MIDI Player/Transport bugs & info requests
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@ustk There's a lot of complexity (the good kind) in the API here. I've been a little overwhelmed myself, and have some questions – but take a look at the code examples in the docs and in the forum. It's helpful that there's a sequencer right there in the interface designer, and you can test stuff out without exporting to a plugin.
One use of the grid stuff is for things you want synched to a clock, but in different units than the bpm - like an LFO or delay.
I've encountered the first two issues you described, but (at least for me), I'm not convinced yet that it's not simply my own ignorance of how to use these things. But it's good to know I'm not alone - we can probably figure a bunch of this stuff out together.
In terms of your getPlayHead(), see my post about it from the other day - it sounds (see what I did there) like everything you're trying to do can be done without it - but if you want it, simply replicate what I posted, and recompile HISE. But the TransportHandler is easier and more efficient if it does what you need — premade callbacks are dope. I'd suggest focusing on that as @Christoph-Hart indicated.
If you're still having problems, post a description of exactly what you're trying to do, and I'll try to help.
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@Christoph-Hart said in MIDI Player/Transport bugs & info requests:
No then I would switch the HISE clock to internal and change the BPM (I think the default Engine.setHostBpm() should work there).
The Hise clock, it it the same as changing the gridsync to prefer internal?
Cause that's what I'm doing and the Engine.setHostBpm() is not changing anything in that case? -
So two things I narrowed down a wee bit:
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The loop end seems to happen after the last note-off event, meaning that if you have only one note, let say the first beat for a quarter duration, it's looping back to the beginning at the second beat instead of lasting 3 more beats of silence.
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A side effect of this is that the NbBars property in the midi file metadata depends on this duration, no matter it is containing 4 beats. (So even if you round this information you never know what you get since a 4/4 bar can be rounded to 0 if you have only one short note...)
Side question:
I have seen 4/4 measures having a last note off exceeding the bar duration, leading to a bar length (NbBars) > 1
What happens to that note-off after looping? -
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@Christoph-Hart Alright, so the early loop end issue seems to come from the fact the EndOfTrack event isn't read...
It should also be used for the NbBars calculation -
@Christoph-Hart What about the loop that is always enabled, and the buggy looping point? (not playing the first/last beat depending on loop on/off)
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@ustk Can you upload the MIDI file that doesn't read the end of track?
There are three checks for getting the end time as you can see here:
double HiseMidiSequence::getLengthInQuarters() const { SimpleReadWriteLock::ScopedReadLock sl(swapLock); if (artificialLengthInQuarters != -1.0) return artificialLengthInQuarters; if (signature.numBars != 0.0) return signature.getNumQuarters(); if (auto currentSequence = sequences.getFirst()) return currentSequence->getEndTime() / (double)TicksPerQuarter; return 0.0; }
So it first checks if the user has set an artificial length to override the actual sequence length, then it uses the NumBars property if it's defined (which I think I am doing all the time so I don't see this issue) and as last resort it checks the timestamp of the last event in the sequence (which is a JUCE method and should also find the end of track event and not only the last note off).
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@Christoph-Hart Yeah I've searched a lot around that end of track event to see if it was read by Hise but I wasn't able to go further.
I am speaking about the last note off, but I either made a mistake or something because I'm not able to reproduce this.
I remember now, the last note OFF is another issue. It is utilised to output the track length while it should be the end of track event...What I am able to confirm 100% of the time is that it misses either the last portion of the last bar or the start of the first bar depending on the loop on/off state...
I tried multiple files from @gorangrooves library to my own quick export from Ableton, but same issue...
I wanted to see if it was a End Of Track problem, I don't think they can all miss that event but I haven't found a tool that can dissect what's really insideIt's strange nobody noticed such an obvious issue till now so I wonder if it's not my built that has a problem
if the user has set an artificial length to override the actual sequence length
Not my case
then it uses the NumBars property if it's defined
How do you do this? Shouldn't it be automatically exported with the MIDI file from the DAW?
as last resort it checks the timestamp of the last event in the sequence (which is a JUCE method and should also find the end of track event and not only the last note off).
That's what I thought so either I'm not lucky and the files don't contains an end of track event, or there's a bug here...
Could someone send me a simple 4/4 file to check if it works on my end, please?
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@ustk Alright I've taken a look at this and it appears that the MidiFiles contain no information about the actual end of file so it uses the last note off by default. Rounding this up to the full bar is a simple job with scripting (and I think I did this in all my projects without thinking too much about it :)
const var MIDIPlayer1 = Synth.getMidiPlayer("MIDI Player1"); MIDIPlayer1.setSequenceCallback(function(mp) { var s = mp.getTimeSignature(); if(isDefined(s)) { s.NumBars = Math.ceil(s.NumBars); mp.setTimeSignature(s); } });
If you're using the sequence callback already, pass in a broadcaster instead of the function directly, then make sure that this is the first function the broadcaster calls.
Now the
LoopEnabled
button is indeed broken (and the fact that if you disable the loop, it keeps on looping but misses the first beat is some regression issue (I just didn't use the MIDI Player without loop enabled at all). -
@Christoph-Hart said in MIDI Player/Transport bugs & info requests:
Now the
LoopEnabled
button is indeed brokenIs this related to the broken loop enabled button in the sample editor too?
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@d-healey no, but loop enable states seem to become a general issue in HISE :)
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@Christoph-Hart Thanks Christoph that's awesome!
A strange thing the files don't contain an EndOfTrack meta-message since it is stated by the midi normalisation and they are exports from different DAWs... I couldn't find a tool to show me what's aside from the on/off notes and controllers. Thinking about it, it would be a nice addition for a Hise custom panel or just an API that throws a meta content object. I'll see if I can make something interesting since JUCE reads the EndOfTrack and probably other kinds of meta...
I'm not using the setSequenceCallback in the project so I guess I don't need a broadcaster, right?
I imagine it's for a priority reason and I don't know what it should be linked to anyway... MidiPlayer maybe? -
@ustk you can pass in a broadcaster instead of a function into any callback slot and then it will send a message to all its listeners (think of it as a distribution tool for events).
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@Christoph-Hart The code you provided works if we assume
NumBars
is below the length we need. But then if a note off exceeds the required bar length thenceil
will add an empty bar... That is the test I have made previously for getting the right sequence length.But I assume there's no other way to get the length if the EndOfTrack is missing, so the loop creator has to make sure no noteOff exceeds the last bar, am I right, Christoph?
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@ustk if there is no end of track marker (and actually I don't see anywhere in the JUCE code where that would be parsed), then the length of the MIDI file is the position of the last note off, that's basically the definition of the length :)
If you know how long you want it to be, you can just set it to the fix value, or you can use Math.round() if you want to round down values, but then you would also have to iterate over the sequence and make sure that no timestamp lies beyond that.
so the loop creator has to make sure no noteOff exceeds the last bar, am I right, Christoph?
Yes this would be the most sane approach.
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@Christoph-Hart yeah everything seems quite logical, it's just weird the length isn't something plainly written but something that has to be calculated.
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@Christoph-Hart Alright so the loop fix is working but it brings another weirdness.
The first time it loops, beat 1 is played twice, causing a nasty comb filtering: -
@ustk Thank you for this thread (and thank you @Christoph-Hart for your participation). I've written a proper little snippet to capture incoming MIDI data—both live and from a host. You don't need to pre-set anything (time signatures, tempos or sequence lengths).
https://forum.hise.audio/topic/7483/code-snippet-for-y-all-capture-incoming-midi-notes
@ustk Can you please consider contributing the second half here — the playback portion?
__________________________________ DISCUSSION __________________________________
Specifically, the code to automatically play back the captured events in synch (time and position) with a host. It seems like a short snippet, above the length of what I wrote, could likewise handle all playback scenarios. (Adaption to playing back recordings of live MIDI data would then be trivial.)
Below are examples of what I'm (and others) are struggling with. I realise some of these questions have been answered in this thread, but my wayward brain can't seem to assemble them into the proper code within the context of real-time world applications (e.g., multiple time signatures, tempo maps, changes to the duration of the host DAW song).
My capture code deals with all of these problems—but we can't play them back!
I'm not literally asking these questions—just describing what I'm thinking the playback code should address given my (and other's. including I think your own) questions about this tantalising topic.
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How do we learn what tempo and time signature changes are in the host sequence? The only way I can see to do this is to play the entire song, and capture every time signature and tempo change. But that won't work because (among other things) the user may change them.
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Given that the position data of the MIDI Player seems to be a float from 0.0 to 1.0, how would I know where I am on the timeline if I don't know all the time signature and tempo changes?
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How do we store (e.g., Flush) and access these changes in the MIDI Player's sequence—literally by creating the corresponding MIDI events? (Will that even work, considering the capture is in real-time?)
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Everything is stored in ticks, but still—maybe it's just my OCD, but it's just wrong to create a sequence with a specific time signature and tempo when they don't apply to the song. 🤪 For example, the sequencer requires us to pre-determine a fixed length for the sequence—but without knowing the tempos and time signatures, what values should be used? (I see Chris answers this, but my tiny mind struggles to apply it here.) The user will inevitably extend the song length in the DAW.
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Once the event list is flushed into a MIDI player sequence, how do I synch the clocks? (I see this is explained in the thread, but I'm a bit lost within the above context.)
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Once the clocks are synched, I set my transport callbacks to start and stop the MIDI player when the host does so—will the event positions of my HISE-based sequence magically play back according to their time-stamps? (E.g., if the use goes a specific point on the DAW's timeline, and presses play, will HISE's MIDI Player play the correct notes at right time?)
Thank you, as always, all.
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@clevername27 I think the most important point you're getting wrong is that the tempo and the time signature do not matter at all for the MIDI player if it the data is stored in ticks - it's the DAW's job to change the playback properties and propagate it to the MIDI player and if the player is synced to the DAW clock, then it will handle tempo changes, position changes (seeking) and even DAW loops correctly.
will the event positions of my HISE-based sequence magically play back according to their time-stamps?
Yes :)
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@Christoph-Hart After having the above double triggering issue fixed, I wonder how one would approach automatic file change when reaching the end of the current sequence?
I can't find a reliable method to perform a synced sequence change...
I tried usingsetOnBeatChange
andgetPlaybackPosition
, and computing the sequence length from the ceiledNumbars
times theNominator
to count the beats but it behaves unreliably...Another one, when not having the endOfTrack event, the midi player overlay draws the content ending at the last noteOff.
So in the end, I wonder if this shouldn't be handled by Hise, instead of rounding the bars in script? -
@Christoph-Hart Thank you - understood.