+g1lP9cjDZOHjzUUZC1bpjodd6EKkhfbOHor2CxSJV.+OpGyITBcgjkrWDH5l6AX2IHI6.zfjf3glSaZPeVNUYOrUoBaUnHxvk2sDA9v6Qxc+D0aq9L4QXuL41bS0dIXLEq4NFzKr4r8liE9Ik6qNTWG5+EYKBI4F0bf5jF+I9wTnis8UBNl1i6BGYSi+4y9KFb6zkn.npp7FysFxuhTf7Ye1LYc+rFvE4A9Yp5v6GHBYVHo4vaQ27YKh4EHUMCBFqZwktCvQExMQz4IKnZ4Sm67yuLW1WL0qpB1jk74B5PlTxqkLxFeNOazJsee49Mz+m0QOweDjzK9disR1cJVKjPboVz0IS4hZd5yvK2RuNYtI79bneeyKYZiU+r0kmnYZdoNULc9RzR774TaY4mRQtkDS3QPOeUfINxMy+rY5CFKFduVY1SJMcE4kEV1tShAyTnEwYwpwKOhuPl5xMjUNkbdtGHQxRE44YiV2OQBXrIdXKn2NnwVvWGkayUnxYVy5xcZSSCmZvKOOIEf3.OVOd.yawjvU1ejwSX9Nz8ko2Kdn480X3FeWMF9UM5s9ZSzJ.0jYn+vIC5jbauZ546XjbkulRiSO5r1kQsiO2iEpn91Fp2cJMs69O+s+tmeyl5esTS8u96VieMN7tYxP9I+gVJFX9tTZE4+oojiTGgygh6is0nMj644yZIhTSEj5w49KCoyeigc+i6FE2qG+0pWUCl3ZHNcyH6gPwPM8O1.FwElzRMwMI5DdflOO3DlWGgB+kLh58Lf4pigohy9tY3CDNYCTaROdJ9hTAfVNN8CHdMdLsBW4iospp3GYnJCubcbskniXB52C53jmf7GXX0qGLn2bEbcipu7l9diqt3+zDw+AFGSOkoJjoD9mpV2SDNjrOKfEh9thWwK.+2W0W.dzJ+BvIOkTmPZPzHQDqXZNuvdamduJLYbPVzS.kAKz7pBlWZ71cJvTXdmcaQCxvLXcFNUmm5E79GO2JfBAAGFNedyHWvXQeWFFDC21nlnpXZBmCd6zfOfF5AwE2LIh2Jalv5qV44rmISg+RdR5a+80qju9pk09Ndu1+2uNjtdqK7KrbOCG9vQ9LqfSY9v8KJc7iMl7BmSgl8bVcQfXz.Q.OSFP6o8wkV2WpAURJotmLGxmraalOiFk5r2Oa2ZPaMzP7ARug9hhqtu3phW+DiD0kfEGH+mD2dullck2kbqU5tjuy02a98JumOgB0O++mH8O1.pouMQEtI+2Od2VDi+PR0oP0.r+PXbIG3BTW1jeZAr0c80vFMSVWXZqiNr.O0B728YxlEw05S1r3zMeuHigT2PwW6lz.OVv3NJHfcGn9Af2vnNtlTbZq6FFE1p.1xK+qccwb5u.7OKmlsuAz7KtAz7na.Me4MflctAz73a.MO4JoAuwuTrTLLI+G.zxRMBktdRGPpiBZ+aPUbLSM
      
      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Casmat
        last edited by

        @Casmat Ha that's weird. The solution is simple, don't hold down two notes, in a mono script, use one note only :)

        The glide works by pitch shifting the first note of the glide, the second note is never actually played. So if you glide between C and E, what you are hearing is the C being triggered and retuned up to E. The E itself never plays, so when you then press G it is still retuning the original C but now up to the G, and when you release the G it's going to go back down to the C.

        You should increase the glide time and you will hear what is going on more clearly.

        With the time set to 0.01, if you press C and E you will only hear one of those note, but that means the first note that was triggered is the other one and it's been retuned to the one that you hear. For example if you hear the C, that means it was the E that was triggered and has been retuned to the C. When you increase the glide time you will hear this.

        So now it should make more sense. We are hearing the C at first but actually that's the E tuned down. When we play the G that is the E tuned up, when we release the G it goes back to the original note (E).

        Now why it then jumps up to the B when you press G again I don't know, but it's related to the fact you're hold down a 3rd between the C and the E and it gets added to the G for some reason. You can test this by hold B instead of C and indeed it will increase by a 4th on top of the G.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        CasmatC 1 Reply Last reply Reply Quote 0
        • CasmatC
          Casmat @d.healey
          last edited by

          @d-healey ahh, that makes sense! thing is, It had been stumbled upon when playing notes fast, so if im understanding correctly, this is a problem with the pitch fade function itself, right?

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Casmat
            last edited by

            @Casmat

            this is a problem with the pitch fade function itself, right?

            No it's a user issue :) one note only.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            CasmatC 2 Replies Last reply Reply Quote 0
            • CasmatC
              Casmat @d.healey
              last edited by

              @d-healey aye-aye!

              1 Reply Last reply Reply Quote 1
              • CasmatC
                Casmat @d.healey
                last edited by

                @d-healey hey again! I noticed another thing which I was wondering how to implement, when the glide time is set to anything above 0, when you hold on one note, let’s say C, then press E while holding C, then release E, it causes the note to go back to the C and retrigger it, causing a trill like effect. However when you set the glide time to 0, causing retrigger mode, the same doesn’t happen, and instead holding the C, then pressing E while holding C, then letting go of E while holding C causes E to continue playing, what modifications to the script should I make to get that effect?

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Casmat
                  last edited by

                  @Casmat Have you tried using the hardcoded legato script that comes with HISE? That might do what you need without using my mono script.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  CasmatC 3 Replies Last reply Reply Quote 0
                  • CasmatC
                    Casmat @d.healey
                    last edited by

                    @d-healey not yet.. where can I find that?

                    1 Reply Last reply Reply Quote 0
                    • CasmatC
                      Casmat @d.healey
                      last edited by

                      @d-healey just found it!

                      1 Reply Last reply Reply Quote 0
                      • CasmatC
                        Casmat @d.healey
                        last edited by

                        @d-healey hm, this legato script in hise seems to continue playing notes even when I let them go, if I tap a note, it just plays on even when let go. And having a glide time setting is something I wanted, which the script in hise doesn’t have, or am I missing something, I can’t find any parameters for it

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Casmat
                          last edited by

                          @Casmat If the note continues playing that makes me think you have a long release time or the sampler is in one shot mode. The legato script doesn't have a glide setting, and as you've found, the one in my script needs some work for real-world use.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          CasmatC 2 Replies Last reply Reply Quote 0
                          • CasmatC
                            Casmat @d.healey
                            last edited by Casmat

                            @d-healey Woohoo!! After some long fought trial and error, I got the retriggering working for when the glide time is below zero:

                            /*
                            The MIT License (MIT)
                            
                            Copyright © 2017, 2018, 2019, 2020, 2021, 2022 David Healey
                            
                            Permission is hereby granted, free of charge, to any person obtaining
                            a copy of this file (the “Software”), to deal in the Software without
                            restriction, including without limitation the rights to use, copy,
                            modify, merge, publish, distribute, sublicense, and/or sell copies of
                            the Software, and to permit persons to whom the Software is furnished
                            to do so, subject to the following conditions:
                            
                            The above copyright notice and this permission notice shall be included
                            in all copies or substantial portions of the Software.
                            
                            THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS
                            OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                            FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
                            THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                            LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                            OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
                            */
                            
                            Content.setWidth(650);
                            Content.setHeight(50);
                            
                            reg lastNote = -1;
                            reg retrigger = -1;
                            reg eventId;
                            reg lastTuning = 0;
                            reg vel;
                            reg retriggerHold;
                            
                            //GUI
                            const var bypass = Content.addButton("Bypass", 10, 10);
                            
                            const var time = Content.addKnob("Time", 160, 0);
                            time.setRange(0, 2000, 0.01);
                            function onNoteOn()
                            {
                            	vel = Message.getVelocity();
                            	
                                if (!bypass.getValue())
                                {
                                    if (lastNote == -1)
                                    {
                                        lastNote = Message.getNoteNumber();
                                        eventId = Message.makeArtificial();
                                    }
                                    else
                                    {
                                        if (time.getValue() > 0 && eventId != -1)
                                        {
                                            Message.ignoreEvent(true);                
                                            Synth.addPitchFade(eventId, time.getValue(), lastTuning + Message.getNoteNumber()-lastNote, 0);                    
                                            lastTuning = lastTuning + Message.getNoteNumber()-lastNote;
                                        }
                                        else
                                        {
                                            if (eventId != -1) Synth.noteOffByEventId(eventId);
                                                
                                            eventId = Message.makeArtificial();
                                        }
                                        retrigger = lastNote;
                                        lastNote = Message.getNoteNumber();
                                    }
                                }
                            }
                            function onNoteOff()
                            {
                                if (!bypass.getValue())
                                {
                                    Message.ignoreEvent(true);
                            
                                    if (eventId != -1 && Message.getNoteNumber() == lastNote)
                                    {
                                      if (Synth.isKeyDown(retrigger))
                                      {
                                          if(time.getValue() == 0)
                                          {
                            	              Synth.noteOffByEventId(eventId);
                            	              Synth.addNoteOn(1, retrigger, vel, 0);
                            	              lastTuning = 0;
                            	              retriggerHold = retrigger;
                            	              lastNote = retrigger;
                            	              retrigger = -2;
                            			  }
                            			  else
                            			  {
                            	              Synth.addPitchFade(eventId, time.getValue(), 0, 0);
                            	              lastTuning = 0;
                            	              lastNote = retrigger;
                            	              retrigger = -1;
                                          };
                                      }
                                      else
                                      {
                                          Synth.noteOffByEventId(eventId);
                                          if (retrigger == -2)
                                          {
                                          	Synth.addNoteOff(1, retriggerHold, 0);
                                          }
                                          eventId = -1; 
                                      }
                                    }
                            
                                    if (!Synth.getNumPressedKeys())
                                    {
                                        lastNote = -1;
                                        lastTuning = 0;
                                    }
                                }
                                else if (eventId != -1 && eventId != undefined)
                                {
                                    Synth.noteOffByEventId(eventId);
                                    eventId = -1;
                                    lastNote = -1;
                                    lastTuning = 0;
                                }
                            }
                            
                            function onController()
                            {
                            	
                            }
                             function onTimer()
                            {
                            	
                            }
                             function onControl(number, value)
                            {
                            	
                            }
                             
                            

                            I definitely feel like I overcomplicated things and is not the most efficient way haha

                            If the note continues playing that makes me think you have a long release time or the sampler is in one shot mode.

                            Yup, the oneshot mode was the problem, the script still is very buggy and needs work as the retrig pitch shifts an octave lower and whatnot

                            1 Reply Last reply Reply Quote 1
                            • CasmatC
                              Casmat @d.healey
                              last edited by

                              @d-healey scratch that, the retrig thing only works for “one pass through” if you continue “trilling” and let go of all the notes, the retrigger note still continues playing even when no notes are pressed. I had only accounted for one pass through. I was thinking I could make the retrigger note into an eventId, but I couldn’t find a way to do that from the addnoteon function. Is there a way to detect an anchor note (retrigger note) and then play that note when all others are let go except the original retrigger note?

                              Thanks!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Casmat
                                last edited by

                                @Casmat If you're not using the glide feature just use the hardcoded legato effect (if you turn off one shot mode).

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                CasmatC 2 Replies Last reply Reply Quote 0
                                • CasmatC
                                  Casmat @d.healey
                                  last edited by

                                  This post is deleted!
                                  1 Reply Last reply Reply Quote 0
                                  • CasmatC
                                    Casmat @d.healey
                                    last edited by

                                    @d-healey That's the thing I think I may have to build something from scratch since I'm actually thinking of using a legato that uses the samples position and transfer that position into the samples that are being glided to.

                                    1 Reply Last reply Reply Quote 0
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