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    Dsp Network Embedded Audio file not found

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    • Matt_SFM
      Matt_SF
      last edited by

      I stumbled upon this when re-compiling my networks on macOS :

      e14bf32f-809c-4228-8484-87397bb95dce-image.png

      the dspDelay network doesn't include any audio file (and never have). Compiling the same networks works on my PC, and it worked before on my mac but now that darn apple is complaining.
      It does the same with my dspReverb network, which does involve a filters. convolutionnode. Again, the file is here in my project folder but the message still shows up (even when I remove that node to get rid of the audio file, the message still pops up).

      Any ideas ? @Christoph-Hart :) ?

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

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      • Matt_SFM
        Matt_SF
        last edited by

        @Christoph-Hart Just FYI I found what cause the issue : the container.offline. My OCD is to blame : you know, each type of node has to be in the correct container... So I put control nodes into them to keeps things clean (event if I know they are ignored when processing audio). I removed them and the networks are compiling fine.

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Matt_SFM Matt_SF has marked this topic as solved on
        • Christoph HartC
          Christoph Hart @Matt_SF
          last edited by

          Yes that offline container actually has a file slot so you can record stuff but I never implemented it correctly and know it just sits around and breaks compilation ;)

          Matt_SFM 1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @Christoph Hart
            last edited by

            @Christoph-Hart haha I thought this container puts its nodes "off" the audio signal, but it was designed for offline processing!!
            Now that explains the nature of the error. 🤦🤣

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @Matt_SF
              last edited by

              @Matt_SF yes actually it does move it‘s children out of the signal chain - the effect is negible in compiled networks because the compiler will not generate code for nodes that do nothing in the process callback but it‘s just that annoying side effect that prevented me to keep using that node…

              Matt_SFM 1 Reply Last reply Reply Quote 0
              • Matt_SFM
                Matt_SF @Christoph Hart
                last edited by

                @Christoph-Hart Ah ok, so I only need half a t-shirt :)

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                1 Reply Last reply Reply Quote 0
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