Questions, cant post to forum
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Wouldn't it make more sense to use the sample map loading to load the individual hits (As suggested for loading kits by Chris) and then create an upper level Preset/Kit loader using an array that loaded collections (Kits) of sample maps ?
Sorry if that is silly, i built something similar in Synthmaker, but have literally no idea about scripting.
On that note, a sticky in the forum with links to scripting training sites could be useful. -
Another possibility is to use the RR group index for selecting the samples - you can think of it as a additional z-axis in the mapping concept (x-axis being the notenumber and y-axis the velocity)
You need disable the default behavior and directly choose the desired group. There is no limit on the RR group size (except for 2^31)
If you care about memory usage you can also purge unselected samples.
I would also recommend one sampler module per drum type (I assume there are about 6-10 different types)
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Yes i rarely go past 8 hit types to be honest, using RR sounds interesting.
I need to start to look in to scripting.
DO you have any hints at where i should start looking for learning materials (I am starting from complete ignorance but only need the knowledge for working on this)
CHeers -
There is a documentation link on the homepage
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Yeah i mean for beginners, a reintroduction to javascript when you know zero code at all, bad starting point haha
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Also scriptingcheatsheet.php is 404
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There are tons of resources about Javascript scattered over the net (I particularly like the codeacademy site).
However the core of building stuff in HISE is knowing Javascript. I added some tools that improve the workflow (drag and drop interface design, parameter connection wizard, autocomplete etc), but I am afraid if you don't know the basics of JS you won't have a enjoyable experience with HISE.
It's easy for me to say but Javascript isn't very hard (there are some dark corners in the language but you won't tackle them in HISE).
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That is why i asked if anybody knew any beginners tutorials to get started, i will look up the code academy
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Yep codeacademy looks brilliant so far, thanks Chris :)
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