Child panels seem to hang around on recompile
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@d-healey Yeah I got that from the beginning and it hasn't been fixed yet. I call them ghost panels because they appear when and where they want
The workaround I am using is that I always empty a parent panel from its children and rebuild them.
for (c in Panel1.getChildPanelList()) c.removeFromParent(); // Rebuild here
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@d-healey Yeah that's it... But I always call it first in my factory function, so it's done each time you modify the children content.
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@ustk said in Child panels seem to hang around on recompile:
so it's done each time you modify the children content.
Explain please... :)
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@d-healey Making a snippet...
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HiseSnippet 1348.3ocsW0uaaaCDmJMpqVadXcXO.D4ujVbMjaS6JfaQc9xaAKowHNKs.AAELRz1DUlTPhNIFE4e1SVeT5ivdC1NRJESY6jUDfxDXXde9i2cj24dYhHZdtHC4T63ooTjyO31eJWNZ6QDFGs2NHmu2sGgSSNllKQaMMkjmSiQNNO32UB3TaUjd8OuYKRBgGQmQBgNQvhn6yFyjyn1qyexRR5RhoGyFaI8Fc1KRv2VjHl.f4AtgnTRzGICouknDaEWjyC2MlIEY8kDIMG4r5Vh3o8GItjaj+DVN67DpZSKTevPFxcEIwJDqnh1dDKItW4gNGAVo2rPvCLgfew8.VL6F5yBE+jlAdlF1wCmUtK30xFdge8vywBdqZf2ic6GkwRky3XRS6wkzrADHEXCKirnUd0Cc2V.RvkMGS9HsaFr4FM7eQXXC7SedXP65d08fDQtDeAICqS8svuFWp6Ppbaw3TAG13ulg8ZAs8LeqYNEnNhxFNRtVCLXtJVaex42k0LrUVyRmDFm9GZCB58rv10qvKWQ8zy.pVHnGjujGIlHAU8GLgGIYBt+v.uO4UaXyAP42lII9gW0s6F5E3vq0HkwUdCWpBNUjNIAxlGItL2OntR+AhLreDlwKBM5ifNqo1tO.H+f.uZ0hZlQGKtPEmG2ijoNepyUsDQDIAyZ6UqvVrWG1Fydk5nzLgxGJGAaWe8.OLr9j9S0JJiZ.hOCrihx0d0pq+xRC8V1C+qVAQUBVoj4SCZlBwvvJzAj8+dHMR9o5yfnABSAuOszMp0T75u1BAEbtttG7+RB5Vmz3qTAcanlBPs.Sj33YXxuzgoMiIRRSPUPR3yJGqTc0gHmoKHBu8nTCqC96XwxQ9AMpDDWvn2RI2BAIUYKQUyBdG9WNhkWwIkDLNxO.+DbqyrBlCUdy7JITAuwFc0qfJRDmQt7HZjzmz.2JXdk6JT20N7poCobHU05EMCCtUG7xWtnCHmFdlJk1Jzh379eyD1PNM9X5UReUT9T8AqL2.5iWC9acbExMv.hWKBtrjQig2AJr50JuaJVVrbQv2ZhTJ3sTuojIR7iJePoADrSlPmUBwF3anLeRQWFjNIeju4IHUB3DkjPYd6ajp5qAsuoJF.2xeOq.XqEXBoZ3sMII4bnwl+73VcFsNTuUHoGx80uY4csGddVCFrTdEFKglsT1pVtY2kh97IiOmlUF5JED58Ts4l6s2byt2ajItXInfuGmIOLkxusVdnhfI7s+ZucfJCUWvBZfbozLISAAmcnW.iWX5IVycGZ9GkhTvp2jAPNemTy8mK5XRiOgQuLUjIQrXUKyxssPWYO2xT6M4jKn6w6kQgjnpg5kpqp2Hvm+6Nl2bmoBqiBuyig5kcsUOrnc+iLCVcW9tpuvV95gkhjpatX4O6SEZQb7iE3vT8oARM2hRQajD2YFRvrNyGEjvEajim6lww38gKjHV9AhwfiHYfdNqft8Hf9NVQDvbeyxueNyxueYTmpQfuv5Xbrq6QG9Nz7Q92zAs33RvPahX0E2pSxoFesfAbCnxHSpwh3PSho1i29MY7tuV39X2dLYznki2UVBdg6Leqwawvx0c2cv.nYyLvtpa22+sexXjoa6vCHxLFT+391Ii6CMshn.R3v8J0qTPcnRU89P0dUjoOkGq27uvpfYK0dmBlsJYhFShxDeHx71nZb7Goo.Xhq+UI0bOPsG2BoeuTUWF1LDMF9UBeHJREJdBf8kqySuG57r6gNabOz442Ccdw8Pme6dnyKuScT+.sMmHEiMWS.B81U2DwwYWNApxzUjn+C5xmA2A
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Aha I understand what you're doing now, thanks!
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@d-healey Note that the list isn't the children list! Just any object you want to create children from...
I don't reference first-level children, because, in the end, you don't need it. At least I haven't seen a reason yet. And even if in the doc Christoph made an external list for children, he told me not so long ago it's bad to reference externally... So I came up with this solution. -
@Christoph-Hart Revisiting child panels today, this bug is still there.
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@d-healey Confirmed, got this bug since child panels have been implemented...
It happens every now and then both in Hise and binary -
@ustk I also notice if you put a
Console.print
in the child panel's paint routine you can't get rid of it unless you reopen the project :p -
@d-healey Wait, what? :zany_face:
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@d-healey But it's no use anyway in a binary since all console related functions are ignored...
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@ustk Yeah but it's really annoying when you're figuring out your paint routines and test messages you've been using keep popping up in the console every time you hit compile.
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@d-healey Oh I understand now, forget my message above :)