Store values in ScriptPanel data object
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@toxonic They will need to be js files and they need to be in the Scripts folder. The content can't be changed because they are part of the plugin. If you want the files to be separate then you need to find a way of including in one of the appData folders.
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@d-healey Okay,thank you for your quick response!
How will the AppData folder be created? When i compile a plugin i usually only find the compiled binary. Is there any information on that topic out there? -
@toxonic That folder is created automatically when the plugin/standalone runs the first time. If you want to put files in it then you'll need to build an installer that creates the folder and puts the files there.
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@d-healey uhh, that sounds complicated...
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@toxonic Yup :)
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If these are standard HISE preset files though (.preset) then they will automatically be in the appData/User Presets folder.
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@d-healey so, could i just change the file extension to .preset ?
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@toxonic I doubt it
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@d-healey Mhh, i compiled the plugin for testing purposes, but i cannot find the appData directory. Where is the place, i should search for?
I build a vst3 fxplugin and put the dll to my standard vst3 folder. It works fine so far in the DAW (except the preset issue), but i there's no appData directory created after the first launch. -
@toxonic
appdata (in windows) is atC:/Users/<your name>/AppData
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@Lindon Well, I'm on Linux, but I'd assume, that it should be in my home directory (analogue to windows) - but there's no
AppData
directory.... do I need to check any options in the HISE settings? -
@toxonic David is your UNIX guy...
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@toxonic
/.config/company name
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@d-healey Ah, thank you! :-) So, on Linux there is no
AppData
directory?
The folder/.config/My Company/Plugin Name
contains (among others) aUser Presets
directory, and surprisingly, it transferred the text files which I gave the.preset
file extension, but the content of each file isnull
... -
@d-healey Okay, i just changed the preset file names, at the moment they have no file extension.
Everything works fine in HISE, but not the compiled plugin. It sets up all the needed files in the AppData Directory (or whatever I should call it on Linux... ;-) ) , but changes of parameters won't be saved to the preset files. What am I missing?
I use the following functions to store and recall values from the preset files:var PresetDir = FileSystem.getFolder(FileSystem.UserPresets); // store inline function writePreset (FILE, ARRAY) { local PresetFile = PresetDir.getChildFile(FILE); PresetFile.writeObject(ARRAY); } //recall inline function recallPresets (FILE) { local PresetFile = PresetDir.getChildFile(FILE); return PresetFile.loadAsObject(); }
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@toxonic AppData is just the generic name, it's actually only on Windows that it's called appData
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Any ideas, why the compiled plugin won't saveparameter value data to the preset files? Inside Hise it works like a charme, but not the compiled plugin...
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@toxonic No I'm not sure, but presets are an xml format so writing an object to it doesn't make sense.
Let's go back to the beginning, there is probably a better way to do whatever it is you are trying to do. What do you want to achieve?
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@d-healey Yeah, "preset" might be the wrong word.
Okay, so far I have a multieffect plugin, each effect has it's own sequencer track to trigger the effect.
Each effect has a UI Section, where you can adjust the effect parameters.
Now, I want to be able to store and recall 10 parameter sets of each effect individually, so you can automate these "presets" in the DAW, instead of automating each parameter of each effect, which would be tricky and time consuming. I can't use the HISE preset system because of the inbuilt sequencer, which will always stop playing, when i would change a preset.
Actually, I got it working to store the parameter sets as a 2 dimensional arrays for each effect.
So, for example the 10 values of the first parameter of effect one's parameter set would be stored ineffectOneArray [0]
(just an example name).
And to save the parameter sets between the sessions, i store these arrays as objects into files, via the mentioned functions above. As i already said, this work fine in HISE itself, but for some reason, the compiled plugin won't write any values to the files in theAppData
directory. -
Noone?