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    Anyone Testes The Plugins On High Sierra?

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    • NatanN
      Natan @d.healey
      last edited by

      @d-healey It Works Here On Almost Every Daw.
      Only El Capitan And High Sierra Users Are Facing With Issues, Not All Of Them

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Natan
        last edited by

        @Natan

        Only El Capitan And High Sierra Users Are Facing With Issues, Not All Of Them

        Which DAWs are they using?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        NatanN 1 Reply Last reply Reply Quote 0
        • NatanN
          Natan @d.healey
          last edited by

          @d-healey Logic Pro

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Natan
            last edited by d.healey

            @Natan Ask them to try other DAWs, otherwise you won't know if it's an OS issue or a DAW issue (and check if they are using a 64bit OS and DAW).

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            NatanN 1 Reply Last reply Reply Quote 0
            • NatanN
              Natan @d.healey
              last edited by

              @d-healey
              JCRev And PRCRev!!!
              I Guess Those Two Nodes Are The Issue

              LogicAU-Manager.png

              orangeO 1 Reply Last reply Reply Quote 0
              • orangeO
                orange @yall
                last edited by orange

                @yall said in Anyone Testes The Plugins On High Sierra?:

                @orange do you think that compiling a plugin under High sierra will not make it work under bigsure? i have this problem, logic detects it but does not open it. to tell the truth nothing happens. on the other hand, on other macs it opens. xcode 10.1 after its week of problem with the notarization, now that the notarization is working, the plugin does not open it's really boring apple ^^

                @yall Theorically it should work. If not, I think there is probably something with the source code of the plugin. You can also try:

                • Clearing Audio Unit cache: https://www.youtube.com/watch?v=7gd8t_6H_pg

                • Re-validating in the Plugin manager: https://www.youtube.com/watch?v=f2pMGy3GKd4

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                1 Reply Last reply Reply Quote 1
                • orangeO
                  orange @Natan
                  last edited by orange

                  @Natan What is this plugin? instrument, Fx, eq, comp, are you using scriptnode?

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  NatanN 1 Reply Last reply Reply Quote 0
                  • NatanN
                    Natan @orange
                    last edited by Natan

                    @orange said in Anyone Testes The Plugins On High Sierra?:

                    are you using script node?

                    It's A Multi FX Plugin, I Used Those Two Nodes,
                    And already Reported In This Thread That It Throughs Some Errors:
                    https://forum.hise.audio/topic/3803/scripnote-error-christoph-hart

                    Works On All Windows Machine And Mac Under All DAWS, But Somehow It Started to Making Issues On Some Mac / Logic

                    This is the error That Showing Up In David's Exporter Tool:

                    08:56:46.064 › stderr: 
                    JCRev::setT60: argument (0) must be positive!
                    
                    
                    JCRev::setT60: argument (0) must be positive!
                    
                    
                    PRCRev::setT60: argument (0) must be positive!
                    
                    
                    PRCRev::setT60: argument (0) must be positive!
                    
                    
                    JCRev::setT60: argument (0) must be positive!
                    
                    
                    PRCRev::setT60: argument (0) must be positive!
                    
                    08:56:47.008 › stderr: 
                    JCRev::setT60: argument (0) must be positive!
                    
                    
                    PRCRev::setT60: argument (0) must be po
                    08:56:47.009 › stderr: sitive!
                    

                    I Just Send Another version To One Of My Beta Testers Without Those 2 Nodes, Let see If This Time It Gets Passed On Logic (Fingers Crossed)

                    orangeO 1 Reply Last reply Reply Quote 0
                    • orangeO
                      orange @Natan
                      last edited by orange

                      @Natan said in Anyone Testes The Plugins On High Sierra?:

                      @orange said in Anyone Testes The Plugins On High Sierra?:

                      are you using script node?

                      It's A Multi FX Plugin, I Used Those Two Nodes,
                      And already Reported In This Thread That It Throughs Some Errors:
                      https://forum.hise.audio/topic/3803/scripnote-error-christoph-hart

                      So you should follow the recommendation just like advised 4 days ago, acording to your report:

                      "Don‘t use scriptnode in an actual project until the rewrite is done. (especially not the stk stuff)" :)

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

                      NatanN 1 Reply Last reply Reply Quote 1
                      • NatanN
                        Natan @orange
                        last edited by Natan

                        @orange This Is Very Strange, I Removed Those 2 Nodes From The Project And Still won't Pass
                        And Noticed Two Buttons Without isMetaPlugin, Fixed And Sent For Testing.
                        Let's See If That Was The Cause

                        orangeO 1 Reply Last reply Reply Quote 0
                        • orangeO
                          orange @Natan
                          last edited by orange

                          @Natan said in Anyone Testes The Plugins On High Sierra?:

                          And Noticed Two Buttons Without isMetaPlugin, Fixed And Sent For Testing.
                          Let's See If That Was The Cause

                          You don't have to apply isMetaPlugin for all elements. isMetaPlugin is only for the controls that complies both of these situations:

                          • it is a plugin parameter
                          • And it changes other controls in their callback.

                          develop Branch / XCode 13.1
                          macOS Monterey / M1 Max

                          NatanN 1 Reply Last reply Reply Quote 1
                          • NatanN
                            Natan @orange
                            last edited by

                            @orange said in Anyone Testes The Plugins On High Sierra?:

                            is a plugin parameter

                            It was A Button With Callbacks To Change A Hidden Knob.
                            I added this to The Version That won't Pass, Before That Controls, There Was no Issue With Validation.

                            BTW, This is An Issue With Logic, And High Sierra, Other Setup Has No Issues

                            1 Reply Last reply Reply Quote 0
                            • NatanN
                              Natan
                              last edited by

                              No Glory Here

                              Beta Tester Reported That It won't Pass The Validation.
                              But The Plugin Works Just Okey In Other DAW's He Have.

                              Need To Narrow This Down, And See What Is Wrong :/

                              1 Reply Last reply Reply Quote 0
                              • NatanN
                                Natan
                                last edited by

                                Okey One Of The Beta Testers Just Passed The Validation :) Big Victory Here.
                                I Guess The Other Beta Tester Forgot To Clear The Audio Unit's Cache Files.

                                1 Reply Last reply Reply Quote 0
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