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    AudioLoopPlayer load

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    • d.healeyD
      d.healey @MikeB
      last edited by

      @MikeB Which part are you stuck at?

      Libre Wave - Freedom respecting instruments and effects
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      • MikeBM
        MikeB @d.healey
        last edited by

        @d-healey Folders and samples have names of different lengths. How can I separate them with string?
        Besides, the user should not get a hi-hat sound if he has selected kick.
        But only the samples from the Kick folder.

        "One hour of trial and error can save 10 minutes of reading the manual."
        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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        • d.healeyD
          d.healey @MikeB
          last edited by

          @MikeB

          If you have a string like const s = "{PROJECT_FOLDER}Kick/sample12.wav"

          You can get the folder with const ss = s.substring(s.indexOf("}") + 1, s.indexOf("/"));

          Ready for an hour of trial and error ;)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • NatanN
            Natan
            last edited by Natan

            @MikeB Are you going to Include The Audiofiles into Dll?
            Or ship With Zip File?

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            • NatanN
              Natan
              last edited by

              Beaware!

              This, Engine.loadAudioFilesIntoPool();
              And include Audio Files in resources Will Add Weight to Your Components, Dll, Vst3 Files.
              And You easily Will get Out Of Heap error.

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Natan
                last edited by

                @Natan I think you can ship the audio files as a separate data file.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • MikeBM
                  MikeB @d.healey
                  last edited by

                  @d-healey @Natan
                  I have asked several times in this forum whether the audio files for the AudioLoopPlayer can be installed separately and - more importantly - whether they are protected.

                  Both were answered with no.

                  Above all, there is no protection such as Monolith for samples used in the AudioLoopPlayer. - Or?

                  "One hour of trial and error can save 10 minutes of reading the manual."
                  "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                  HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                  • d.healeyD
                    d.healey @MikeB
                    last edited by

                    @MikeB said in AudioLoopPlayer load:

                    there is no protection such as Monolith for samples

                    Monolith isn't "protection" it's compression. HISE is open source, it wouldn't take an experienced programmer very long to reverse the compression.

                    But yes it is possible to ship asset files as a separate data file

                    Export Pooled Files to Binary Resource
                    Will collect all pooled Audio-, Image-, MIDI files and SampleMaps and save them as .dat files in a newly created PooledResources folder in your project.
                    

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • MikeBM
                      MikeB @d.healey
                      last edited by

                      @d-healey
                      I'll leave it David. It's not enough for you to throw me little nibbles and then smugly say - now try a few hours.
                      I know you mean well - but sorry

                      "One hour of trial and error can save 10 minutes of reading the manual."
                      "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                      HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • MikeBM
                        MikeB @d.healey
                        last edited by

                        @d-healey
                        I know that Monolith is not a protection - but a big obstacle against the use of the samples by the normal user - or

                        Since it is not possible to protect the samples for the AudioLooPlayer against further use the only possibility at the moment is
                        is to embed them.

                        "One hour of trial and error can save 10 minutes of reading the manual."
                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @MikeB
                          last edited by

                          @MikeB Well the audio files will be put into a .dat file, which I think is similar to a monolith. I could be wrong though.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • MikeBM
                            MikeB @d.healey
                            last edited by

                            @d-healey
                            Where and when are the audio files inserted into a dat.file????
                            Is there a description?

                            "One hour of trial and error can save 10 minutes of reading the manual."
                            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                            • d.healeyD
                              d.healey
                              last edited by

                              It's in the export menu, this is all it says in the docs:

                              Export Pooled Files to Binary Resource
                              Will collect all pooled Audio-, Image-, MIDI files and SampleMaps and save them as .dat files in a newly created PooledResources folder in your project.

                              Link Preview Image
                              HISE | Docs

                              favicon

                              (docs.hise.audio)

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • d.healeyD
                                d.healey @MikeB
                                last edited by

                                @MikeB said in AudioLoopPlayer load:

                                It's not enough for you to throw me little nibbles

                                Which part do you need? We've figured out how to get an array of audio file names, I've shown you how to use string functions to get the folders from those names, and you can use the same string functions with a slight adjustment to get the file names.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • MikeBM
                                  MikeB @d.healey
                                  last edited by

                                  @d-healey

                                  This is my status
                                  in reg myList are 500 samples in this form

                                  "{PROJECT_FOLDER}Kick/Dumpy.wav",
                                  "{PROJECT_FOLDER}Snare/Dryer.wav",
                                  "{PROJECT_FOLDER}Perc/Bongos.wav", etc.

                                  reg myList = Engine.loadAudioFilesIntoPool();
                                  Console.print(trace(myList));
                                  
                                  const ss = myList.substring(s.indexOf("}") + 1, s.indexOf("/"));
                                  
                                  Knob 1 - Select Folder 
                                  Synth.getAudioSampleProcessor("Audio Loop Player_S1").setFile
                                  
                                  Knob 2 - Select Sample
                                  Synth.getAudioSampleProcessor("Audio Loop Player_S1").setFile
                                  
                                  
                                  
                                  

                                  "One hour of trial and error can save 10 minutes of reading the manual."
                                  "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                  HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                                  • d.healeyD
                                    d.healey @MikeB
                                    last edited by

                                    @MikeB

                                    You need to create two new arrays. One for the folder, and one for the sample.

                                    Then you loop through the master array (myList). And using the string functions you extrac the folder and push it to the folder array and you extract the file name and put it to the sample array. Then the rest of your code is just like you were doing before with your two handwritten arrays.

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • MikeBM
                                      MikeB @d.healey
                                      last edited by

                                      @d-healey let it go - I don't understand you!!!!

                                      "One hour of trial and error can save 10 minutes of reading the manual."
                                      "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                      HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                                      • MikeBM
                                        MikeB
                                        last edited by

                                        Although my samples have 40 MB at the moment (not yet cleaned up) and 4 MB images, the compiled VSTi plug-in has a whopping 146 MB.

                                        "One hour of trial and error can save 10 minutes of reading the manual."
                                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

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                                        • MikeBM
                                          MikeB @d.healey
                                          last edited by

                                          @d-healey I can adapt what I have seen - I am a graphic designer - I see things and try to understand and adapt them.

                                          I can't do much with text creaming of complex programming processes. Since I can't find the beginning.

                                          I need to see examples - see the code then I can understand ahhh this is how it's meant to be or ohh this is easy.

                                          That's why 5 lines of code are more useful than page-long descriptions of what to do.

                                          I'm about to throw everything away after 7 months anyway.
                                          Every day the same sh... I can't do that. The programme crashes all the time. You first have to write a script for this.
                                          You can't write a script for this - because the function doesn't exist. (AudioWaveForm Start/End) etc.

                                          No sooner have you spent 5 hours solving a simple pipifax problem than the next one comes along the next day.

                                          Actually, I only wanted to create a small drum plug-in.

                                          "One hour of trial and error can save 10 minutes of reading the manual."
                                          "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                          HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                          d.healeyD musictopM DanHD 3 Replies Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @MikeB
                                            last edited by

                                            @MikeB I try to design around the features that are available then I don't hit limits so often, of course sometimes I want new things, then I nag Christoph :)

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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